..
agi
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
agos
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
cine
Clear menu stack in FWRenderer deconstructor.
2009-09-22 17:53:00 +00:00
cruise
Bugfix for the dirty rects for drawn sprites when the sprite is partially off-screen
2009-09-26 04:37:19 +00:00
draci
Clean up room changing code and support returning from the map.
2009-10-01 08:32:35 +00:00
drascula
gob
Fascination - Suppress some warnings
2009-09-30 22:54:30 +00:00
groovie
Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx )
2009-09-24 10:58:00 +00:00
igor
Commented out unused variable
2009-09-24 02:56:37 +00:00
kyra
LOL/PC-98: - fixed TIM dialogue button text colors
2009-09-30 21:46:00 +00:00
lure
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
m4
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
made
Fixed bug #2868938
2009-09-29 08:18:40 +00:00
parallaction
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
queen
saga
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
sci
SCI: Remove outdated debugging hack.
2009-10-01 08:53:10 +00:00
scumm
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
sky
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
sword1
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
sword2
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
teenagent
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
tinsel
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
touche
tucker
TUCKER: add clipping for text drawing
2009-09-27 10:36:45 +00:00
advancedDetector.cpp
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp
Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry.
2009-09-24 16:17:52 +00:00
engine.h
Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
2009-09-24 14:02:05 +00:00
engines.mk
MERGE branch gsoc2009-draci 41388:44325 into trunk
2009-09-25 06:22:54 +00:00
game.cpp
game.h
metaengine.h
module.mk