scummvm/engines
2010-07-13 18:15:19 +00:00
..
agi AGI: Removed the deprecated (and confusing) getGameId() function inside the AgiEngine class, and fixed a related bug, too 2010-07-02 23:12:17 +00:00
agos Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up, 2010-07-04 07:32:12 +00:00
cine Fixed use of uninitialized variable. 2010-06-24 22:55:44 +00:00
cruise Fixed some Cppcheck warnings. (There are plenty left, if anyone's wondering.) 2010-06-21 19:32:25 +00:00
draci Finish support of compressed dubbing 2010-07-03 05:05:28 +00:00
drascula Remove unnecessary svn:executable properties 2010-06-15 17:14:38 +00:00
gob GOB : Adding workaround for Bug #3018918 UOTODDV Reload Goblin Stuck Issue. 2010-06-29 03:53:06 +00:00
groovie Add support for the 'fallback' MIDI in T7G's intro when the CD track cannot be found. The intro music in the Mac version now plays. 2010-07-01 18:47:27 +00:00
kyra KYRA/PC98: fix music volume 2010-07-09 21:36:59 +00:00
lure AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
m4 Bugfixes and changed field names in the player class to be more explanatory. Implemented Ctrl-T to turn the player - the original game used Ctrl-U, but this is reserved by ScummVM for toggle Mute. 2010-07-07 11:02:11 +00:00
made AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
mohawk Add detection for 'Little Monster at School' and the bunch of demos that came on the CD (on the demo server now too). 2010-07-09 22:10:22 +00:00
parallaction Prevent execution of the STOP script command when its Zone does not exist. Patch #3021744 by fuzzie with some comments. 2010-06-27 04:58:48 +00:00
queen AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
saga SAGA: Fix warning on systems where enum's are unsigned 2010-07-05 16:08:43 +00:00
sci SCI: erroring out on unsupported soundversion in midiparser 2010-07-13 18:15:19 +00:00
scumm Prevent SCUMM from adding gui options based on user flags into the config file (regression from r50706). 2010-07-05 21:18:25 +00:00
sky AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
sword1 Modify makeAIFFStream to match the other sound decoder factories 2010-06-15 12:33:54 +00:00
sword2 Another video player regression: When the palette changes, look up the 2010-05-23 11:16:10 +00:00
teenagent AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
tinsel TINSEL: Replace global object s_rectList by a TinselEngine member var 2010-07-12 23:19:33 +00:00
touche AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
tucker AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
advancedDetector.cpp Fix update of GUI options, which only differ in the language setting. 2010-07-05 20:10:56 +00:00
advancedDetector.h AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
dialogs.cpp GUI: Implement tooltips. FR #2821513. 2010-06-15 10:52:35 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp Define WIN32_LEAN_AND_MEAN before including windows.h. 2010-06-26 21:55:52 +00:00
engine.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
engines.mk Revert of accidental commit to engines.mk 2010-03-21 10:53:13 +00:00
game.cpp GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
game.h GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
metaengine.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp Switch SaveStateDescriptor::getBool to use Common::parseBool 2010-04-06 09:27:27 +00:00
savestate.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00