scummvm/engines/dm
2016-09-09 07:12:36 +02:00
..
TODOs DM: Fix regression introduced in 901ba6f 2016-09-05 23:11:25 +02:00
.gitattributes DM: Add .gitattributes to repository 2016-08-26 23:02:22 +02:00
champion.cpp DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue 2016-09-09 07:12:36 +02:00
champion.h DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue 2016-09-09 07:12:36 +02:00
configure.engine DM: Fix copyright issues 2016-09-03 10:56:30 +02:00
console.cpp DM: Clean up includes 2016-09-03 10:38:43 +02:00
console.h DM: Fix include headers 2016-09-03 10:47:16 +02:00
detection.cpp DM: Fix copyright issues 2016-09-03 10:56:30 +02:00
dialog.cpp DM: Clean up includes 2016-09-03 10:38:43 +02:00
dialog.h DM: Fix include headers 2016-09-03 10:47:16 +02:00
dm.cpp DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue 2016-09-09 07:12:36 +02:00
dm.h DM: Fix the style used for some pointers and casts 2016-09-03 14:20:13 +02:00
dmglobals.cpp DM: Clean up includes 2016-09-03 10:38:43 +02:00
dungeonman.cpp DM: Rename IconIndice enum 2016-09-09 01:09:25 +02:00
dungeonman.h DM: Fix include headers 2016-09-03 10:47:16 +02:00
eventman.cpp DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue 2016-09-09 07:12:36 +02:00
eventman.h DM: Fix the style used for some pointers and casts 2016-09-03 14:20:13 +02:00
gfx.cpp DM: Rename IconIndice enum 2016-09-09 01:09:25 +02:00
gfx.h DM: Remove a variant of blitToScreen, refactor drawActionDamage 2016-09-04 18:29:16 +02:00
group.cpp DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue 2016-09-09 07:12:36 +02:00
group.h DM: Fix the style used for some pointers and casts 2016-09-03 14:20:13 +02:00
inventory.cpp DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue 2016-09-09 07:12:36 +02:00
inventory.h DM: Fix include headers 2016-09-03 10:47:16 +02:00
loadsave.cpp DM: Change savegame signature to DM21 instead of DMDM. That breaks savegames compatibility. 2016-09-04 00:01:16 +02:00
loadsave.h DM: Clean up includes 2016-09-03 10:38:43 +02:00
lzw.cpp DM: Polishing in LZWdecompressor 2016-09-04 00:13:19 +02:00
lzw.h DM: Some more fixes concerning pointer formatting 2016-09-03 21:42:58 +02:00
menus.cpp DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue 2016-09-09 07:12:36 +02:00
menus.h DM: Remove a variant of blitToScreen, refactor drawActionDamage 2016-09-04 18:29:16 +02:00
module.mk DM: Add LZW decompressor 2016-08-26 23:02:22 +02:00
movesens.cpp DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue 2016-09-09 07:12:36 +02:00
movesens.h DM: Fix typo in the name of isObjectInPartyPossession, get rid of the GOTO 2016-09-04 23:18:11 +02:00
objectman.cpp DM: Rename IconIndice enum 2016-09-09 01:09:25 +02:00
objectman.h DM: Fix regression introduced in e4fe372 2016-09-07 17:45:20 +02:00
projexpl.cpp DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue 2016-09-09 07:12:36 +02:00
projexpl.h DM: Fix the style of some pointers in projexpl 2016-09-07 19:49:10 +02:00
sounds.cpp DM: More renaming and refactoring 2016-09-07 21:09:35 +02:00
sounds.h DM: More renaming and refactoring 2016-09-07 21:09:35 +02:00
text.cpp DM: Finish the renaming and first refactoring pass in TextMan 2016-09-07 21:28:25 +02:00
text.h DM: More renaming and refactoring 2016-09-07 21:09:35 +02:00
timeline.cpp DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue 2016-09-09 07:12:36 +02:00
timeline.h DM: Check the style used for the pointers in Timeline, more renaming 2016-09-08 06:47:56 +02:00