scummvm/engines
Sylvain Dupont 1b8678d5de TOON: Path finding bug fixes
Allows Flux to walk close to Drew if really needed to prevent total path block.
Prevents path finding if the character is out of the screen

svn-id: r55051
2010-12-27 21:56:52 +00:00
..
agi DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
agos VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer 2010-12-16 01:35:13 +00:00
cine DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
cruise DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
draci DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
drascula DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
gob VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer 2010-12-16 01:35:13 +00:00
groovie GROOVIE: Add two new t7g detection entries, one from bug tracker, one from me 2010-12-19 08:56:42 +00:00
hugo HUGO: Fix MIDI Player Memory Leak in H3 Win. 2010-12-26 13:58:39 +00:00
kyra KYRA FM-TOWNS: improved cd audio music fading 2010-12-25 22:10:51 +00:00
lastexpress COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
lure DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
m4 M4: Remove unnecessary reference to file.h 2010-11-28 23:39:02 +00:00
made DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
mohawk MOHAWK: Move myst_saveload.* to myst_state.* 2010-12-26 15:10:33 +00:00
parallaction PARALLACTION: do not skip commands on Examine zones if there is no text to show. This fixes bug #3135782. 2010-12-12 11:43:23 +00:00
queen DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
saga VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer 2010-12-16 01:35:13 +00:00
sci SCI: A more efficient solution for bug #3037874 (SCI high CPU usage), which will hopefully 2010-12-26 15:28:02 +00:00
scumm SCUMM: Fix bug #3145951 - DIG: Subtitles won't turn off (regression). 2010-12-27 14:07:53 +00:00
sky DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
sword1 VIDEO: Make VideoDecoder::getPalette() return a const byte pointer 2010-12-16 01:41:11 +00:00
sword2 VIDEO: Make VideoDecoder::getPalette() return a const byte pointer 2010-12-16 01:41:11 +00:00
sword25 VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer 2010-12-16 01:35:13 +00:00
teenagent COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
testbed COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
tinsel DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
toon TOON: Path finding bug fixes 2010-12-27 21:56:52 +00:00
touche DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
tucker VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer 2010-12-16 01:35:13 +00:00
advancedDetector.cpp COMMON: Rename and tweak MD5 functions 2010-11-07 17:16:59 +00:00
advancedDetector.h DETECTOR: Get rid of ADGF_KEEPMATCH 2010-11-07 17:15:27 +00:00
dialogs.cpp GUI: Rename gui/GuiManager.* to gui/gui-manager.* 2010-11-16 10:19:01 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp GUI: Rename gui/GuiManager.* to gui/gui-manager.* 2010-11-16 10:19:01 +00:00
engine.h ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. 2010-10-27 22:52:02 +00:00
engines.mk CONFIGURE: Plug in Last Express engine 2010-10-18 19:18:06 +00:00
game.cpp GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
game.h ENGINES: Do not include engines/savestate.h from engines/game.h 2010-11-07 17:15:46 +00:00
metaengine.h PLUGINS: switched plugin manager to inheritance rather than #defines 2010-12-23 13:38:37 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
savestate.h ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00