..
agi
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
agos
VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
2010-12-16 01:35:13 +00:00
cine
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
cruise
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
draci
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
drascula
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
gob
VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
2010-12-16 01:35:13 +00:00
groovie
GROOVIE: Add two new t7g detection entries, one from bug tracker, one from me
2010-12-19 08:56:42 +00:00
hugo
HUGO: Fix MIDI Player Memory Leak in H3 Win.
2010-12-26 13:58:39 +00:00
kyra
KYRA FM-TOWNS: improved cd audio music fading
2010-12-25 22:10:51 +00:00
lastexpress
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
lure
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
m4
M4: Remove unnecessary reference to file.h
2010-11-28 23:39:02 +00:00
made
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
mohawk
MOHAWK: Move myst_saveload.* to myst_state.*
2010-12-26 15:10:33 +00:00
parallaction
PARALLACTION: do not skip commands on Examine zones if there is no text to show. This fixes bug #3135782 .
2010-12-12 11:43:23 +00:00
queen
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
saga
VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
2010-12-16 01:35:13 +00:00
sci
SCI: A more efficient solution for bug #3037874 (SCI high CPU usage), which will hopefully
2010-12-26 15:28:02 +00:00
scumm
SCUMM: Fix bug #3145951 - DIG: Subtitles won't turn off (regression).
2010-12-27 14:07:53 +00:00
sky
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
sword1
VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
2010-12-16 01:41:11 +00:00
sword2
VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
2010-12-16 01:41:11 +00:00
sword25
VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
2010-12-16 01:35:13 +00:00
teenagent
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
testbed
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
tinsel
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
toon
TOON: Path finding bug fixes
2010-12-27 21:56:52 +00:00
touche
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
2010-12-07 18:54:21 +00:00
tucker
VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
2010-12-16 01:35:13 +00:00
advancedDetector.cpp
COMMON: Rename and tweak MD5 functions
2010-11-07 17:16:59 +00:00
advancedDetector.h
DETECTOR: Get rid of ADGF_KEEPMATCH
2010-11-07 17:15:27 +00:00
dialogs.cpp
GUI: Rename gui/GuiManager.* to gui/gui-manager.*
2010-11-16 10:19:01 +00:00
dialogs.h
Replace SCUMM F5 dialog by GMM & add help button to GMM
2010-05-26 19:54:50 +00:00
engine.cpp
GUI: Rename gui/GuiManager.* to gui/gui-manager.*
2010-11-16 10:19:01 +00:00
engine.h
ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
2010-10-27 22:52:02 +00:00
engines.mk
CONFIGURE: Plug in Last Express engine
2010-10-18 19:18:06 +00:00
game.cpp
GUI: Implemented Languages as GUI options.
2010-06-15 10:57:28 +00:00
game.h
ENGINES: Do not include engines/savestate.h from engines/game.h
2010-11-07 17:15:46 +00:00
metaengine.h
PLUGINS: switched plugin manager to inheritance rather than #defines
2010-12-23 13:38:37 +00:00
module.mk
ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
2010-03-18 15:09:48 +00:00
savestate.cpp
ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
2010-10-29 16:41:30 +00:00
savestate.h
ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
2010-10-29 16:41:30 +00:00
util.h
Move initGraphics and initCommonGFX from to new header.
2010-05-04 11:58:12 +00:00