scummvm/engines/gob
Sven Hesse 1c4715b71f - Some more goblins-handling functions
- Fixed some mistakes I made in the Parse_v2 functions. Now the goblins
  (finally) move. Also, the correct music is played in the first screen.
- Found the hook for the menu
- On freeing a sound slot, only stop the playing music if it's in the
  slot to free

svn-id: r23700
2006-08-12 09:16:08 +00:00
..
anim.cpp
anim.h
cdrom.cpp
cdrom.h
dataio.cpp
dataio.h
draw_v1.cpp Instead of drawing the mouse cursor as a sprite, let the backend handle it 2006-07-09 18:54:12 +00:00
draw_v2.cpp - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
draw.cpp Instead of drawing the mouse cursor as a sprite, let the backend handle it 2006-07-09 18:54:12 +00:00
draw.h Instead of drawing the mouse cursor as a sprite, let the backend handle it 2006-07-09 18:54:12 +00:00
driver_vga.cpp
driver_vga.h
game_v1.cpp Instead of drawing the mouse cursor as a sprite, let the backend handle it 2006-07-09 18:54:12 +00:00
game_v2.cpp - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
game.cpp - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
game.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
global.cpp
global.h
gob.cpp - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
gob.h - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
goblin_v1.cpp Fixing loading of Scenery::_animations[] + small gob2 cleanup 2006-06-12 21:33:30 +00:00
goblin_v2.cpp - Fixed a few mistakes that added up to look correct, fixing bargon's cursor 2006-07-08 16:37:23 +00:00
goblin.cpp - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
goblin.h - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
init_v1.cpp
init_v2.cpp
init.cpp - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
init.h
inter_v1.cpp - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
inter_v2.cpp - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
inter.cpp - Renamed a few mult-variables to something more fitting 2006-06-29 12:55:57 +00:00
inter.h - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
map_v1.cpp More goblin handling functions, now the deactivated goblin shows 2006-06-07 18:49:20 +00:00
map_v2.cpp - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
map.cpp More goblin handling functions, now the deactivated goblin shows 2006-06-07 18:49:20 +00:00
map.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
module.mk * Renamed config.mak to config.mk 2006-06-24 08:48:11 +00:00
mult_v1.cpp More READ_LE_* -> MemoryReadStream conversion + minor cleanup 2006-06-13 17:02:53 +00:00
mult_v2.cpp - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
mult.cpp - Fixed a few mistakes that added up to look correct, fixing bargon's cursor 2006-07-08 16:37:23 +00:00
mult.h - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
music.cpp - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
music.h - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
pack.cpp
pack.h
palanim.cpp
palanim.h
parse_v1.cpp
parse_v2.cpp - Some more goblins-handling functions 2006-08-12 09:16:08 +00:00
parse.cpp
parse.h
scenery_v1.cpp Fixing loading of Scenery::_animations[] + small gob2 cleanup 2006-06-12 21:33:30 +00:00
scenery_v2.cpp Fixing loading of Scenery::_animations[] + small gob2 cleanup 2006-06-12 21:33:30 +00:00
scenery.cpp - Fixed a few mistakes that added up to look correct, fixing bargon's cursor 2006-07-08 16:37:23 +00:00
scenery.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
sound.cpp
sound.h
timer.cpp
timer.h
util.cpp
util.h - Fixed a few mistakes that added up to look correct, fixing bargon's cursor 2006-07-08 16:37:23 +00:00
video_v1.cpp Fix building with msvc8. 2006-07-15 21:22:42 +00:00
video_v2.cpp Fix building with msvc8. 2006-07-15 21:22:42 +00:00
video.cpp
video.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00