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![Florian Kagerer](/assets/img/avatar_default.png)
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
engine-data README ------------------------------------------------------------------------------- kyra.dat: The 'kyra.dat' file is created by extracting hardcoded data, like the roomtable, inventory names, various strings, tables for shapes and sequence scripts, from. queen.tbl: 'queen.tbl' contains a list of filenames, filesizes and offsets for the individual files saved in QUEEN.1. This data was originally included in the executable. The compress_queen tool adds the information contained in queen.tbl to QUEEN.1; for this reason neither the freeware FOTAQ floppy version nor the mp3/ogg/flac encoded need the datafile. sky.cpt: TODO