mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 18:02:05 +00:00
df20d264fd
svn-id: r35542
449 lines
13 KiB
C++
449 lines
13 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/endian.h"
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#include "common/util.h"
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#include "common/events.h"
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#include "common/system.h"
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#include "sword1/sound.h"
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#include "sword1/resman.h"
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#include "sword1/logic.h"
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#include "sword1/sword1.h"
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#include "sound/flac.h"
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#include "sound/mp3.h"
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#include "sound/vorbis.h"
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#include "sound/wave.h"
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namespace Sword1 {
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#define SOUND_SPEECH_ID 1
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#define SPEECH_FLAGS (Audio::Mixer::FLAG_16BITS | Audio::Mixer::FLAG_AUTOFREE | Audio::Mixer::FLAG_LITTLE_ENDIAN)
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Sound::Sound(const char *searchPath, Audio::Mixer *mixer, ResMan *pResMan) {
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g_system->getEventManager()->registerRandomSource(_rnd, "sword1sound");
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strcpy(_filePath, searchPath);
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_mixer = mixer;
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_resMan = pResMan;
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_cowHeader = NULL;
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_endOfQueue = 0;
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_currentCowFile = 0;
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_speechVolL = _speechVolR = _sfxVolL = _sfxVolR = 192;
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}
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Sound::~Sound(void) {
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// clean up fx queue
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_mixer->stopAll();
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for (uint8 cnt = 0; cnt < _endOfQueue; cnt++)
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if (_fxQueue[cnt].delay == 0)
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_resMan->resClose(_fxList[_fxQueue[cnt].id].sampleId);
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_endOfQueue = 0;
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closeCowSystem();
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}
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int Sound::addToQueue(int32 fxNo) {
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bool alreadyInQueue = false;
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for (uint8 cnt = 0; (cnt < _endOfQueue) && (!alreadyInQueue); cnt++)
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if (_fxQueue[cnt].id == (uint32)fxNo)
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alreadyInQueue = true;
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if (!alreadyInQueue) {
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if (_endOfQueue == MAX_FXQ_LENGTH) {
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warning("Sound queue overflow");
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return 0;
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}
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_resMan->resOpen(_fxList[fxNo].sampleId);
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_fxQueue[_endOfQueue].id = fxNo;
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if (_fxList[fxNo].type == FX_SPOT)
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_fxQueue[_endOfQueue].delay = _fxList[fxNo].delay + 1;
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else
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_fxQueue[_endOfQueue].delay = 1;
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_endOfQueue++;
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return 1;
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}
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return 0;
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}
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void Sound::engine(void) {
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// first of all, add any random sfx to the queue...
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for (uint16 cnt = 0; cnt < TOTAL_FX_PER_ROOM; cnt++) {
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uint16 fxNo = _roomsFixedFx[Logic::_scriptVars[SCREEN]][cnt];
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if (fxNo) {
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if (_fxList[fxNo].type == FX_RANDOM) {
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if (_rnd.getRandomNumber(_fxList[fxNo].delay) == 0)
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addToQueue(fxNo);
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}
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} else
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break;
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}
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// now process the queue
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for (uint8 cnt2 = 0; cnt2 < _endOfQueue; cnt2++) {
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if (_fxQueue[cnt2].delay > 0) {
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_fxQueue[cnt2].delay--;
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if (_fxQueue[cnt2].delay == 0)
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playSample(&_fxQueue[cnt2]);
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} else {
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if (!_mixer->isSoundHandleActive(_fxQueue[cnt2].handle)) { // sound finished
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_resMan->resClose(_fxList[_fxQueue[cnt2].id].sampleId);
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if (cnt2 != _endOfQueue-1)
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_fxQueue[cnt2] = _fxQueue[_endOfQueue - 1];
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_endOfQueue--;
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}
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}
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}
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}
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void Sound::fnStopFx(int32 fxNo) {
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_mixer->stopID(fxNo);
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for (uint8 cnt = 0; cnt < _endOfQueue; cnt++)
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if (_fxQueue[cnt].id == (uint32)fxNo) {
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if (!_fxQueue[cnt].delay) // sound was started
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_resMan->resClose(_fxList[_fxQueue[cnt].id].sampleId);
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if (cnt != _endOfQueue-1)
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_fxQueue[cnt] = _fxQueue[_endOfQueue-1];
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_endOfQueue--;
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return ;
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}
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debug(8, "fnStopFx: id not found in queue");
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}
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bool Sound::amISpeaking(void) {
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_waveVolPos++;
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return _waveVolume[_waveVolPos - 1];
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}
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bool Sound::speechFinished(void) {
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return !_mixer->isSoundHandleActive(_speechHandle);
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}
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void Sound::newScreen(uint32 screen) {
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if (_currentCowFile != SwordEngine::_systemVars.currentCD) {
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if (_currentCowFile)
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closeCowSystem();
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initCowSystem();
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}
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}
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void Sound::quitScreen(void) {
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// stop all running SFX
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while (_endOfQueue)
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fnStopFx(_fxQueue[0].id);
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}
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void Sound::playSample(QueueElement *elem) {
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uint8 *sampleData = (uint8*)_resMan->fetchRes(_fxList[elem->id].sampleId);
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for (uint16 cnt = 0; cnt < MAX_ROOMS_PER_FX; cnt++) {
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if (_fxList[elem->id].roomVolList[cnt].roomNo) {
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if ((_fxList[elem->id].roomVolList[cnt].roomNo == (int)Logic::_scriptVars[SCREEN]) ||
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(_fxList[elem->id].roomVolList[cnt].roomNo == -1)) {
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uint8 volL = (_fxList[elem->id].roomVolList[cnt].leftVol * 10 * _sfxVolL) / 255;
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uint8 volR = (_fxList[elem->id].roomVolList[cnt].rightVol * 10 * _sfxVolR) / 255;
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int8 pan = (volR - volL) / 2;
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uint8 volume = (volR + volL) / 2;
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uint32 size = READ_LE_UINT32(sampleData + 0x28);
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uint8 flags;
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if (READ_LE_UINT16(sampleData + 0x22) == 16)
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flags = Audio::Mixer::FLAG_16BITS | Audio::Mixer::FLAG_LITTLE_ENDIAN;
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else
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flags = Audio::Mixer::FLAG_UNSIGNED;
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if (READ_LE_UINT16(sampleData + 0x16) == 2)
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flags |= Audio::Mixer::FLAG_STEREO;
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if (_fxList[elem->id].type == FX_LOOP)
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flags |= Audio::Mixer::FLAG_LOOP;
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_mixer->playRaw(Audio::Mixer::kSFXSoundType, &elem->handle, sampleData + 0x2C, size, 11025, flags, elem->id, volume, pan);
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}
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} else
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break;
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}
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}
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bool Sound::startSpeech(uint16 roomNo, uint16 localNo) {
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if (_cowHeader == NULL) {
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warning("Sound::startSpeech: COW file isn't open");
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return false;
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}
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uint32 locIndex = _cowHeader[roomNo] >> 2;
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uint32 sampleSize = _cowHeader[locIndex + (localNo * 2)];
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uint32 index = _cowHeader[locIndex + (localNo * 2) - 1];
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debug(6, "startSpeech(%d, %d): locIndex %d, sampleSize %d, index %d", roomNo, localNo, locIndex, sampleSize, index);
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if (sampleSize) {
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uint8 speechVol = (_speechVolR + _speechVolL) / 2;
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int8 speechPan = (_speechVolR - _speechVolL) / 2;
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if ((_cowMode == CowWave) || (_cowMode == CowDemo)) {
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uint32 size;
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int16 *data = uncompressSpeech(index + _cowHeaderSize, sampleSize, &size);
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if (data)
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_mixer->playRaw(Audio::Mixer::kSpeechSoundType, &_speechHandle, data, size, 11025, SPEECH_FLAGS, SOUND_SPEECH_ID, speechVol, speechPan);
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}
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#ifdef USE_FLAC
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else if (_cowMode == CowFlac) {
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_cowFile.seek(index);
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Common::MemoryReadStream *tmp = _cowFile.readStream(sampleSize);
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assert(tmp);
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_mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_speechHandle, Audio::makeFlacStream(tmp, true), SOUND_SPEECH_ID, speechVol, speechPan);
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// with compressed audio, we can't calculate the wave volume.
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// so default to talking.
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for (int cnt = 0; cnt < 480; cnt++)
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_waveVolume[cnt] = true;
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_waveVolPos = 0;
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}
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#endif
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#ifdef USE_VORBIS
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else if (_cowMode == CowVorbis) {
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_cowFile.seek(index);
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Common::MemoryReadStream *tmp = _cowFile.readStream(sampleSize);
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assert(tmp);
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_mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_speechHandle, Audio::makeVorbisStream(tmp, true), SOUND_SPEECH_ID, speechVol, speechPan);
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// with compressed audio, we can't calculate the wave volume.
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// so default to talking.
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for (int cnt = 0; cnt < 480; cnt++)
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_waveVolume[cnt] = true;
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_waveVolPos = 0;
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}
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#endif
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#ifdef USE_MAD
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else if (_cowMode == CowMp3) {
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_cowFile.seek(index);
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Common::MemoryReadStream *tmp = _cowFile.readStream(sampleSize);
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assert(tmp);
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_mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_speechHandle, Audio::makeMP3Stream(tmp, true), SOUND_SPEECH_ID, speechVol, speechPan);
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// with compressed audio, we can't calculate the wave volume.
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// so default to talking.
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for (int cnt = 0; cnt < 480; cnt++)
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_waveVolume[cnt] = true;
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_waveVolPos = 0;
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}
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#endif
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return true;
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} else
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return false;
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}
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int16 *Sound::uncompressSpeech(uint32 index, uint32 cSize, uint32 *size) {
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uint8 *fBuf = (uint8*)malloc(cSize);
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_cowFile.seek(index);
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_cowFile.read(fBuf, cSize);
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uint32 headerPos = 0;
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// TODO: use loadWAVFromStream to load the WAVE data!
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/*
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int rate, size;
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bye flags;
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Common::MemoryReadStream stream(fBuf, cSize);
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isValidWAV = loadWAVFromStream(stream, size, rate, flags);
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*/
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while ((READ_BE_UINT32(fBuf + headerPos) != 'data') && (headerPos < 100))
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headerPos++;
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if (headerPos < 100) {
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int32 resSize;
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int16 *srcData;
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uint32 srcPos;
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int16 length;
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cSize /= 2;
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headerPos += 4; // skip 'data' tag
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if (_cowMode != CowDemo) {
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resSize = READ_LE_UINT32(fBuf + headerPos) >> 1;
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headerPos += 4;
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} else {
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// the demo speech files have the uncompressed size
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// embedded in the compressed stream *sigh*
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//
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// But not always, apparently. See bug #2182450. Is
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// there any way to figure out the size other than
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// decoding the sound in that case?
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if (fBuf[headerPos + 1] == 0) {
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if (READ_LE_UINT16(fBuf + headerPos) == 1) {
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resSize = READ_LE_UINT16(fBuf + headerPos + 2);
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resSize |= READ_LE_UINT16(fBuf + headerPos + 6) << 16;
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} else
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resSize = READ_LE_UINT32(fBuf + headerPos + 2);
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resSize >>= 1;
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} else {
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resSize = 0;
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srcData = (int16*)fBuf;
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srcPos = headerPos >> 1;
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while (srcPos < cSize) {
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length = (int16)READ_LE_UINT16(srcData + srcPos);
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srcPos++;
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if (length < 0) {
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resSize -= length;
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srcPos++;
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} else {
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resSize += length;
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srcPos += length;
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}
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}
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}
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}
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assert(!(headerPos & 1));
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srcData = (int16*)fBuf;
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srcPos = headerPos >> 1;
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uint32 dstPos = 0;
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int16 *dstData = (int16*)malloc(resSize * 2);
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int32 samplesLeft = resSize;
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while (srcPos < cSize && samplesLeft > 0) {
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length = (int16)READ_LE_UINT16(srcData + srcPos);
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srcPos++;
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if (length < 0) {
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length = -length;
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if (length > samplesLeft)
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length = samplesLeft;
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for (uint16 cnt = 0; cnt < (uint16)length; cnt++)
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dstData[dstPos++] = srcData[srcPos];
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srcPos++;
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} else {
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if (length > samplesLeft)
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length = samplesLeft;
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memcpy(dstData + dstPos, srcData + srcPos, length * 2);
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dstPos += length;
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srcPos += length;
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}
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samplesLeft -= length;
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}
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if (samplesLeft > 0) {
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memset(dstData + dstPos, 0, samplesLeft * 2);
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}
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if (_cowMode == CowDemo) // demo has wave output size embedded in the compressed data
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*(uint32*)dstData = 0;
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free(fBuf);
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*size = resSize * 2;
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calcWaveVolume(dstData, resSize);
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return dstData;
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} else {
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free(fBuf);
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warning("Sound::uncompressSpeech(): DATA tag not found in wave header");
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*size = 0;
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return NULL;
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}
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}
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void Sound::calcWaveVolume(int16 *data, uint32 length) {
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int16 *blkPos = data + 918;
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uint32 cnt;
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for (cnt = 0; cnt < WAVE_VOL_TAB_LENGTH; cnt++)
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_waveVolume[cnt] = false;
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_waveVolPos = 0;
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for (uint32 blkCnt = 1; blkCnt < length / 918; blkCnt++) {
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if (blkCnt >= WAVE_VOL_TAB_LENGTH) {
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warning("Wave vol tab too small.");
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return;
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}
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int32 average = 0;
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for (cnt = 0; cnt < 918; cnt++)
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average += blkPos[cnt];
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average /= 918;
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uint32 diff = 0;
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for (cnt = 0; cnt < 918; cnt++) {
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int16 smpDiff = *blkPos - average;
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diff += (uint32)ABS(smpDiff);
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blkPos++;
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}
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if (diff > WAVE_VOL_THRESHOLD)
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_waveVolume[blkCnt - 1] = true;
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}
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}
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void Sound::stopSpeech(void) {
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_mixer->stopID(SOUND_SPEECH_ID);
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}
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void Sound::initCowSystem(void) {
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char cowName[25];
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/* look for speech1/2.clu in the data dir
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and speech/speech.clu (running from cd or using cd layout)
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*/
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#ifdef USE_FLAC
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if (!_cowFile.isOpen()) {
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sprintf(cowName, "SPEECH%d.CLF", SwordEngine::_systemVars.currentCD);
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_cowFile.open(cowName);
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if (_cowFile.isOpen()) {
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debug(1, "Using Flac compressed Speech Cluster");
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_cowMode = CowFlac;
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}
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}
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#endif
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#ifdef USE_VORBIS
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if (!_cowFile.isOpen()) {
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sprintf(cowName, "SPEECH%d.CLV", SwordEngine::_systemVars.currentCD);
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_cowFile.open(cowName);
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if (_cowFile.isOpen()) {
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debug(1, "Using Vorbis compressed Speech Cluster");
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_cowMode = CowVorbis;
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}
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}
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#endif
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#ifdef USE_MAD
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if (!_cowFile.isOpen()) {
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sprintf(cowName, "SPEECH%d.CL3", SwordEngine::_systemVars.currentCD);
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_cowFile.open(cowName);
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if (_cowFile.isOpen()) {
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debug(1, "Using MP3 compressed Speech Cluster");
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_cowMode = CowMp3;
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}
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}
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#endif
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if (!_cowFile.isOpen()) {
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sprintf(cowName, "SPEECH%d.CLU", SwordEngine::_systemVars.currentCD);
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_cowFile.open(cowName);
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if (!_cowFile.isOpen()) {
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_cowFile.open("speech.clu");
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}
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debug(1, "Using uncompressed Speech Cluster");
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_cowMode = CowWave;
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}
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if (!_cowFile.isOpen())
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_cowFile.open("speech.clu");
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if (!_cowFile.isOpen()) {
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_cowFile.open("cows.mad");
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if (_cowFile.isOpen())
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_cowMode = CowDemo;
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}
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if (_cowFile.isOpen()) {
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_cowHeaderSize = _cowFile.readUint32LE();
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_cowHeader = (uint32*)malloc(_cowHeaderSize);
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if (_cowHeaderSize & 3)
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error("Unexpected cow header size %d", _cowHeaderSize);
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for (uint32 cnt = 0; cnt < (_cowHeaderSize / 4) - 1; cnt++)
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_cowHeader[cnt] = _cowFile.readUint32LE();
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_currentCowFile = SwordEngine::_systemVars.currentCD;
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} else
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warning("Sound::initCowSystem: Can't open SPEECH%d.CLU", SwordEngine::_systemVars.currentCD);
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}
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void Sound::closeCowSystem(void) {
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_cowFile.close();
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free(_cowHeader);
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_cowHeader = NULL;
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_currentCowFile = 0;
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}
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} // End of namespace Sword1
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