scummvm/engines/sword1
Torbjörn Andersson ab11da0602 Allocate the background sound handle dynamically. Otherwise, it seems to me as if
it should be invalid as soon as the makeMoviePlayer() function ends. While that
never caused any noticeable problems for me in Broken Sword 1, it broke things
in amusing ways when I tried to rewrite the Broken Sword 2 cutscene player along
the same lines.

svn-id: r38684
2009-02-21 11:27:04 +00:00
..
animation.cpp Allocate the background sound handle dynamically. Otherwise, it seems to me as if 2009-02-21 11:27:04 +00:00
animation.h Applied my patch for the BS1/2 video player 2009-02-15 13:29:48 +00:00
collision.h
control.cpp Avoid using g_engine if possible 2009-01-30 16:04:39 +00:00
control.h Applied a slightly modified version of my patch #2307224 - "BS1: Save/load overhaul" 2008-11-18 16:31:55 +00:00
debug.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
debug.h
detection.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
eventman.cpp
eventman.h
logic.cpp Applied my patch for the BS1/2 video player 2009-02-15 13:29:48 +00:00
logic.h
memman.cpp
memman.h
menu.cpp
menu.h
module.mk Applied my patch for the BS1/2 video player 2009-02-15 13:29:48 +00:00
mouse.cpp
mouse.h
music.cpp
music.h
object.h
objectman.cpp
objectman.h
resman.cpp Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h 2009-01-02 03:21:40 +00:00
resman.h
router.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
router.h
screen.cpp Removed unnecessary tests. (It's ok to free a NULL pointer.) 2009-02-16 06:11:37 +00:00
screen.h defer BS1 palette update from newScreen to updateScreen, based on patch by eriktorbjorn for bug #2599963. Maybe suitable for branch-0-13-0 after more testing. 2009-02-15 22:33:18 +00:00
sound.cpp Pushing down some header deps (on common/system.h, mostly) 2008-12-25 20:40:00 +00:00
sound.h
staticres.cpp
sword1.cpp Applied my patch for the BS1/2 video player 2009-02-15 13:29:48 +00:00
sword1.h Applied my patch for the BS1/2 video player 2009-02-15 13:29:48 +00:00
sworddefs.h
swordres.h
text.cpp Fixed crash after using cutscene subtitles. (Now I *know* no one has used that 2008-10-13 18:41:12 +00:00
text.h Fixed crash after using cutscene subtitles. (Now I *know* no one has used that 2008-10-13 18:41:12 +00:00