scummvm/engines/scumm
Torbjörn Andersson 0e1c4fccca Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the intro
(regression in r34516)"), after discussing with Fingolfin. We didn't use to check
the size of the STRK chunk before, and he didn't remember why we do now, so I've
removed that test again.

svn-id: r35107
2008-11-17 20:36:10 +00:00
..
he Fix regressions in HE games, when slashes are used in filenames for file opcodes. 2008-11-17 11:09:57 +00:00
imuse Work around bug #1324106 again. Apparently, I was mistaken the other day when I 2008-01-11 22:59:13 +00:00
imuse_digi shutup valgrind warning 2008-07-22 15:24:39 +00:00
insane SCUMM: Got rid of class Chunk 2008-09-13 22:41:30 +00:00
smush Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the intro 2008-11-17 20:36:10 +00:00
actor.cpp restrict _heXmapNum to HE versions, should fix #2135822 2008-09-29 20:08:26 +00:00
actor.h SCUMM: Moved more stuf from class Actor to ActorHE 2008-09-25 10:11:06 +00:00
akos.cpp SCUMM: Moved more stuf from class Actor to ActorHE 2008-09-25 10:11:06 +00:00
akos.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
base-costume.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
base-costume.h Introduce ARM code for commonest case of "proc3" costume blitting (as 2008-02-03 01:26:12 +00:00
bomp.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
bomp.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
boxes.cpp SCUMM: Made some potentially ambiguous (to the reader, at least) checks slightly less ambiguous 2008-08-15 22:06:15 +00:00
boxes.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
camera.cpp Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
charset-fontdata.cpp Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
charset.cpp cleanup 2008-11-06 14:03:38 +00:00
charset.h Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
costume.cpp Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'd 2008-02-03 13:12:51 +00:00
costume.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
cursor.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
debugger.cpp Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
debugger.h Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" 2008-01-02 18:44:20 +00:00
detection_tables.h cleanup 2008-11-06 14:03:38 +00:00
detection.cpp - The GMM save dialog is now working for all engines which support the appropriate features 2008-11-09 16:13:34 +00:00
detection.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
dialogs.cpp Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical 2008-11-12 14:30:16 +00:00
dialogs.h GUI: Got rid of the WidgetSize stuff 2008-11-12 13:14:44 +00:00
file_nes.cpp Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings) 2008-09-13 16:51:46 +00:00
file_nes.h Added const qualifiers 2008-09-29 11:03:10 +00:00
file.cpp Added const qualifiers 2008-09-29 11:01:25 +00:00
file.h Added const qualifiers 2008-09-29 11:01:25 +00:00
gfx.cpp cleanup 2008-09-24 20:31:14 +00:00
gfx.h Compile fix for 34006 2008-08-18 20:43:44 +00:00
gfxARM.s Updates to the scummvm blitting code as discussed on the mailing list. 2008-08-18 20:04:15 +00:00
help.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
help.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
input.cpp Patch #2060517: SCUMM: engine sets incorrect talkspeed value 2008-09-17 18:56:13 +00:00
intern.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
midiparser_eup.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
midiparser_ro.cpp Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom 2008-01-03 19:43:43 +00:00
module.mk SCUMM: Got rid of class Chunk 2008-09-13 22:41:30 +00:00
music.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
nut_renderer.cpp Changed all delete [] usages to delete[]. 2008-05-07 14:31:45 +00:00
nut_renderer.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
object.cpp Fix for bug #1917981: Game crash when finishing Indy3 demo. At the same time, added a new paranoia check 2008-09-23 11:43:57 +00:00
object.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
palette.cpp Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
player_mod.cpp Add patch from Quietust - Correct music speed in Amiga V2/V3 games. 2008-10-11 02:25:55 +00:00
player_mod.h Add patch #1891606 - Improved sound playback for Amiga SCUMM V2/V3 games. 2008-02-12 03:26:05 +00:00
player_nes.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_nes.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
player_v1.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_v1.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
player_v2.cpp Fix 64 bit issue 2007-09-23 10:33:30 +00:00
player_v2.h Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
player_v2a.cpp Add patch from Quietust - Update asserts and comments in sound code for Amiga SCUMM V2 games. 2008-02-19 00:36:47 +00:00
player_v2a.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
player_v3a.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_v3a.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
proc3ARM.s Remove unnecessary execution bit. 2008-03-08 20:52:44 +00:00
resource_v2.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
resource_v3.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
resource_v4.cpp ScummFile: Don't use the File::_ioFailed flag, rather track the io status separately; also, changed eof() -> eos() 2008-09-06 20:34:21 +00:00
resource.cpp Added multiple new open() methods to Common::File, which make it possible to use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName() 2008-09-30 09:12:02 +00:00
resource.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
room.cpp Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
saveload.cpp SCUMM: Regulate save/load support in GMM based on VAR_MAINMENU_KEY - though I wonder whether we need it for loading at all... 2008-11-11 10:25:29 +00:00
saveload.h - Committed Max' compressed save backseeking support from patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement" 2008-08-20 14:24:16 +00:00
script_v0.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
script_v2.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
script_v5.cpp Patch #2258906: SCUMM: fix builtin load game screen for v1-v5 2008-11-12 10:16:06 +00:00
script_v6.cpp Merging more of the GSoC 2008 RTL branch: SCUMM 2008-09-01 20:20:20 +00:00
script_v8.cpp Patch #2060517: SCUMM: engine sets incorrect talkspeed value 2008-09-17 18:56:13 +00:00
script.cpp Fix for bug #2251765: FT: Talk speed inconsistency 2008-11-15 13:54:16 +00:00
script.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
scumm-md5.h SCUMM: Added french Monkey VGA variant, see bug #2129199 2008-10-03 16:14:12 +00:00
scumm.cpp Fixed strncpy usage. 2008-11-15 14:15:17 +00:00
scumm.h Paranoia: Add destination buffer size to Engine::errorString to help avoiding buffer overflows. 2008-11-15 03:16:41 +00:00
sound.cpp SCUMM: Fixed a memory leak in the SCUMM engine 2008-06-12 19:43:54 +00:00
sound.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
string.cpp Fix bug #2023727: "MONKEY2: Misplaced Text" 2008-08-02 21:36:08 +00:00
usage_bits.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
usage_bits.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
util.cpp Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
util.h Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
vars.cpp Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
verbs.cpp Fix display of original load/save screen in the FM-TOWNS version of Loom. 2008-05-31 06:31:21 +00:00
verbs.h Introduced ClickArea enum, some related cleanup in runInputScript and checkExecVerbs 2007-06-29 23:08:15 +00:00