..
he
Fix regressions in HE games, when slashes are used in filenames for file opcodes.
2008-11-17 11:09:57 +00:00
imuse
Work around bug #1324106 again. Apparently, I was mistaken the other day when I
2008-01-11 22:59:13 +00:00
imuse_digi
shutup valgrind warning
2008-07-22 15:24:39 +00:00
insane
SCUMM: Got rid of class Chunk
2008-09-13 22:41:30 +00:00
smush
Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the intro
2008-11-17 20:36:10 +00:00
actor.cpp
restrict _heXmapNum to HE versions, should fix #2135822
2008-09-29 20:08:26 +00:00
actor.h
SCUMM: Moved more stuf from class Actor to ActorHE
2008-09-25 10:11:06 +00:00
akos.cpp
SCUMM: Moved more stuf from class Actor to ActorHE
2008-09-25 10:11:06 +00:00
akos.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
base-costume.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
base-costume.h
Introduce ARM code for commonest case of "proc3" costume blitting (as
2008-02-03 01:26:12 +00:00
bomp.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
bomp.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
boxes.cpp
SCUMM: Made some potentially ambiguous (to the reader, at least) checks slightly less ambiguous
2008-08-15 22:06:15 +00:00
boxes.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
camera.cpp
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
charset-fontdata.cpp
Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get
2008-11-14 14:03:08 +00:00
charset.cpp
cleanup
2008-11-06 14:03:38 +00:00
charset.h
Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get
2008-11-14 14:03:08 +00:00
costume.cpp
Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'd
2008-02-03 13:12:51 +00:00
costume.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
cursor.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
debugger.cpp
Fixed various g++ warnings ("format not a string literal and no format arguments").
2008-11-16 20:20:31 +00:00
debugger.h
Workaround for bug #1804278 : "MONKEY: Mouse is invisible after loading"
2008-01-02 18:44:20 +00:00
detection_tables.h
cleanup
2008-11-06 14:03:38 +00:00
detection.cpp
- The GMM save dialog is now working for all engines which support the appropriate features
2008-11-09 16:13:34 +00:00
detection.h
Removed trailing spaces.
2008-01-27 19:47:41 +00:00
dialogs.cpp
Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical
2008-11-12 14:30:16 +00:00
dialogs.h
GUI: Got rid of the WidgetSize stuff
2008-11-12 13:14:44 +00:00
file_nes.cpp
Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings)
2008-09-13 16:51:46 +00:00
file_nes.h
Added const qualifiers
2008-09-29 11:03:10 +00:00
file.cpp
Added const qualifiers
2008-09-29 11:01:25 +00:00
file.h
Added const qualifiers
2008-09-29 11:01:25 +00:00
gfx.cpp
cleanup
2008-09-24 20:31:14 +00:00
gfx.h
Compile fix for 34006
2008-08-18 20:43:44 +00:00
gfxARM.s
Updates to the scummvm blitting code as discussed on the mailing list.
2008-08-18 20:04:15 +00:00
help.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
help.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
input.cpp
Patch #2060517 : SCUMM: engine sets incorrect talkspeed value
2008-09-17 18:56:13 +00:00
intern.h
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
midiparser_eup.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
midiparser_ro.cpp
Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom
2008-01-03 19:43:43 +00:00
module.mk
SCUMM: Got rid of class Chunk
2008-09-13 22:41:30 +00:00
music.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
nut_renderer.cpp
Changed all delete [] usages to delete[].
2008-05-07 14:31:45 +00:00
nut_renderer.h
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
object.cpp
Fix for bug #1917981 : Game crash when finishing Indy3 demo. At the same time, added a new paranoia check
2008-09-23 11:43:57 +00:00
object.h
Removed trailing spaces.
2008-01-27 19:47:41 +00:00
palette.cpp
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
player_mod.cpp
Add patch from Quietust - Correct music speed in Amiga V2/V3 games.
2008-10-11 02:25:55 +00:00
player_mod.h
Add patch #1891606 - Improved sound playback for Amiga SCUMM V2/V3 games.
2008-02-12 03:26:05 +00:00
player_nes.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
player_nes.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
player_v1.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
player_v1.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
player_v2.cpp
Fix 64 bit issue
2007-09-23 10:33:30 +00:00
player_v2.h
Re-added __attribute__(packed)
2007-07-01 18:18:43 +00:00
player_v2a.cpp
Add patch from Quietust - Update asserts and comments in sound code for Amiga SCUMM V2 games.
2008-02-19 00:36:47 +00:00
player_v2a.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
player_v3a.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
player_v3a.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
proc3ARM.s
Remove unnecessary execution bit.
2008-03-08 20:52:44 +00:00
resource_v2.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
resource_v3.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
resource_v4.cpp
ScummFile: Don't use the File::_ioFailed flag, rather track the io status separately; also, changed eof() -> eos()
2008-09-06 20:34:21 +00:00
resource.cpp
Added multiple new open() methods to Common::File, which make it possible to use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName()
2008-09-30 09:12:02 +00:00
resource.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
room.cpp
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
saveload.cpp
SCUMM: Regulate save/load support in GMM based on VAR_MAINMENU_KEY - though I wonder whether we need it for loading at all...
2008-11-11 10:25:29 +00:00
saveload.h
- Committed Max' compressed save backseeking support from patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement"
2008-08-20 14:24:16 +00:00
script_v0.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
script_v2.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
script_v5.cpp
Patch #2258906 : SCUMM: fix builtin load game screen for v1-v5
2008-11-12 10:16:06 +00:00
script_v6.cpp
Merging more of the GSoC 2008 RTL branch: SCUMM
2008-09-01 20:20:20 +00:00
script_v8.cpp
Patch #2060517 : SCUMM: engine sets incorrect talkspeed value
2008-09-17 18:56:13 +00:00
script.cpp
Fix for bug #2251765 : FT: Talk speed inconsistency
2008-11-15 13:54:16 +00:00
script.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
scumm-md5.h
SCUMM: Added french Monkey VGA variant, see bug #2129199
2008-10-03 16:14:12 +00:00
scumm.cpp
Fixed strncpy usage.
2008-11-15 14:15:17 +00:00
scumm.h
Paranoia: Add destination buffer size to Engine::errorString to help avoiding buffer overflows.
2008-11-15 03:16:41 +00:00
sound.cpp
SCUMM: Fixed a memory leak in the SCUMM engine
2008-06-12 19:43:54 +00:00
sound.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
string.cpp
Fix bug #2023727 : "MONKEY2: Misplaced Text"
2008-08-02 21:36:08 +00:00
usage_bits.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
usage_bits.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
util.cpp
Move tag2str() to common/
2008-01-21 12:44:39 +00:00
util.h
Move tag2str() to common/
2008-01-21 12:44:39 +00:00
vars.cpp
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
verbs.cpp
Fix display of original load/save screen in the FM-TOWNS version of Loom.
2008-05-31 06:31:21 +00:00
verbs.h
Introduced ClickArea enum, some related cleanup in runInputScript and checkExecVerbs
2007-06-29 23:08:15 +00:00