scummvm/engines
2020-02-25 14:43:42 +01:00
..
access ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
adl ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
agi AGI: Remove autosave code 2020-02-16 15:44:28 -08:00
agos AGOS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
avalanche ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
bbvs ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
bladerunner BLADERUNNER: Rename script methods that refer to Set 2020-02-24 21:43:34 +02:00
cge ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
cge2 ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
chewy CHEWEY: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
cine ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
composer ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
cruise ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
cryo CRYO: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
cryomni3d ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
director DIRECTOR: Added debug output 2020-02-25 10:20:24 +01:00
dm DM: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
draci ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
dragons DRAGONS: Start walking actors along path 2020-02-25 14:43:42 +01:00
drascula ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
dreamweb ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
fullpipe ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
glk ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
gnap ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
gob GOB: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
griffon ENGINES: Mark autosave slots as write protected 2020-02-16 15:44:28 -08:00
groovie ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
hdb ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
hopkins ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
hugo ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
illusions AGI: Remove autosave code 2020-02-16 15:44:28 -08:00
kyra ENGINES: Mark autosave slots as write protected 2020-02-16 15:44:28 -08:00
lab ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
lastexpress LASTEXPRESS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
lilliput LILLIPUT: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
lure ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
macventure ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
made MADE: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
mads MADS: Slight fixes for the new TTS narrator feature 2020-02-22 21:15:49 +02:00
mohawk MOHAWK: Remove the autosave overwrite check 2020-02-17 20:01:44 +01:00
mortevielle ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
mutationofjb ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
neverhood ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
parallaction PARALLACTION: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
pegasus ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
pink ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
plumbers PLUMBERS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
prince ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
queen ENGINES: Mark autosave slots as write protected 2020-02-16 15:44:28 -08:00
saga ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
sci SCI: using only channels 1-8 on GM devices 2020-02-19 08:08:40 +02:00
scumm SCUMM: Disable base engine autosave code in favour of engine's existing 2020-02-16 15:44:28 -08:00
sherlock ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
sky SKY: Implement keymapper integration 2020-02-20 20:06:37 +01:00
sludge SLUDGE: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
startrek STARTREK: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
supernova ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
sword1 SWORD1: Fix blank in-game control panel menu 2020-02-20 03:58:30 +02:00
sword2 ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
sword25 ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
teenagent ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
testbed TESTBED: Set the NOLAUNCHLOAD GUI option 2020-02-11 22:35:06 +01:00
tinsel TINSEL: Add detection for Discworld PSX Japanese 2020-02-24 18:32:13 -08:00
titanic ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
toltecs ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
tony ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
toon ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
touche ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
tsage ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
tucker ENGINES: Mark autosave slots as write protected 2020-02-16 15:44:28 -08:00
ultima ULTIMA8: More class field renamings 2020-02-24 22:16:45 -08:00
voyeur ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
wage ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
wintermute WINTERMUTE: Fix game keymappings 2020-02-19 08:04:25 +02:00
xeen XEEN: Remove autosave code 2020-02-16 15:44:28 -08:00
zvision ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
advancedDetector.cpp ENGINES: Mark the pirated game message as translatable 2020-02-03 08:33:52 +01:00
advancedDetector.h ENGINES: Add override markers where appropriate 2020-01-31 12:26:29 +01:00
dialogs.cpp ENGINES: Add a keymaps tab in the in-game options dialog 2020-02-22 13:14:04 +02:00
dialogs.h ENGINES: Add a keymaps tab in the in-game options dialog 2020-02-22 13:14:04 +02:00
engine.cpp ENGINES: Add an autosave flag to the extended savegame data 2020-02-16 15:44:28 -08:00
engine.h ENGINES: Autosave won't save over a custom save in it's slot 2020-02-16 15:44:28 -08:00
game.cpp ENGINES: Copy the data referenced by QualifiedGameDescriptor 2020-01-01 08:19:48 +01:00
game.h ENGINES: Copy the data referenced by QualifiedGameDescriptor 2020-01-01 08:19:48 +01:00
logo_data.h
metaengine.cpp ENGINES: Add an autosave flag to the extended savegame data 2020-02-16 15:44:28 -08:00
metaengine.h ENGINES: Add an autosave flag to the extended savegame data 2020-02-16 15:44:28 -08:00
module.mk
obsolete.cpp
obsolete.h
savestate.cpp ENGINES: Abstract autosave check into SaveStateDescriptor 2020-02-16 15:44:28 -08:00
savestate.h ENGINES: Abstract autosave check into SaveStateDescriptor 2020-02-16 15:44:28 -08:00
util.h