scummvm/saga
2004-08-08 18:03:52 +00:00
..
.cvsignore Initial SAGA checkin 2004-03-14 23:39:41 +00:00
actionmap.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
actionmap.h rename load() to loadMap() 2004-08-01 22:52:45 +00:00
actor.cpp Move SPRITE_ to a class 2004-08-03 01:07:34 +00:00
actor.h Move SPRITE_ to a class 2004-08-03 01:07:34 +00:00
actordata.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
actordata.h Remove slipped in underscores. 2004-05-29 21:03:56 +00:00
animation.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
animation.h Pass SagaEngine object to Anim and ActionMap objects 2004-08-01 13:34:20 +00:00
console_mod.h indent 2004-05-01 06:35:06 +00:00
console.cpp Move FONT_* to class. 2004-08-03 00:06:18 +00:00
console.h indent 2004-05-01 06:35:06 +00:00
cvar_mod.h Extended CVAR_RegisterFunc with callback object parameter. 2004-07-31 23:33:14 +00:00
cvar.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
cvar.h Extended CVAR_RegisterFunc with callback object parameter. 2004-07-31 23:33:14 +00:00
events_mod.h indent 2004-05-01 06:57:54 +00:00
events.cpp Move INTERFACE_ to class. 2004-08-06 01:39:17 +00:00
events.h Replaced R_printf() with debug() and warning(). There are still a couple of 2004-05-05 13:05:45 +00:00
expr.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
expr.h indent 2004-05-01 06:57:54 +00:00
font_map.cpp Move FONT_* to class. 2004-08-03 00:06:18 +00:00
font.cpp Rename some class variables in Font class. 2004-08-03 01:12:08 +00:00
font.h Rename some class variables in Font class. 2004-08-03 01:12:08 +00:00
game_mod.h Proper #includes everywhere 2004-05-01 23:42:22 +00:00
game.cpp Move INTERFACE_ to class. 2004-08-06 01:39:17 +00:00
game.h Removed data_dir, since it wasn't used. 2004-05-05 12:05:00 +00:00
gfx.cpp move static vars to private members 2004-08-02 11:27:50 +00:00
gfx.h Move TEXT_* to SagaEngine class. 2004-08-03 00:40:16 +00:00
ihnm_introproc.cpp Move SCENE_* to class. 2004-08-04 20:28:57 +00:00
ihnm_introproc.h Move SCENE_* to class. 2004-08-04 20:28:57 +00:00
image.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
image.h Objectize image.cpp 2004-07-31 13:49:26 +00:00
input.cpp Move INTERFACE_ to class. 2004-08-06 01:39:17 +00:00
interface.cpp Move INTERFACE_ to class. 2004-08-06 01:39:17 +00:00
interface.h Move INTERFACE_ to class. 2004-08-06 01:39:17 +00:00
isomap.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
isomap.h move isomap into a class 2004-08-02 14:51:48 +00:00
ite_introproc_mod.h indent 2004-05-01 13:04:31 +00:00
ite_introproc.cpp Move SCENE_* to class. 2004-08-04 20:28:57 +00:00
ite_introproc.h Move SCENE_* to class. 2004-08-04 20:28:57 +00:00
module.mk remove timer wrapper functions 2004-08-02 12:41:40 +00:00
music.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
music.h Fix #include paths. 2004-08-02 16:20:35 +00:00
objectmap.cpp Initialise variables to stop the ITE intro from crashing. 2004-08-08 18:03:52 +00:00
objectmap.h create objectMap class 2004-08-02 15:44:18 +00:00
palanim_mod.h indent 2004-05-01 13:19:15 +00:00
palanim.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
palanim.h merge reinherit.h into saga.h and gfx_mod.h, note the error loading animations wasn't caused by this commit :) 2004-08-01 01:56:22 +00:00
render.cpp Move INTERFACE_ to class. 2004-08-06 01:39:17 +00:00
render.h Move SPRITE_ to a class 2004-08-03 01:07:34 +00:00
resnames.h indent 2004-05-01 13:19:15 +00:00
rscfile_mod.h Fix #include paths. 2004-08-02 16:20:35 +00:00
rscfile.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
rscfile.h cleanup 2004-06-25 20:11:46 +00:00
saga.cpp Move INTERFACE_ to class. 2004-08-06 01:39:17 +00:00
saga.h Move INTERFACE_ to class. 2004-08-06 01:39:17 +00:00
scene.cpp Move SCENE_* to class. 2004-08-04 20:28:57 +00:00
scene.h Move SCENE_* to class. 2004-08-04 20:28:57 +00:00
script_mod.h create Script class from SCRIPT_* and ScriptModule 2004-08-01 22:48:40 +00:00
script.cpp Move TEXT_* to SagaEngine class. 2004-08-03 00:40:16 +00:00
script.h Move TEXT_* to SagaEngine class. 2004-08-03 00:40:16 +00:00
sdata.cpp Move TEXT_* to SagaEngine class. 2004-08-03 00:40:16 +00:00
sdata.h move SDATA_* into seperate class 2004-08-01 19:53:29 +00:00
sdebug.cpp Move SCENE_* to class. 2004-08-04 20:28:57 +00:00
sfuncs.cpp Move INTERFACE_ to class. 2004-08-06 01:39:17 +00:00
sfuncs.h Fix #include paths. 2004-08-02 16:20:35 +00:00
sndres.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
sndres.h Fix #include paths. 2004-08-02 16:20:35 +00:00
sound.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
sound.h Fix #include paths. 2004-08-02 16:20:35 +00:00
sprite.cpp Move SCENE_* to class. 2004-08-04 20:28:57 +00:00
sprite.h Move SPRITE_ to a class 2004-08-03 01:07:34 +00:00
sstack.cpp Move TEXT_* to SagaEngine class. 2004-08-03 00:40:16 +00:00
sstack.h Fix #include paths. 2004-08-02 16:20:35 +00:00
sthread.cpp Move TEXT_* to SagaEngine class. 2004-08-03 00:40:16 +00:00
sthread.h Fix #include paths. 2004-08-02 16:20:35 +00:00
text.cpp Move TEXT_* to SagaEngine class. 2004-08-03 00:40:16 +00:00
text.h Move TEXT_* to SagaEngine class. 2004-08-03 00:40:16 +00:00
transitions.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
xref.txt Add xref.txt to saga module, though it's empty. 2004-07-31 13:44:23 +00:00
ys_dl_list.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
yslib.h remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes 2004-07-31 12:37:36 +00:00