scummvm/engines/agi
2008-04-05 22:29:08 +00:00
..
agi.cpp Merged lots of _mixer->isReady() warnings into a single one in Engine constructor 2008-02-15 17:01:35 +00:00
agi.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
checks.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
console.cpp Added a debug command, did some cleanup 2008-01-09 10:31:52 +00:00
console.h Added a debug command, did some cleanup 2008-01-09 10:31:52 +00:00
cycle.cpp Implements 2 arguments version of the adj.ego.move.to.x.y-command. Should fix bug #1733297 (GR: Actor stuck (Amiga version)). Savegames when using adj.ego.move.to.x.y-command may be broken at the moment. 2008-01-21 21:09:42 +00:00
detection.cpp Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default) 2008-04-05 22:29:08 +00:00
font.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
global.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
graphics.cpp Fix for bug #1881170 (AGI: palette-related glitches reported). Made AGIPAL use only the lowest 6 bits of each color component (This should be the way the original AGIPAL-hack behaves too). 2008-01-30 01:58:43 +00:00
graphics.h cleanup 2007-11-23 10:51:16 +00:00
id.cpp Disable moving using mouse in mines (Rooms 147-162) and 'adj.ego.move.to.x.y'-command (Which uses 2 arguments) in Amiga's Gold Rush. This temporary hack fixes bug #1733297 (GR: Actor stuck (Amiga version)). 2008-01-10 12:02:03 +00:00
inv.cpp Add support for Russian versions of AGI games 2007-09-23 16:43:43 +00:00
keyboard.cpp Remove disabling of moving using mouse in mines in Amiga's Gold Rush introduced in r30375. So bug #1733297 remains although not stricly in its original form (Moving using mouse in the mines bugs still but not identically as when the bug report was given). 2008-01-10 12:40:57 +00:00
keyboard.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
loader_v2.cpp Do not use abort (for that matter, shouldn't used exit(), either, but we (ab)use that in various places anyway...) 2007-12-25 23:33:08 +00:00
loader_v3.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
logic.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
logic.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
lzw.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
lzw.h
menu.cpp Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken" 2007-10-31 21:28:33 +00:00
menu.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
module.mk
motion.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
objects.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
op_cmd.cpp Fully fix bug #1660424 (KQ4: Zombie bug). The bug also affected room 18 in addition to the room 16 that was already taken care of in revision 30482. 2008-01-25 12:32:38 +00:00
op_dbg.cpp Disable moving using mouse in mines (Rooms 147-162) and 'adj.ego.move.to.x.y'-command (Which uses 2 arguments) in Amiga's Gold Rush. This temporary hack fixes bug #1733297 (GR: Actor stuck (Amiga version)). 2008-01-10 12:02:03 +00:00
op_test.cpp Fixed warning. 2008-01-05 23:01:25 +00:00
opcodes.h
picture.cpp Use CLIP template for clipping in the AGI engine 2007-12-13 19:44:27 +00:00
picture.h Switch AGI to common drawLine() as well 2007-11-25 12:03:09 +00:00
preagi_common.cpp oops. that's what last minute moves may result in. 2007-11-19 20:41:13 +00:00
preagi_common.h Cleanup and simplification 2008-01-11 10:59:43 +00:00
preagi_mickey.cpp Removed trailing spaces. 2008-01-27 19:47:41 +00:00
preagi_mickey.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
preagi_troll.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
preagi_troll.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
preagi_winnie.cpp Removed trailing spaces. 2008-01-27 19:47:41 +00:00
preagi_winnie.h Cleanup and simplification 2008-01-11 10:59:43 +00:00
preagi.cpp Merged lots of _mixer->isReady() warnings into a single one in Engine constructor 2008-02-15 17:01:35 +00:00
preagi.h cleanup 2007-11-23 10:51:16 +00:00
predictive.cpp Removed char &operator [] from class String -- it had the potential to wreak havoc when used on shared strings (thanks to tramboi for pointing this out) 2008-03-30 18:37:09 +00:00
saveload.cpp Set amount of free memory (v8 i.e. vFreePages) to maximum value (Also when loading a saved game!). Fixes Gold Rush's help screen and bible passage showing. 2008-01-02 00:35:32 +00:00
sound.cpp Add Apple IIGS MIDI program number to instrument number mappings (Both for the older instrument set used by SQ1 only and for the newer instrument set used by all the other tested Apple IIGS games). 2008-04-03 22:15:59 +00:00
sound.h Add Apple IIGS MIDI program number to instrument number mappings (Both for the older instrument set used by SQ1 only and for the newer instrument set used by all the other tested Apple IIGS games). 2008-04-03 22:15:59 +00:00
sprite.cpp Removed trailing spaces. 2008-01-27 19:47:41 +00:00
sprite.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
text.cpp Fixed some issues with the previous commit, bug #1893564 should be fixed now without affecting anything else 2008-02-22 09:13:27 +00:00
view.cpp Removed trailing spaces. 2008-01-27 19:47:41 +00:00
view.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
wagparser.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
wagparser.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
words.cpp