scummvm/scumm
James Brown 307bb1048e kill obsolete file
svn-id: r5917
2002-12-12 16:38:13 +00:00
..
smush Rewrite ifdefs 2002-11-27 22:46:10 +00:00
.cvsignore
actor.cpp 649358: DOTT Animation Fix 2002-12-06 08:14:22 +00:00
actor.h Patch #650085: Make saveload system extensible 2002-12-08 16:14:29 +00:00
akos.cpp moved RNG to common/util.cpp 2002-12-01 14:57:50 +00:00
akos.h changed number strips to dynamic and increased arrays tdirty and bdirty to 80 2002-10-24 06:28:54 +00:00
boxes.cpp
boxes.h
bundle.cpp The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious 2002-10-21 13:23:25 +00:00
bundle.h
costume.cpp Patch #639699: SAM: Fix for graphics glitch 2002-11-19 01:45:08 +00:00
costume.h revert costume palette table to 32 and fix actor.cpp compilation 2002-11-10 17:35:02 +00:00
debug.cpp cleanup 2002-12-09 01:27:40 +00:00
debug.h
debugrl.cpp
debugrl.h
dialogs.cpp Patch #648254: INDY3: 'Save' button text 2002-12-04 13:10:15 +00:00
dialogs.h changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225) 2002-11-22 14:02:54 +00:00
gfx.cpp Fixed myriad VC++ compile/link problems. 2002-12-11 01:25:15 +00:00
gfx.h more cleanup; fixes out of bound access to _charsetData (but I am not sure if that will be visible anywhere 2002-12-04 15:00:35 +00:00
imuse.cpp ripped out obsolete midi streaming code from backends (this may break Alsa/SEQ/Windows/Morphos compile, I tried my best, but you'll have to clean up after me) 2002-12-11 16:09:58 +00:00
imuse.h Fixed myriad VC++ compile/link problems. 2002-12-11 01:25:15 +00:00
module.mk Tidy one or two things up for future V1/V2/V8 SCUMM support. 2002-12-12 16:29:21 +00:00
object.cpp more cleanup 2002-12-04 21:46:05 +00:00
object.h
resource_v2.cpp Tidy one or two things up for future V1/V2/V8 SCUMM support. 2002-12-12 16:29:21 +00:00
resource_v3.cpp The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious 2002-10-21 13:23:25 +00:00
resource_v4.cpp The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious 2002-10-21 13:23:25 +00:00
resource.cpp Fixed inappropriate expiration of sound resources, 2002-12-05 21:45:55 +00:00
resource.h
saveload.cpp Fix for bug #651310: Crash when saving 2002-12-10 11:14:40 +00:00
saveload.h Patch #650085: Make saveload system extensible 2002-12-08 16:14:29 +00:00
script_v5.cpp Tidy one or two things up for future V1/V2/V8 SCUMM support. 2002-12-12 16:29:21 +00:00
script_v6.cpp Tidy one or two things up for future V1/V2/V8 SCUMM support. 2002-12-12 16:29:21 +00:00
script.cpp cleanup 2002-12-09 01:27:40 +00:00
scumm.h Tidy one or two things up for future V1/V2/V8 SCUMM support. 2002-12-12 16:29:21 +00:00
scummvm.cpp Tidy one or two things up for future V1/V2/V8 SCUMM support. 2002-12-12 16:29:21 +00:00
sound.cpp Fixed inappropriate expiration of sound resources, 2002-12-05 21:45:55 +00:00
sound.h Fixed inappropriate expiration of sound resources, 2002-12-05 21:45:55 +00:00
string.cpp more cleanup 2002-12-04 21:46:05 +00:00
vars.cpp Fix "Need more memory" warning for The Dig 2002-10-31 05:48:09 +00:00
verbs.cpp more cleanup 2002-12-04 21:46:05 +00:00
verbs.h more cleanup 2002-11-29 18:27:35 +00:00