.. |
.cvsignore
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actionmap.cpp
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Turn some methods into functions (potentially gives better code, and we may want to move some of those into the graphics/ module one day)
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2004-10-30 22:34:08 +00:00 |
actionmap.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
actor.cpp
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o Make GAME_GetFileContext() more object-like
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2004-11-15 03:03:48 +00:00 |
actor.h
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Whitespace fixes
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2004-10-31 13:51:01 +00:00 |
actordata.cpp
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Hacked Okk entry is not needed anymore.
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2004-11-02 19:05:59 +00:00 |
actordata.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
animation.cpp
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
animation.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
console.cpp
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Turn some methods into functions (potentially gives better code, and we may want to move some of those into the graphics/ module one day)
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2004-10-30 22:34:08 +00:00 |
console.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
cvar_mod.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
cvar.cpp
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replaced printf usage in saga
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2004-10-28 06:55:50 +00:00 |
cvar.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
events.cpp
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Turn some methods into functions (potentially gives better code, and we may want to move some of those into the graphics/ module one day)
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2004-10-30 22:34:08 +00:00 |
events.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
expr.cpp
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
expr.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
font_map.cpp
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Move FONT_* to class.
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2004-08-03 00:06:18 +00:00 |
font.cpp
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o Make GAME_GetFileContext() more object-like
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2004-11-15 03:03:48 +00:00 |
font.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
game_mod.h
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Added music to the partial IHNM intro. I think I picked the correct tune,
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2004-11-19 07:41:59 +00:00 |
game.cpp
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Added music to the partial IHNM intro. I think I picked the correct tune,
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2004-11-19 07:41:59 +00:00 |
game.h
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GCC doesn't like "const int" in a struct apparently.
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2004-11-15 08:11:02 +00:00 |
gfx.cpp
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Turn some methods into functions (potentially gives better code, and we may want to move some of those into the graphics/ module one day)
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2004-10-30 22:34:08 +00:00 |
gfx.h
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Turn some methods into functions (potentially gives better code, and we may want to move some of those into the graphics/ module one day)
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2004-10-30 22:34:08 +00:00 |
ihnm_introproc.cpp
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Added music to the partial IHNM intro. I think I picked the correct tune,
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2004-11-19 07:41:59 +00:00 |
image.cpp
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Removed unknown part of IMAGE_HEADER struct since it wasn't used in the
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2004-11-02 08:37:14 +00:00 |
image.h
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Removed unknown part of IMAGE_HEADER struct since it wasn't used in the
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2004-11-02 08:37:14 +00:00 |
input.cpp
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fixed missed ctrl key handle, and missed create() walklthrough call
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2004-11-19 22:30:18 +00:00 |
interface.cpp
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o Make GAME_GetFileContext() more object-like
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2004-11-15 03:03:48 +00:00 |
interface.h
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Initial inventory support.
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2004-11-07 14:15:41 +00:00 |
isomap.cpp
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Turn some methods into functions (potentially gives better code, and we may want to move some of those into the graphics/ module one day)
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2004-10-30 22:34:08 +00:00 |
isomap.h
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Renaming of struct members.
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2004-10-30 10:31:00 +00:00 |
ite_introproc.cpp
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
module.mk
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Initial inventory support.
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2004-11-07 14:15:41 +00:00 |
music.cpp
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Added music to the partial IHNM intro. I think I picked the correct tune,
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2004-11-19 07:41:59 +00:00 |
music.h
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Added music to the partial IHNM intro. I think I picked the correct tune,
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2004-11-19 07:41:59 +00:00 |
objectdata.cpp
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Initial inventory support.
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2004-11-07 14:15:41 +00:00 |
objectdata.h
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Initial inventory support.
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2004-11-07 14:15:41 +00:00 |
objectmap.cpp
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Turn some methods into functions (potentially gives better code, and we may want to move some of those into the graphics/ module one day)
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2004-10-30 22:34:08 +00:00 |
objectmap.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
palanim.cpp
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
palanim.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
render.cpp
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Turn some methods into functions (potentially gives better code, and we may want to move some of those into the graphics/ module one day)
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2004-10-30 22:34:08 +00:00 |
render.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
resnames.h
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Initial inventory support.
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2004-11-07 14:15:41 +00:00 |
rscfile_mod.h
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o Make GAME_GetFileContext() more object-like
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2004-11-15 03:03:48 +00:00 |
rscfile.cpp
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o Make GAME_GetFileContext() more object-like
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2004-11-15 03:03:48 +00:00 |
rscfile.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
saga.cpp
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init walkthrough dialog later
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2004-11-19 22:33:24 +00:00 |
saga.h
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Initial inventory support.
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2004-11-07 14:15:41 +00:00 |
scene.cpp
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o Make GAME_GetFileContext() more object-like
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2004-11-15 03:03:48 +00:00 |
scene.h
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Added music to the partial IHNM intro. I think I picked the correct tune,
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2004-11-19 07:41:59 +00:00 |
script.cpp
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o Make GAME_GetFileContext() more object-like
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2004-11-15 03:03:48 +00:00 |
script.h
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Slight renaming
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2004-11-12 15:32:42 +00:00 |
sdata.cpp
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
sdata.h
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Merge SDEBUG_*, SF_* and STHREAD_* into Script class.
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2004-08-12 23:57:45 +00:00 |
sdebug.cpp
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replaced printf usage in saga
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2004-10-28 06:55:50 +00:00 |
sfuncs.cpp
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Slight renaming
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2004-11-12 15:32:42 +00:00 |
sndres.cpp
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Partial support for WAV sound playback, which apparently will be needed for
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2004-11-18 17:34:54 +00:00 |
sndres.h
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Partial support for WAV sound playback, which apparently will be needed for
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2004-11-18 17:34:54 +00:00 |
sound.cpp
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o Make GAME_GetFileContext() more object-like
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2004-11-15 03:03:48 +00:00 |
sound.h
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o Make GAME_GetFileContext() more object-like
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2004-11-15 03:03:48 +00:00 |
sprite.cpp
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o Make GAME_GetFileContext() more object-like
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2004-11-15 03:03:48 +00:00 |
sprite.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
sthread.cpp
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Fix stub a bit. Might garble rest of script otherwise.
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2004-11-14 13:15:26 +00:00 |
text.cpp
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Let Saga::SURFACE inherit from SURFACE
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2004-10-30 22:13:48 +00:00 |
text.h
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removed R_ prefix with few r_ too
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2004-10-27 21:32:28 +00:00 |
transitions.cpp
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Fix doxygen warnings
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2004-09-25 23:26:46 +00:00 |
xref.txt
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Removed unknown part of IMAGE_HEADER struct since it wasn't used in the
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2004-11-02 08:37:14 +00:00 |
ys_dl_list.cpp
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Fix #include paths.
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2004-08-02 16:20:35 +00:00 |
yslib.h
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remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes
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2004-07-31 12:37:36 +00:00 |