scummvm/engines/tinsel
2009-09-13 10:58:31 +00:00
..
actors.cpp Removed unnecessary semi-colons. 2009-08-15 14:13:48 +00:00
actors.h - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
anim.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
anim.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
background.cpp Commit of dhewg's patch to fix screen refreshes on the Wii 2009-08-08 09:34:23 +00:00
background.h Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
bg.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
bmv.cpp Commit of dhewg's patch to fix screen refreshes on the Wii 2009-08-08 09:34:23 +00:00
cliprect.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
cliprect.h cleanup 2008-07-25 09:15:03 +00:00
config.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
config.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
coroutine.h Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
cursor.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
cursor.h - Save games are now listed from oldest to newest in the GMM load dialog for tinsel games, like in other engines 2008-12-12 15:48:38 +00:00
debugger.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
debugger.h Added Tinsel engine to main repos (no news item for it ON PURPOSE) 2008-07-23 09:02:47 +00:00
detection.cpp Removed incorrect German Neon Edition MD5 2009-09-10 11:38:04 +00:00
dialogs.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
dialogs.h Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
drives.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
drives.h Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd). 2009-04-25 06:42:01 +00:00
dw.h Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster) 2009-08-08 11:51:15 +00:00
effect.cpp Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
events.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
events.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
faders.cpp silence compiler warnings: the names of some tinsel defines were shadowing standard winapi defines 2009-03-01 19:46:07 +00:00
faders.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
film.h Added Tinsel engine to main repos (no news item for it ON PURPOSE) 2008-07-23 09:02:47 +00:00
font.cpp Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
font.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
graphics.cpp Commit of dhewg's patch to fix screen refreshes on the Wii 2009-08-08 09:34:23 +00:00
graphics.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
handle.cpp TINSEL: Don't use ioFailed to check if a file was opened succesfuly 2009-07-14 08:36:06 +00:00
handle.h TINSEL: cleanup 2009-03-22 23:02:09 +00:00
heapmem.cpp Make MemoryReAlloc() 64-bit alignment safe 2009-08-02 21:44:21 +00:00
heapmem.h Got rid of some typedefs 2008-07-23 10:27:24 +00:00
mareels.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
mareels.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
module.mk Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
move.cpp TINSEL: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:08:12 +00:00
move.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
multiobj.cpp some DW2 endian fixes 2009-01-25 11:02:34 +00:00
multiobj.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
music.cpp Change workaround for bug #2820054 to apply for all GRA versions. 2009-08-08 12:22:34 +00:00
music.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
object.cpp endian fix 2009-02-04 16:08:32 +00:00
object.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
palette.cpp Commit of dhewg's patch to fix screen refreshes on the Wii 2009-08-08 09:34:23 +00:00
palette.h tinsel: fixed endianess issue in psx palette remapper 2009-06-03 16:15:17 +00:00
pcode.cpp Added workaround fix for Amazon conversation being cut off in Act 2 2009-09-13 10:58:31 +00:00
pcode.h Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version 2009-07-15 08:55:12 +00:00
pdisplay.cpp - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
pdisplay.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
pid.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
play.cpp tinsel: remove the ugly psx l-space workaround, and instead add a check into PlayMidi for psx version 2009-05-25 11:18:29 +00:00
play.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
polygons.cpp Bugfix for assert in the DW2 Cartwheel scene 2009-08-20 12:04:31 +00:00
polygons.h - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
rince.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
rince.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
saveload.cpp Show a message if saving or loading a game fails. 2009-08-02 12:49:57 +00:00
savescn.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
savescn.h Fixed loading Discworld 2 savegames from GMM. 2008-12-20 23:08:37 +00:00
scene.cpp Fix incorrect memset() call (reported by Peter Bortas). 2009-08-14 16:44:29 +00:00
scene.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
sched.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
sched.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scn.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scn.h tinsel: Discworld PSX uses "index.dat" as scene index file, not "index" 2009-05-25 07:42:01 +00:00
scroll.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scroll.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
sound.cpp Added support for compressed sample files (patch #2815426 by m_kiewitz) 2009-07-02 12:15:04 +00:00
sound.h Added support for compressed sample files (patch #2815426 by m_kiewitz) 2009-07-02 12:15:04 +00:00
strres.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
strres.h Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable 2008-12-01 20:35:36 +00:00
sysvar.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
sysvar.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
text.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
text.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
timers.cpp Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
timers.h Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the SCI engine 2009-03-15 20:30:57 +00:00
tinlib.cpp Removed unnecessary semi-colons. 2009-08-15 14:13:48 +00:00
tinlib.h Fixed a method name clash, and changed the Restart dialog to properly use the renamed method, rather than just setting the global variable directly 2009-04-27 12:21:14 +00:00
tinsel.cpp Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) 2009-08-18 15:31:26 +00:00
tinsel.h tinsel: Enable Discworld PSX detection and begin adding some function to support Discworld PSX graphics 2009-04-23 15:29:34 +00:00
token.cpp Moved scheduler / process managment code into a new class Scheduler 2008-07-24 08:59:17 +00:00
token.h Added Tinsel engine to main repos (no news item for it ON PURPOSE) 2008-07-23 09:02:47 +00:00