scummvm/engines/scumm/he
Travis Howell d11d56ae13 Add logic stub for Backyard Basketball.
svn-id: r41217
2009-06-06 10:50:37 +00:00
..
animation_he.cpp Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as some other tweaks 2009-03-09 03:45:23 +00:00
animation_he.h Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players 2009-05-21 13:02:56 +00:00
cup_player_he.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
cup_player_he.h
floodfill_he.cpp
floodfill_he.h
intern_he.h SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) 2009-04-16 09:26:37 +00:00
logic_he.cpp Add logic stub for Backyard Basketball. 2009-06-06 10:50:37 +00:00
logic_he.h Add logic stub for Backyard Basketball. 2009-06-06 10:50:37 +00:00
palette_he.cpp
resource_he.cpp Renamed Archive::openFile to createReadStreamForMember 2009-01-23 04:45:44 +00:00
resource_he.h SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' (didn't cover all instances, though) 2008-09-30 09:09:39 +00:00
script_v60he.cpp SCUMM: Compacted various setupOpcodes() implementations by using the fact that opcode tables tend not to change much between most SCUMM versions 2009-04-16 09:27:22 +00:00
script_v70he.cpp SCUMM: Compacted various setupOpcodes() implementations by using the fact that opcode tables tend not to change much between most SCUMM versions 2009-04-16 09:27:22 +00:00
script_v71he.cpp SCUMM: Compacted various setupOpcodes() implementations by using the fact that opcode tables tend not to change much between most SCUMM versions 2009-04-16 09:27:22 +00:00
script_v72he.cpp SCUMM: Compacted various setupOpcodes() implementations by using the fact that opcode tables tend not to change much between most SCUMM versions 2009-04-16 09:27:22 +00:00
script_v80he.cpp SCUMM: Compacted various setupOpcodes() implementations by using the fact that opcode tables tend not to change much between most SCUMM versions 2009-04-16 09:27:22 +00:00
script_v90he.cpp Minor cleanup. 2009-06-05 04:16:32 +00:00
script_v100he.cpp Minor cleanup. 2009-06-05 04:16:32 +00:00
sound_he.cpp Update sound code in HE80+ games, for sound rate differences. 2009-06-05 00:57:58 +00:00
sound_he.h Update sound code in HE80+ games, for sound rate differences. 2009-06-05 00:57:58 +00:00
sprite_he.cpp Fix issues selecting some items in arttime and football. 2009-06-05 02:35:38 +00:00
sprite_he.h
wiz_he.cpp Minor cleanup. 2009-06-05 04:16:32 +00:00
wiz_he.h Minor cleanup. 2009-06-05 04:16:32 +00:00