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agi
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Patch #1956501: "GUI/LAUNCHER: Midi device selection"
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2010-06-21 21:36:36 +00:00 |
agos
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
cine
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Fixed use of uninitialized variable.
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2010-06-24 22:55:44 +00:00 |
cruise
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Fixed some Cppcheck warnings. (There are plenty left, if anyone's wondering.)
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2010-06-21 19:32:25 +00:00 |
draci
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Run possible cut-scenes before each location change.
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2010-06-27 04:19:55 +00:00 |
drascula
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Remove unnecessary svn:executable properties
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2010-06-15 17:14:38 +00:00 |
gob
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AUDIO: some fixes in the audio device code (no sound option, new GUIO flags)
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2010-06-25 18:47:52 +00:00 |
groovie
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
kyra
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
lure
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
m4
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Added proper conversion of message RGB colour values
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2010-06-27 06:35:32 +00:00 |
made
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
mohawk
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Add a debug console command to Riven for displaying combinations to puzzles.
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2010-06-26 19:09:45 +00:00 |
parallaction
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Prevent execution of the STOP script command when its Zone does not exist. Patch #3021744 by fuzzie with some comments.
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2010-06-27 04:58:48 +00:00 |
queen
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
saga
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
sci
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SCI: better solution for the lsl6 uninit issue, we now go through all the parents till we find a working workaround - we can use Narrator::startText that way inside the workaround table
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2010-06-27 11:51:44 +00:00 |
scumm
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Add Nintendo Wii (PAL) versions of Freddi Fish: Kelp Seed Mystery.
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2010-06-27 05:30:18 +00:00 |
sky
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
sword1
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Modify makeAIFFStream to match the other sound decoder factories
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2010-06-15 12:33:54 +00:00 |
sword2
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Another video player regression: When the palette changes, look up the
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2010-05-23 11:16:10 +00:00 |
teenagent
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AdvancedDetector: Add new parameter directoryGlobs.
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2010-06-15 10:59:23 +00:00 |
tinsel
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Workaround that corrects some bad frame data in the Russian version that was causing the several game crashes
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2010-06-27 11:16:49 +00:00 |
touche
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AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
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2010-06-25 20:51:57 +00:00 |
tucker
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AdvancedDetector: Add new parameter directoryGlobs.
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2010-06-15 10:59:23 +00:00 |
advancedDetector.cpp
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AdvancedDetector: Add new parameter directoryGlobs.
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2010-06-15 10:59:23 +00:00 |
advancedDetector.h
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AdvancedDetector: Add new parameter directoryGlobs.
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2010-06-15 10:59:23 +00:00 |
dialogs.cpp
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GUI: Implement tooltips. FR #2821513.
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2010-06-15 10:52:35 +00:00 |
dialogs.h
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Replace SCUMM F5 dialog by GMM & add help button to GMM
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2010-05-26 19:54:50 +00:00 |
engine.cpp
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Define WIN32_LEAN_AND_MEAN before including windows.h.
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2010-06-26 21:55:52 +00:00 |
engine.h
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Move initGraphics and initCommonGFX from to new header.
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2010-05-04 11:58:12 +00:00 |
engines.mk
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Revert of accidental commit to engines.mk
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2010-03-21 10:53:13 +00:00 |
game.cpp
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GUI: Implemented Languages as GUI options.
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2010-06-15 10:57:28 +00:00 |
game.h
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GUI: Implemented Languages as GUI options.
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2010-06-15 10:57:28 +00:00 |
metaengine.h
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Patch #2973290: Semicolon cleanup
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2010-03-22 20:28:08 +00:00 |
module.mk
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
savestate.cpp
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Switch SaveStateDescriptor::getBool to use Common::parseBool
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2010-04-06 09:27:27 +00:00 |
savestate.h
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
util.h
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Move initGraphics and initCommonGFX from to new header.
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2010-05-04 11:58:12 +00:00 |