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imuse_digi
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fixed bug #892426 - improved FT sound loops
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2004-02-14 15:14:30 +00:00 |
insane
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INSANE debug output now can be turned on in debug console
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2004-02-18 05:21:32 +00:00 |
smush
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Use correct order, to prevent mingw warnings.
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2004-02-14 01:39:09 +00:00 |
.cvsignore
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actor.cpp
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Ooops
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2004-02-21 11:41:46 +00:00 |
actor.h
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Add akos drawing offsets
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2004-02-16 02:55:23 +00:00 |
akos.cpp
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VAR confirmed awhile ago.
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2004-02-22 08:18:28 +00:00 |
akos.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
base-costume.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
base-costume.h
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Add skipLimb actor var, which is used by puttmoon.
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2004-01-12 14:09:39 +00:00 |
bomp.cpp
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cleanup (len == size)
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2004-01-31 16:49:52 +00:00 |
bomp.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
boxes.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
boxes.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
camera.cpp
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move the charset mask to the charset renderer class; some other related changes
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2004-01-08 21:21:40 +00:00 |
charset.cpp
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do a better job at charset clipping; some reengineering. However, to properly fix text drawing in COMI, we need to do some major changes
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2004-01-15 22:37:48 +00:00 |
charset.h
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move the charset mask to the charset renderer class; some other related changes
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2004-01-08 21:21:40 +00:00 |
costume.cpp
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cleanup (make some more use of class Common::Rect)
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2004-01-08 03:10:16 +00:00 |
costume.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
cursor.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
debugger.cpp
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Remove debug printf()
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2004-02-13 10:26:40 +00:00 |
debugger.h
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Start of debug channel support. TODO: Move this to the common Debugger system?
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2004-01-10 05:20:15 +00:00 |
dialogs.cpp
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Missed one spot.
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2004-02-22 07:14:48 +00:00 |
dialogs.h
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CE Keys dialog moved to new backend
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2004-01-26 07:40:14 +00:00 |
gfx.cpp
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Reverted patch #889552. Kirben confirmed it was wrong for DOTT, and it was
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2004-02-14 10:43:55 +00:00 |
gfx.h
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move the charset mask to the charset renderer class; some other related changes
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2004-01-08 21:21:40 +00:00 |
help.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
help.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
imuse_internal.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
imuse_player.cpp
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Use correct order, to prevent mingw warnings.
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2004-02-14 01:39:09 +00:00 |
imuse.cpp
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Modified version of patch #892795 (Let scumvm -v show supported libs)
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2004-02-09 01:27:27 +00:00 |
imuse.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
instrument.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
instrument.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
intern.h
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This should fix zak lotto bug correctly.
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2004-02-22 16:08:13 +00:00 |
midiparser_eup.cpp
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pedantic corrections
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2004-01-11 21:57:24 +00:00 |
midiparser_ro.cpp
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pedantic corrections
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2004-01-11 21:57:24 +00:00 |
module.mk
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Add separate class for Humongous Entertainment games.
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2004-02-07 02:23:24 +00:00 |
music.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
nut_renderer.cpp
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Fixed most bugs, so only cosmetic visual things left.
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2004-02-02 22:40:20 +00:00 |
nut_renderer.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
object.cpp
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Change debugs back to warnings (As requested)
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2004-02-18 11:46:07 +00:00 |
object.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
palette.cpp
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Add EGA palette range correction (#896434)
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2004-02-13 11:36:44 +00:00 |
player_mod.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
player_mod.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
player_v1.cpp
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unify _vm / _scumm usage
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2004-01-08 20:37:26 +00:00 |
player_v1.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
player_v2.cpp
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unify _vm / _scumm usage
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2004-01-08 20:37:26 +00:00 |
player_v2.h
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unify _vm / _scumm usage
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2004-01-08 20:37:26 +00:00 |
player_v2a.cpp
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unify _vm / _scumm usage
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2004-01-08 20:37:26 +00:00 |
player_v2a.h
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unify _vm / _scumm usage
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2004-01-08 20:37:26 +00:00 |
player_v3a.cpp
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Another Amiga V3 sounds update from Quietust:
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2004-02-15 08:06:32 +00:00 |
player_v3a.h
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Another Amiga V3 sounds update from Quietust:
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2004-02-15 08:06:32 +00:00 |
resource_v2.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
resource_v3.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
resource_v4.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
resource.cpp
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Made explicitly clear that for GID_PJSDEMO, _numNewNames never got set (i.e. it always was stuck at 0)
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2004-02-17 17:45:22 +00:00 |
resource.h
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fix endian bug when dealing with ArrayHeader's; added a hack to permit save games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6
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2004-01-19 20:27:31 +00:00 |
saveload.cpp
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Enable and use VAR_VOICE_MODE
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2004-02-22 03:08:18 +00:00 |
saveload.h
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Correct VAR_CHARINC in old saves.
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2004-02-21 08:21:11 +00:00 |
script_v2.cpp
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This should fix zak lotto bug correctly.
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2004-02-22 16:08:13 +00:00 |
script_v5.cpp
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This should fix zak lotto bug correctly.
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2004-02-22 16:08:13 +00:00 |
script_v6.cpp
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EVC ... no ... comments ... please :)
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2004-02-20 22:16:44 +00:00 |
script_v6he.cpp
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oops
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2004-02-20 03:29:39 +00:00 |
script_v8.cpp
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Original comi doesn't check value at all
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2004-02-22 14:42:06 +00:00 |
script.cpp
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Ooops, didn't meant to revert
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2004-02-21 15:12:46 +00:00 |
script.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
scumm-md5.h
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Remove duplicated indy3 MD5's. If fr and es version do have different
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2004-02-22 00:49:38 +00:00 |
scumm.h
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Enable and use VAR_VOICE_MODE
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2004-02-22 03:08:18 +00:00 |
scummvm.cpp
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Enable and use VAR_VOICE_MODE
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2004-02-22 03:08:18 +00:00 |
sound.cpp
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Patch #885904 (Flac Support) with some tweaks by me
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2004-02-22 14:11:16 +00:00 |
sound.h
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Patch #885904 (Flac Support) with some tweaks by me
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2004-02-22 14:11:16 +00:00 |
string.cpp
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Only comi is different
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2004-02-22 14:48:13 +00:00 |
usage_bits.cpp
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
usage_bits.h
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updated copyright notice
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2004-01-06 12:45:34 +00:00 |
vars.cpp
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Enable and use VAR_VOICE_MODE
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2004-02-22 03:08:18 +00:00 |
verbs.cpp
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Fix verbs regression.
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2004-01-16 10:20:43 +00:00 |
verbs.h
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use Rect in struct VerbSlot
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2004-01-15 19:25:17 +00:00 |