scummvm/engines/parallaction
2010-04-03 04:48:20 +00:00
..
balloons.cpp Fix whitespace 2010-04-02 22:14:18 +00:00
callables_br.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
callables_ns.cpp Fix bug #2979193 - NIPPON: Crash at character introduction (regression). By restoring the kEngineBlockInput engine flag. 2010-04-02 12:51:42 +00:00
debug.cpp Silenced some cppcheck warnings. 2010-01-21 23:05:33 +00:00
debug.h Fixed bug 2879795. Ensure cursor is visible after save/load dialog and debugger are closed. 2009-10-15 23:58:13 +00:00
detection.cpp Let Parallaction return game-specific gameids. This completes the fix for bug 2969234 after LordHoto's patch. Users might need to readd their games. 2010-03-30 05:53:36 +00:00
dialogue.cpp Fix whitespace 2010-04-02 22:14:18 +00:00
disk_br.cpp Reduce usage of Common::String::emptyString 2009-10-04 11:58:52 +00:00
disk_ns.cpp Fix bug #2969232 - NIPPON: Kos sprite broken (Regression). The current disk archive requires a higher priority, compared to the default disk archives. 2010-04-02 13:49:59 +00:00
disk.cpp * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
disk.h Reduce usage of Common::String::emptyString 2009-10-04 11:58:52 +00:00
exec_br.cpp Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
exec_ns.cpp Merged CommandData into Command. 2009-03-29 10:18:09 +00:00
exec.cpp Commands now evaluate their reference Zone at runtime, thus handling of forward references in the parser is no more needed. 2009-03-29 12:41:00 +00:00
exec.h Implemented all variants of IF script instruction. Program class has been changed to store an Array of instruction instead of a List, so that references to instructions are integers. 2009-03-23 11:38:09 +00:00
font.cpp Move DisposeAfterUse::Flag from Common to global namespace, and into a new header common/types.h 2010-01-08 22:07:35 +00:00
gfxbase.cpp * Final version of the IFF parsing code. 2009-06-12 05:03:18 +00:00
graphics.cpp Fix whitespace 2010-04-02 22:14:18 +00:00
graphics.h Fix whitespace 2010-04-02 22:14:18 +00:00
gui_br.cpp Fix whitespace 2010-04-02 22:14:18 +00:00
gui_ns.cpp Fix bug #2979193 - NIPPON: Crash at character introduction (regression). By restoring the kEngineBlockInput engine flag. 2010-04-02 12:51:42 +00:00
gui.cpp Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null 2010-01-03 19:37:43 +00:00
gui.h Converted BRA to work with the new menu approach. It is not yet well plugged-in as in NS, but it suffices for the moment. 2008-07-25 06:35:02 +00:00
input.cpp Fix bug #2979193 - NIPPON: Crash at character introduction (regression). By restoring the kEngineBlockInput engine flag. 2010-04-02 12:51:42 +00:00
input.h Added mouse cursor to BRA Amiga. To be perfected. 2009-03-16 00:03:22 +00:00
inventory.cpp Fixed bug 2879805. Typo in inventory code made the inventory impossible to cleanup on loadgame. 2009-10-16 00:08:18 +00:00
inventory.h Simplified inventory handling (too much information hiding will kill you). 2009-09-30 13:41:19 +00:00
module.mk * Moved the updated IFF code from Parallaction to common/ 2009-06-12 08:51:05 +00:00
objects.cpp Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
objects.h Refactoring. 2009-04-29 16:59:10 +00:00
parallaction_br.cpp Fix whitespace 2010-04-02 22:14:18 +00:00
parallaction_ns.cpp Fix bug #2970141 - NIPPON: Crash at end of the game (regression). By reverting part of the changes to Parallaction_ns::cleanupGame() in revision 34939. 2010-04-03 04:48:20 +00:00
parallaction.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
parallaction.h Fix bug #2970141 - NIPPON: Crash at end of the game (regression). By reverting part of the changes to Parallaction_ns::cleanupGame() in revision 34939. 2010-04-03 04:48:20 +00:00
parser_br.cpp Moved parser functions arrays to file scope, as they were tripping up the obsolete gcc used for the BeOS/Haiku port. If anybody can work out a better solution please apply it, because this makes me sick. 2009-07-26 08:37:03 +00:00
parser_ns.cpp Moved parser functions arrays to file scope, as they were tripping up the obsolete gcc used for the BeOS/Haiku port. If anybody can work out a better solution please apply it, because this makes me sick. 2009-07-26 08:37:03 +00:00
parser.cpp Pushed down dependencies from parser.h 2009-03-23 17:42:08 +00:00
parser.h Moved parser functions arrays to file scope, as they were tripping up the obsolete gcc used for the BeOS/Haiku port. If anybody can work out a better solution please apply it, because this makes me sick. 2009-07-26 08:37:03 +00:00
saveload.cpp Fixed bug 2969234 by tampering with the gameId. Probably not a nice solution, but hopefully ok for a while. 2010-03-29 18:47:40 +00:00
saveload.h COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
sound_br.cpp Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream. 2010-01-30 15:26:54 +00:00
sound_ns.cpp Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream. 2010-01-30 15:26:54 +00:00
sound.h Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/ 2010-01-26 22:48:45 +00:00
staticres.cpp Added declaration for Amiga BRA callables. 2009-03-29 14:03:11 +00:00
walk.cpp Fix whitespace 2010-04-02 22:14:18 +00:00
walk.h Fix whitespace 2010-04-02 22:14:18 +00:00