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modules
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NEVERHOOD: Janitorial - Remove trailing spaces
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2014-02-16 18:37:48 +01:00 |
background.cpp
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JANITORIAL: Remove trailing whitespace
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2013-07-14 19:01:47 +02:00 |
background.h
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NEVERHOOD: Remove DirtyBackground which became obsolete after the renderqueue stuff
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2013-05-08 20:47:31 +02:00 |
blbarchive.cpp
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NEVERHOOD: Expand the error thrown for broken resources in BLB archives
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2013-09-26 10:43:53 +03:00 |
blbarchive.h
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NEVERHOOD: Work on the resource system:
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2013-05-08 20:47:07 +02:00 |
configure.engine
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NEVERHOOD: Set engine to 'built by default'
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2014-01-11 17:21:59 +01:00 |
console.cpp
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NEVERHOOD: Split some more sprites from their respective scenes
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2013-10-01 00:55:46 +03:00 |
console.h
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NEVERHOOD: Rename the "room" command to "scene" and enhance it
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2013-09-14 12:39:58 +03:00 |
detection.cpp
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NEVERHOOD: Add an option to scale the making of videos to full screen
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2013-12-26 16:58:24 +02:00 |
diskplayerscene.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 17:10:42 +02:00 |
diskplayerscene.h
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JANITORIAL: Remove trailing whitespace
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2013-07-14 19:01:47 +02:00 |
entity.cpp
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NEVERHOOD: Silence noisy compiler warning.
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2013-07-30 21:18:01 +01:00 |
entity.h
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NEVERHOOD: Silence noisy compiler warning.
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2013-07-30 21:18:01 +01:00 |
gamemodule.cpp
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NEVERHOOD: Fix bug #6478 "NEVERHOOD: No footstep sounds"
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2014-01-06 16:11:56 +01:00 |
gamemodule.h
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NEVERHOOD: Add mousewheel support to original save/load dialogs
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2014-01-06 14:47:17 +01:00 |
gamevars.cpp
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JANITORIAL: Remove trailing whitespace
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2013-07-14 19:01:47 +02:00 |
gamevars.h
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JANITORIAL: Remove trailing whitespace
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2013-07-14 19:01:47 +02:00 |
graphics.cpp
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NEVERHOOD: Fix sprite shadows (e.g. when on top in module 1000, scene 1)
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2014-01-09 15:33:47 +01:00 |
graphics.h
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NEVERHOOD: Remove NRect constructor
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2013-08-05 11:49:03 +02:00 |
klaymen.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 19:12:00 +02:00 |
klaymen.h
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NEVERHOOD: Move some Klaymen animations specific to scene 1002
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2013-11-02 16:38:58 +02:00 |
menumodule.cpp
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NEVERHOOD: Minor adjustment to original load/delete dialogs
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2014-01-06 20:02:20 +01:00 |
menumodule.h
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NEVERHOOD: Implement the music toggle menu button
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2013-09-17 03:27:12 +03:00 |
messages.h
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NEVERHOOD: Add mousewheel support to original save/load dialogs
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2014-01-06 14:47:17 +01:00 |
microtiles.cpp
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NEVERHOOD: Silence two compiler warnings about set but unused variables.
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2013-05-28 02:07:02 +01:00 |
microtiles.h
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NEVERHOOD: Fix some logic bugs and minor changes
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2013-05-08 20:47:43 +02:00 |
module.cpp
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NEVERHOOD: Tiny cleanup
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2014-01-06 22:29:32 +01:00 |
module.h
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NEVERHOOD: Rename the "room" command to "scene" and enhance it
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2013-09-14 12:39:58 +03:00 |
module.mk
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NEVERHOOD: Move module-specific Klaymen code to its respective module
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2013-10-06 04:56:41 +03:00 |
mouse.cpp
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NEVERHOOD: Take advantage of Surface::getPixels.
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2013-08-03 04:02:51 +02:00 |
mouse.h
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JANITORIAL: Remove trailing whitespace
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2013-07-14 19:01:47 +02:00 |
navigationscene.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 17:10:42 +02:00 |
navigationscene.h
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NEVERHOOD: Rename the "room" command to "scene" and enhance it
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2013-09-14 12:39:58 +03:00 |
neverhood.cpp
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NEVERHOOD: Initialize NeverhoodEngine::_console variable to nullptr.
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2014-01-11 23:39:32 +01:00 |
neverhood.h
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NEVERHOOD: Add missing getDebugger() for engine API.
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2013-12-07 01:26:42 +00:00 |
palette.cpp
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NEVERHOOD: Fix palette fading
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2014-01-06 19:34:07 +01:00 |
palette.h
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NEVERHOOD: Fix palette fading
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2014-01-06 19:34:07 +01:00 |
POTFILES
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I18N: Move specification of engine specific files to enginedir/POTFILES.
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2013-08-12 17:54:31 +02:00 |
resource.cpp
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NEVERHOOD: Add a patch system for broken resources in Russian versions
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2013-09-26 10:54:30 +03:00 |
resource.h
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JANITORIAL: Remove trailing whitespace
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2013-07-14 19:01:47 +02:00 |
resourceman.cpp
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NEVERHOOD: Fixes for museum walls in Russian version
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2013-10-19 23:48:36 +03:00 |
resourceman.h
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NEVERHOOD: Add a patch system for broken resources in Russian versions
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2013-09-26 10:54:30 +03:00 |
saveload.cpp
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JANITORIAL: Remove trailing whitespace
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2013-07-14 19:01:47 +02:00 |
scene.cpp
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NEVERHOOD: Change more message values to enums
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2013-12-25 17:10:42 +02:00 |
scene.h
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NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code - CID 1022300
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2013-09-27 01:38:15 +03:00 |
screen.cpp
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NEVERHOOD: Fix uninitialized members of the Screen class - CID 1022299
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2013-09-27 01:38:15 +03:00 |
screen.h
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NEVERHOOD: Remove unused method drawShadowSurface()
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2013-11-03 04:18:20 +02:00 |
smackerplayer.cpp
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NEVERHOOD: Fix bug #6479 - "NEVERHOOD: Radio shows the wrong picture at first"
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2014-01-06 08:17:19 +02:00 |
smackerplayer.h
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JANITORIAL: Remove trailing whitespace
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2013-07-14 19:01:47 +02:00 |
smackerscene.cpp
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NEVERHOOD: Add names to some message IDs
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2013-12-23 21:03:35 +02:00 |
smackerscene.h
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NEVERHOOD: Rename the "room" command to "scene" and enhance it
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2013-09-14 12:39:58 +03:00 |
sound.cpp
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NEVERHOOD: Fix for bug #6493: "NEVERHOOD: Many sounds playback as loud static (Wii)"
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2014-01-14 19:53:33 +01:00 |
sound.h
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NEVERHOOD: Fix looping sounds (bug #6473)
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2013-12-28 13:30:33 +02:00 |
sprite.cpp
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NEVERHOOD: Add names to some message IDs
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2013-12-23 21:03:35 +02:00 |
sprite.h
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NEVERHOOD: Made multi-line function-line macros safer
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2013-05-31 19:30:36 +02:00 |
staticdata.cpp
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NEVERHOOD: Correctly disable input when Klaymen drinks the wrong potion
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2013-10-07 02:05:39 +03:00 |
staticdata.h
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NEVERHOOD: Rename SceneInfo2700 to TrackInfo
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2013-05-08 20:47:40 +02:00 |