scummvm/engines/gob/inter_fascin.cpp
2009-06-22 10:29:32 +00:00

262 lines
7.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/inter.h"
#include "gob/global.h"
#include "gob/util.h"
#include "gob/dataio.h"
#include "gob/draw.h"
#include "gob/game.h"
#include "gob/script.h"
#include "gob/palanim.h"
#include "gob/video.h"
#include "gob/videoplayer.h"
#include "gob/sound/sound.h"
namespace Gob {
#define OPCODEVER Inter_Fascination
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
#define OPCODEGOB(i, x) _opcodesGob[i]._OPCODEGOB(OPCODEVER, x)
Inter_Fascination::Inter_Fascination(GobEngine *vm) : Inter_v2(vm) {
}
void Inter_Fascination::setupOpcodesDraw() {
Inter_v2::setupOpcodesDraw();
OPCODEDRAW(0x03, oFascin_cdUnknown3);
OPCODEDRAW(0x04, oFascin_cdUnknown4);
OPCODEDRAW(0x05, oFascin_cdUnknown5);
OPCODEDRAW(0x06, oFascin_cdUnknown6);
OPCODEDRAW(0x0A, oFascin_setRenderFlags);
OPCODEDRAW(0x0B, oFascin_cdUnknown11);
CLEAROPCODEDRAW(0x50);
CLEAROPCODEDRAW(0x51);
CLEAROPCODEDRAW(0x52);
CLEAROPCODEDRAW(0x53);
CLEAROPCODEDRAW(0x54);
CLEAROPCODEDRAW(0x55);
CLEAROPCODEDRAW(0x56);
CLEAROPCODEDRAW(0x80);
CLEAROPCODEDRAW(0x81);
CLEAROPCODEDRAW(0x82);
CLEAROPCODEDRAW(0x83);
CLEAROPCODEDRAW(0x84);
CLEAROPCODEDRAW(0x85);
CLEAROPCODEDRAW(0x86);
CLEAROPCODEDRAW(0x87);
CLEAROPCODEDRAW(0x88);
}
void Inter_Fascination::setupOpcodesFunc() {
Inter_v2::setupOpcodesFunc();
OPCODEFUNC(0x09, o1_assign);
}
void Inter_Fascination::setupOpcodesGob() {
OPCODEGOB( 1, oFascin_geUnknown0);
OPCODEGOB( 2, oFascin_geUnknown1);
OPCODEGOB( 3, oFascin_geUnknown2);
OPCODEGOB( 4, oFascin_geUnknown3);
OPCODEGOB( 5, oFascin_geUnknown4);
OPCODEGOB( 6, oFascin_geUnknown5);
OPCODEGOB( 7, oFascin_geUnknown6);
OPCODEGOB( 8, oFascin_geUnknown7);
OPCODEGOB( 9, oFascin_geUnknown8);
OPCODEGOB( 10, oFascin_geUnknown9);
OPCODEGOB( 11, oFascin_geUnknown10);
OPCODEGOB( 12, oFascin_geUnknown11);
OPCODEGOB(1000, oFascin_geUnknown1000);
OPCODEGOB(1001, oFascin_geUnknown1001); //protrackerPlay doesn't play correctly "mod.extasy"
OPCODEGOB(1002, oFascin_geUnknown1002); //to be replaced by o2_stopProtracker when protrackerPlay is fixed
}
void Inter_Fascination::oFascin_geUnknown0(OpGobParams &params) {
warning("Fascination Unknown GE Function 0");
warning("funcPlayImd with parameter : 'tirb.imd'");
if (_vm->_vidPlayer->primaryOpen("tirb.imd")) {
_vm->_vidPlayer->primaryPlay();
_vm->_vidPlayer->primaryClose();
}
_vm->_draw->closeScreen();
}
void Inter_Fascination::oFascin_geUnknown1(OpGobParams &params) {
warning("Fascination Unknown GE Function 1");
warning("funcPlayImd with parameter : 'tira.imd'");
if (_vm->_vidPlayer->primaryOpen("tira.imd")) {
_vm->_vidPlayer->primaryPlay();
_vm->_vidPlayer->primaryClose();
}
_vm->_draw->closeScreen();
}
void Inter_Fascination::oFascin_geUnknown2(OpGobParams &params) {
_vm->_sound->adlibLoadTBR("extasy.tbr");
_vm->_sound->adlibLoadMDY("extasy.mdy");
}
void Inter_Fascination::oFascin_geUnknown3(OpGobParams &params) {
_vm->_sound->adlibPlay();
}
void Inter_Fascination::oFascin_geUnknown4(OpGobParams &params) {
_vm->_sound->adlibStop();
}
void Inter_Fascination::oFascin_geUnknown5(OpGobParams &params) {
_vm->_sound->adlibUnload();
}
void Inter_Fascination::oFascin_geUnknown6(OpGobParams &params) {
_vm->_sound->adlibLoadTBR("music1.tbr");
_vm->_sound->adlibLoadMDY("music1.mdy");
}
void Inter_Fascination::oFascin_geUnknown7(OpGobParams &params) {
_vm->_sound->adlibLoadTBR("music2.tbr");
_vm->_sound->adlibLoadMDY("music2.mdy");
}
void Inter_Fascination::oFascin_geUnknown8(OpGobParams &params) {
_vm->_sound->adlibLoadTBR("music3.tbr");
_vm->_sound->adlibLoadMDY("music3.mdy");
}
void Inter_Fascination::oFascin_geUnknown9(OpGobParams &params) {
_vm->_sound->adlibLoadTBR("batt1.tbr");
_vm->_sound->adlibLoadMDY("batt1.mdy");
}
void Inter_Fascination::oFascin_geUnknown10(OpGobParams &params) {
_vm->_sound->adlibLoadTBR("batt2.tbr");
_vm->_sound->adlibLoadMDY("batt2.mdy");
}
void Inter_Fascination::oFascin_geUnknown11(OpGobParams &params) {
_vm->_sound->adlibLoadTBR("batt3.tbr");
_vm->_sound->adlibLoadMDY("batt3.mdy");
}
void Inter_Fascination::oFascin_geUnknown1000(OpGobParams &params) {
warning("Fascination Unknown GE Function 1000 - Load MOD music");
}
void Inter_Fascination::oFascin_geUnknown1001(OpGobParams &params) {
warning("Fascination oFascin_playProtracker - MOD not compatible (sample > 32768), To Be Fixed");
}
void Inter_Fascination::oFascin_geUnknown1002(OpGobParams &params) {
warning("Fascination o2_stopProtracker - Commented out");
}
bool Inter_Fascination::oFascin_feUnknown4(OpFuncParams &params) {
warning("Fascination Unknown FE Function 4");
return true;
}
bool Inter_Fascination::oFascin_feUnknown27(OpFuncParams &params) {
warning("Fascination Unknown FE Function 27h");
return true;
}
void Inter_Fascination::oFascin_cdUnknown3() {
uint16 resVar, resVar2;
int16 retVal1, retVal2, retVal3, retVal4, retVal5, retVal6, retVal7;
warning("Fascination oFascin_cdUnknown3 - Variables initialisations");
resVar = _vm->_game->_script->readUint16();
resVar2 = _vm->_game->_script->readUint16();
retVal1 = _vm->_game->_script->readVarIndex();
retVal2 = _vm->_game->_script->readVarIndex();
retVal3 = _vm->_game->_script->readVarIndex();
retVal4 = _vm->_game->_script->readVarIndex();
retVal5 = _vm->_game->_script->readVarIndex();
retVal6 = _vm->_game->_script->readVarIndex();
retVal7 = _vm->_game->_script->readVarIndex();
warning ("Width? :%d Height? :%d",resVar, resVar2);
warning ("Fetched variables 1:%d 2:%d 3:%d 4:%d 5:%d 6:%d 7:%d", retVal1, retVal2, retVal3, retVal4, retVal5, retVal6, retVal7);
}
void Inter_Fascination::oFascin_cdUnknown4() {
int16 expr;
warning("Fascination oFascin_cdUnknown4");
_vm->_game->_script->evalExpr(&expr);
warning ("_vm->_game->_script->evalExpr: %d, the rest is not yet implemented",expr);
}
void Inter_Fascination::oFascin_cdUnknown5() {
int16 retVal1,expr;
warning("Fascination oFascin_cdUnknown5");
_vm->_game->_script->evalExpr(&expr);
retVal1 = _vm->_game->_script->readVarIndex();
warning ("_vm->_game->_script->evalExpr: %d Variable index %d, the rest is not yet implemented",expr, retVal1);
}
void Inter_Fascination::oFascin_cdUnknown6() {
int16 retVal1,expr;
warning("Fascination oFascin_cdUnknown6");
_vm->_game->_script->evalExpr(&expr);
retVal1 = _vm->_game->_script->readVarIndex();
warning ("_vm->_game->_script->evalExpr: %d Variable index %d, the rest is not yet implemented",expr, retVal1);
}
void Inter_Fascination::oFascin_setRenderFlags() {
int16 expr;
// warning("Fascination oFascin_cdUnknown10 (set render flags)");
_vm->_game->_script->evalExpr(&expr);
warning("_draw_renderFlags <- %d",expr);
_vm->_draw->_renderFlags = expr;
}
void Inter_Fascination::oFascin_cdUnknown11() {
// warning("Fascination oFascin_cdUnknown11 (set variable)");
_vm->_game->_script->evalExpr(0);
}
void Inter_Fascination::oFascin_playProtracker(OpGobParams &params) {
_vm->_sound->protrackerPlay("mod.extasy");
}
} // End of namespace Gob