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demos
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Adding ADL playback to the demoplayer
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2009-07-24 21:33:55 +00:00 |
save
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Fixing a bug in the V4 save file handler, produced by a "neat" feature in Woodruff: The saves remember their position within the list and use that information to load the "correct" screen properties, making it impossible to load reordered saves correctly -.-
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2009-07-23 19:50:13 +00:00 |
sound
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Added a Key and ShortKey enum
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2009-07-05 11:27:11 +00:00 |
dataio.cpp
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
dataio.h
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Making _numDataChunks unsigned
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2009-06-25 18:53:36 +00:00 |
detection.cpp
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Adding ADL playback to the demoplayer
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2009-07-24 21:33:55 +00:00 |
draw_bargon.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
draw_fascin.cpp
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Patch #2725859 : Added some MD5 to the gob engine, modified the way the first STK and TOT is declared, added inter and draw skeleton for Fascination
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2009-04-21 21:44:37 +00:00 |
draw_v1.cpp
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Fixing the text input in Gob1 (the loading code wasn't printed as you typed anymore)
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2009-07-21 12:14:36 +00:00 |
draw_v2.cpp
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Caching the subtitle font and color, because some don't assign those
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2009-07-24 21:31:58 +00:00 |
draw.cpp
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Caching the subtitle font and color, because some don't assign those
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2009-07-24 21:31:58 +00:00 |
draw.h
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Caching the subtitle font and color, because some don't assign those
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2009-07-24 21:31:58 +00:00 |
driver_vga.cpp
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
driver_vga.h
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
expression.cpp
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Properly guarding Script::getOffset() and adding a reverse operation
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2009-06-22 20:51:34 +00:00 |
expression.h
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Renaming parse.h and parse.cpp to expression.h and expression.cpp
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2009-06-22 16:30:35 +00:00 |
game.cpp
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Fixing "Game "hangs" after first level" (bug #2824414)
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2009-07-21 11:58:58 +00:00 |
game.h
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Removing the now unneeded Game_v* classes
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2009-07-05 11:30:14 +00:00 |
global.cpp
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Putting the Urban noCD check into Init_v6::initGame()
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2009-07-05 11:29:54 +00:00 |
global.h
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Putting the Urban noCD check into Init_v6::initGame()
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2009-07-05 11:29:54 +00:00 |
gob.cpp
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Merging Map_v4 into Map_v2
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2009-07-24 21:36:59 +00:00 |
gob.h
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Adding subtitle support to Woodruff
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2009-07-24 21:31:00 +00:00 |
goblin_v1.cpp
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GOB: Gave some numerical constants a name. This codebase is a bit of a mess ;) (tons of duplicate code, unnamed constants, etc.)
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2009-04-07 10:41:23 +00:00 |
goblin_v2.cpp
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Fixing a crash when loading a save made within the cult/bargon building (bug #2005965)
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2008-07-03 16:25:59 +00:00 |
goblin_v3.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
goblin_v4.cpp
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
goblin.cpp
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
goblin.h
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Some minor clean-up
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2009-04-27 18:56:28 +00:00 |
helper.h
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
hotspots.cpp
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
hotspots.h
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
init_v1.cpp
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Added an entry for the DOS version of Little Red Riding Hood
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2009-03-21 18:17:24 +00:00 |
init_v2.cpp
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
init_v3.cpp
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
init_v6.cpp
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Putting the Urban noCD check into Init_v6::initGame()
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2009-07-05 11:29:54 +00:00 |
init.cpp
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
init.h
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Putting the Urban noCD check into Init_v6::initGame()
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2009-07-05 11:29:54 +00:00 |
inter_bargon.cpp
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Added a Key and ShortKey enum
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2009-07-05 11:27:11 +00:00 |
inter_fascin.cpp
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Putting evalBoolResult() and evalExpr() into Script
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2009-06-22 10:29:32 +00:00 |
inter_v1.cpp
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
inter_v2.cpp
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Adding a workaround for the guard house card game "game over" screen in Woodruff
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2009-07-18 13:05:36 +00:00 |
inter_v3.cpp
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Plugging some memory leaks
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2009-06-25 10:54:35 +00:00 |
inter_v4.cpp
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Putting evalBoolResult() and evalExpr() into Script
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2009-06-22 10:29:32 +00:00 |
inter_v5.cpp
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
inter_v6.cpp
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Added an enum for the hotspot states
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2009-07-05 21:40:51 +00:00 |
inter.cpp
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Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h
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2009-07-05 11:27:54 +00:00 |
inter.h
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Renaming the last occurences of "Collision" to "Hotspot"
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2009-07-05 21:39:55 +00:00 |
map_v1.cpp
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Adding DataIO::existData()
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2009-06-22 10:12:33 +00:00 |
map_v2.cpp
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Merging Map_v4 into Map_v2
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2009-07-24 21:36:59 +00:00 |
map.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
map.h
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Merging Map_v4 into Map_v2
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2009-07-24 21:36:59 +00:00 |
module.mk
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Merging Map_v4 into Map_v2
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2009-07-24 21:36:59 +00:00 |
mult_v1.cpp
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Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
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2009-06-24 21:49:37 +00:00 |
mult_v2.cpp
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Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
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2009-06-24 21:49:37 +00:00 |
mult.cpp
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Added a Key and ShortKey enum
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2009-07-05 11:27:11 +00:00 |
mult.h
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
palanim.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
palanim.h
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
resources.cpp
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Added a method to easily dump resources to file
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2009-07-24 21:34:43 +00:00 |
resources.h
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Added a method to easily dump resources to file
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2009-07-24 21:34:43 +00:00 |
scenery_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
scenery_v2.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
scenery.cpp
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Adding subtitle support to Woodruff
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2009-07-24 21:31:00 +00:00 |
scenery.h
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Changed anim/static PieceDesc loading, to allow for more sanity checks.
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2008-05-26 15:29:12 +00:00 |
script.cpp
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Added a skipBlock() method
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2009-07-05 11:27:26 +00:00 |
script.h
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Added a skipBlock() method
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2009-07-05 11:27:26 +00:00 |
totfile.cpp
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Added the scriptEnd property
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2009-06-24 21:48:27 +00:00 |
totfile.h
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Added the scriptEnd property
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2009-06-24 21:48:27 +00:00 |
util.cpp
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
util.h
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
variables.cpp
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- A new save system for the GobEngine, one that is not fundamentally broken and is versioned. Unfortunately, this invalidates most save games created on big-endian machines, since endian-issues was a main problem with the old system
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2009-05-31 02:15:43 +00:00 |
variables.h
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- A new save system for the GobEngine, one that is not fundamentally broken and is versioned. Unfortunately, this invalidates most save games created on big-endian machines, since endian-issues was a main problem with the old system
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2009-05-31 02:15:43 +00:00 |
video_v1.cpp
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
video_v2.cpp
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
video_v6.cpp
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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2009-06-06 20:03:13 +00:00 |
video.cpp
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Fixing mismatched delete
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2009-07-10 21:49:47 +00:00 |
video.h
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Giving Font its own real class
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2009-07-09 02:54:10 +00:00 |
videoplayer.cpp
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CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete notifyPaused()
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2009-07-24 21:36:42 +00:00 |
videoplayer.h
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CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete notifyPaused()
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2009-07-24 21:36:42 +00:00 |