scummvm/engines/cine
2008-06-10 21:34:26 +00:00
..
anim.cpp Tiny comment update (Echec in French means failure). 2008-05-29 10:15:39 +00:00
anim.h Cleanup & typo. 2008-04-24 20:04:53 +00:00
bg_list.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
bg_list.h Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
bg.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
bg.h Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
cine.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
cine.h - minor screen fix for OS 2007-12-09 13:41:59 +00:00
detection.cpp Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
gfx.cpp Fixed warnings. (Mainly, GCC 4.3 doesn't want you to use "char" as an array 2008-06-09 17:50:52 +00:00
gfx.h Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
main_loop.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
main_loop.h made timing closer to the original interpreter and simplified manageEvents function (no need to recurse) 2007-12-08 08:49:22 +00:00
module.mk Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
msg.cpp Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost 2008-04-21 20:51:17 +00:00
msg.h Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost 2008-04-21 20:51:17 +00:00
object.cpp Added check in modifyObjectParam's start (Verified with FW & OS PC versions' disassemblies). Also removed superfluous default-case, hopefully no compiler will complain about this :). 2008-05-29 22:07:25 +00:00
object.h Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost 2008-04-21 20:51:17 +00:00
pal.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
pal.h Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
part.cpp Objectified the Delphine decompression routine (i.e. delphineUnpack). 2008-06-10 19:08:53 +00:00
part.h Patch #1913862: "CinE Script system" 2008-04-07 20:24:40 +00:00
prc.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
prc.h Patch #1913862: "CinE Script system" 2008-04-07 20:24:40 +00:00
rel.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
rel.h Patch #1913862: "CinE Script system" 2008-04-07 20:24:40 +00:00
script_fw.cpp Checked that opcodes 0x71-0x73 really do nothing else but read the parameters in PC versions of Future Wars and Operation Stealth. Maybe they're used in the Amiga versions? 2008-05-30 11:12:14 +00:00
script_os.cpp Implemented opcodes 0x04 (o1_mulObjectParam) and 0x05 (o1_divObjectParam). 2008-05-30 10:43:21 +00:00
script.h Implemented opcodes 0x04 (o1_mulObjectParam) and 0x05 (o1_divObjectParam). 2008-05-30 10:43:21 +00:00
sound.cpp Patch #1913862: "CinE Script system" 2008-04-07 20:24:40 +00:00
sound.h - minor screen fix for OS 2007-12-09 13:41:59 +00:00
texte.cpp Fixed warnings. (Mainly, GCC 4.3 doesn't want you to use "char" as an array 2008-06-09 17:50:52 +00:00
texte.h Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
unpack.cpp unpackerHelper2(numBits) -> copyRelocatesBytes(offset, numBytes) and some revising of the unpacking routine. 2008-06-10 21:34:26 +00:00
unpack.h unpackerHelper2(numBits) -> copyRelocatesBytes(offset, numBytes) and some revising of the unpacking routine. 2008-06-10 21:34:26 +00:00
various.cpp Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
various.h Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00
xref.txt Patch #1969189: "CinE renderer rewrite" 2008-05-24 22:11:41 +00:00