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agos.cpp
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Add inital load/save code changes for earlier games and cleanup
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2006-11-05 06:26:45 +00:00 |
agos.h
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Add inital load/save code changes for earlier games and cleanup
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2006-11-05 06:26:45 +00:00 |
agosgame.cpp
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Sync. names of filesDescriptions
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2006-10-21 10:05:11 +00:00 |
animation.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |
animation.h
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
charset.cpp
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Cleanup
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2006-10-27 13:28:32 +00:00 |
contain.cpp
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Fix guard response in Elvira 1
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2006-10-10 11:44:58 +00:00 |
cursor.cpp
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Increase delay for dragging items, to match original
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2006-10-29 07:30:31 +00:00 |
debug.cpp
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Improve debug output of video script
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2006-11-05 06:10:41 +00:00 |
debug.h
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Improve debug output of video script
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2006-11-05 06:10:41 +00:00 |
debugger.cpp
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Update variable range, when using debugger
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2006-10-29 07:09:49 +00:00 |
debugger.h
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
draw.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |
event.cpp
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Remove vga opcodes which are never used by games
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2006-10-28 14:08:35 +00:00 |
game.cpp
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got rid of two memory leaks
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2006-11-03 21:01:49 +00:00 |
gfx.cpp
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Add more fixes for Elvira 1
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2006-10-28 03:29:58 +00:00 |
icons.cpp
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Cleanup
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2006-10-27 11:04:05 +00:00 |
input.cpp
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Cleanup
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2006-10-27 13:28:32 +00:00 |
intern.h
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Cleanup
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2006-11-05 08:27:15 +00:00 |
items.cpp
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Add code for look opcode in elvira 1
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2006-10-27 03:07:18 +00:00 |
menus.cpp
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Rename variable
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2006-10-24 08:11:43 +00:00 |
midi.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |
midi.h
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Cleanup
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2006-10-21 01:51:59 +00:00 |
midiparser_s1d.cpp
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Add more menu code for Elvira 1
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2006-10-24 07:44:37 +00:00 |
module.mk
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Cleanup
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2006-10-27 12:55:48 +00:00 |
oracle.cpp
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Add drag support for items in Elvira 1/2 and WW
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2006-10-22 13:04:34 +00:00 |
res_ami.cpp
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Add mouse cursors for WW
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2006-10-18 11:52:55 +00:00 |
res_snd.cpp
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Cleanup
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2006-10-27 11:04:05 +00:00 |
res.cpp
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Cleanup
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2006-11-05 08:27:15 +00:00 |
rooms.cpp
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Cleanup
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2006-11-05 08:27:15 +00:00 |
saveload.cpp
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Cleanup
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2006-11-05 08:27:15 +00:00 |
script_e1.cpp
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Add inital load/save code changes for earlier games and cleanup
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2006-11-05 06:26:45 +00:00 |
script_e2.cpp
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Only read a single item, in doTable opcode
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2006-11-05 07:42:23 +00:00 |
script_ff.cpp
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Add inital load/save code changes for earlier games and cleanup
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2006-11-05 06:26:45 +00:00 |
script_pp.cpp
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Add inital load/save code changes for earlier games and cleanup
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2006-11-05 06:26:45 +00:00 |
script_s1.cpp
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Music is disabled when under water in Elvira 1
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2006-11-05 01:43:29 +00:00 |
script_s2.cpp
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Cleanup
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2006-10-27 11:04:05 +00:00 |
script_ww.cpp
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Add inital load/save code changes for earlier games and cleanup
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2006-11-05 06:26:45 +00:00 |
script.cpp
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Fix sign issues, that caused combat issues in Elvira 1
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2006-10-28 12:33:49 +00:00 |
sound.cpp
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Only stop the required sound channel, when switching sound files
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2006-10-15 08:08:50 +00:00 |
sound.h
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Add sound effects support for early games
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2006-10-14 01:15:28 +00:00 |
string.cpp
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Cleanup
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2006-10-27 13:28:32 +00:00 |
subroutine.cpp
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Add more fixes for Elvira 1
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2006-10-28 03:29:58 +00:00 |
verb.cpp
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Limit game specific code
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2006-10-27 01:55:06 +00:00 |
vga_e2.cpp
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Remove vga opcodes which are never used by games
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2006-10-28 14:08:35 +00:00 |
vga_ff.cpp
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Remove vga opcodes which are never used by games
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2006-10-28 14:08:35 +00:00 |
vga_s1.cpp
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Cleanup
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2006-10-27 12:55:48 +00:00 |
vga_s2.cpp
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Cleanup
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2006-10-27 12:55:48 +00:00 |
vga_ww.cpp
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Cleanup
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2006-10-27 12:55:48 +00:00 |
vga.cpp
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Add inital load/save code changes for earlier games and cleanup
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2006-11-05 06:26:45 +00:00 |
vga.h
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Add support for clearWindow and cleanup
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2006-10-11 12:03:47 +00:00 |
window.cpp
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Add inital load/save code changes for earlier games and cleanup
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2006-11-05 06:26:45 +00:00 |
zones.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |