scummvm/engines/agos
Travis Howell 05dcf9c11d Cleanup
svn-id: r24626
2006-11-05 08:27:15 +00:00
..
agos.cpp Add inital load/save code changes for earlier games and cleanup 2006-11-05 06:26:45 +00:00
agos.h Add inital load/save code changes for earlier games and cleanup 2006-11-05 06:26:45 +00:00
agosgame.cpp Sync. names of filesDescriptions 2006-10-21 10:05:11 +00:00
animation.cpp Cleanup 2006-10-21 01:51:59 +00:00
animation.h Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
charset.cpp Cleanup 2006-10-27 13:28:32 +00:00
contain.cpp Fix guard response in Elvira 1 2006-10-10 11:44:58 +00:00
cursor.cpp Increase delay for dragging items, to match original 2006-10-29 07:30:31 +00:00
debug.cpp Improve debug output of video script 2006-11-05 06:10:41 +00:00
debug.h Improve debug output of video script 2006-11-05 06:10:41 +00:00
debugger.cpp Update variable range, when using debugger 2006-10-29 07:09:49 +00:00
debugger.h Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
draw.cpp Cleanup 2006-10-21 01:51:59 +00:00
event.cpp Remove vga opcodes which are never used by games 2006-10-28 14:08:35 +00:00
game.cpp got rid of two memory leaks 2006-11-03 21:01:49 +00:00
gfx.cpp Add more fixes for Elvira 1 2006-10-28 03:29:58 +00:00
icons.cpp Cleanup 2006-10-27 11:04:05 +00:00
input.cpp Cleanup 2006-10-27 13:28:32 +00:00
intern.h Cleanup 2006-11-05 08:27:15 +00:00
items.cpp Add code for look opcode in elvira 1 2006-10-27 03:07:18 +00:00
menus.cpp Rename variable 2006-10-24 08:11:43 +00:00
midi.cpp Cleanup 2006-10-21 01:51:59 +00:00
midi.h Cleanup 2006-10-21 01:51:59 +00:00
midiparser_s1d.cpp Add more menu code for Elvira 1 2006-10-24 07:44:37 +00:00
module.mk Cleanup 2006-10-27 12:55:48 +00:00
oracle.cpp Add drag support for items in Elvira 1/2 and WW 2006-10-22 13:04:34 +00:00
res_ami.cpp Add mouse cursors for WW 2006-10-18 11:52:55 +00:00
res_snd.cpp Cleanup 2006-10-27 11:04:05 +00:00
res.cpp Cleanup 2006-11-05 08:27:15 +00:00
rooms.cpp Cleanup 2006-11-05 08:27:15 +00:00
saveload.cpp Cleanup 2006-11-05 08:27:15 +00:00
script_e1.cpp Add inital load/save code changes for earlier games and cleanup 2006-11-05 06:26:45 +00:00
script_e2.cpp Only read a single item, in doTable opcode 2006-11-05 07:42:23 +00:00
script_ff.cpp Add inital load/save code changes for earlier games and cleanup 2006-11-05 06:26:45 +00:00
script_pp.cpp Add inital load/save code changes for earlier games and cleanup 2006-11-05 06:26:45 +00:00
script_s1.cpp Music is disabled when under water in Elvira 1 2006-11-05 01:43:29 +00:00
script_s2.cpp Cleanup 2006-10-27 11:04:05 +00:00
script_ww.cpp Add inital load/save code changes for earlier games and cleanup 2006-11-05 06:26:45 +00:00
script.cpp Fix sign issues, that caused combat issues in Elvira 1 2006-10-28 12:33:49 +00:00
sound.cpp Only stop the required sound channel, when switching sound files 2006-10-15 08:08:50 +00:00
sound.h Add sound effects support for early games 2006-10-14 01:15:28 +00:00
string.cpp Cleanup 2006-10-27 13:28:32 +00:00
subroutine.cpp Add more fixes for Elvira 1 2006-10-28 03:29:58 +00:00
verb.cpp Limit game specific code 2006-10-27 01:55:06 +00:00
vga_e2.cpp Remove vga opcodes which are never used by games 2006-10-28 14:08:35 +00:00
vga_ff.cpp Remove vga opcodes which are never used by games 2006-10-28 14:08:35 +00:00
vga_s1.cpp Cleanup 2006-10-27 12:55:48 +00:00
vga_s2.cpp Cleanup 2006-10-27 12:55:48 +00:00
vga_ww.cpp Cleanup 2006-10-27 12:55:48 +00:00
vga.cpp Add inital load/save code changes for earlier games and cleanup 2006-11-05 06:26:45 +00:00
vga.h Add support for clearWindow and cleanup 2006-10-11 12:03:47 +00:00
window.cpp Add inital load/save code changes for earlier games and cleanup 2006-11-05 06:26:45 +00:00
zones.cpp Cleanup 2006-10-21 01:51:59 +00:00