scummvm/sword2
Torbjörn Andersson 4420b15d9f Mostly cleanups, but I believe this also fixes an endian problem in the
"restart script" opcode. To actually verify this, though, I'd need to find
a case where any other script than script 0 at offset 0 is restarted...

svn-id: r11638
2003-12-14 16:33:27 +00:00
..
driver Fixed a potential crash bug where an audio buffer would be freed at the end 2003-12-14 16:32:21 +00:00
.cvsignore bs2 2003-07-28 01:44:38 +00:00
anims.cpp Some formatting changes, and a few debug message corrections. 2003-11-28 07:55:25 +00:00
build_display.cpp Mostly whitespace changes, but also a few modifications to the still 2003-11-27 07:34:19 +00:00
build_display.h More moving of stuff into classes 2003-11-01 16:55:20 +00:00
console.cpp Removed some unnecessary / commented out code, and initialized the debug 2003-12-01 07:47:54 +00:00
console.h Eliminated some more references to g_sword2. I think the only thing that 2003-11-19 18:40:53 +00:00
controls.cpp Change Broken Sword 2 default to no subtitles 2003-12-03 01:04:54 +00:00
controls.h More cleanup. I've eliminated all the temporary global variables I've added 2003-11-16 14:18:29 +00:00
debug.cpp Eliminated some more references to g_sword2. I think the only thing that 2003-11-19 18:40:53 +00:00
debug.h More moving of stuff into classes. I had to make a few changes/cleanups to 2003-11-02 15:58:45 +00:00
defs.h Mostly whitespace changes, but also a few modifications to the still 2003-11-27 07:34:19 +00:00
events.cpp More cleanup. I've eliminated all the temporary global variables I've added 2003-11-16 14:18:29 +00:00
function.cpp cleanup 2003-11-25 09:05:10 +00:00
header.h Added experimental (i.e. not tested) resource dumping code. 2003-11-23 13:40:24 +00:00
icons.cpp Mostly whitespace changes, but also a few modifications to the still 2003-11-27 07:34:19 +00:00
icons.h More cleanup. I've eliminated all the temporary global variables I've added 2003-11-16 14:18:29 +00:00
interpreter.cpp Mostly cleanups, but I believe this also fixes an endian problem in the 2003-12-14 16:33:27 +00:00
interpreter.h Mostly cleanups, but I believe this also fixes an endian problem in the 2003-12-14 16:33:27 +00:00
layers.cpp More cleanup. I've eliminated all the temporary global variables I've added 2003-11-16 14:18:29 +00:00
layers.h Moved some more "homeless" functions into Sword2Engine. (Don't worry -- I 2003-11-02 17:17:10 +00:00
logic.cpp Mostly whitespace changes, but also a few modifications to the still 2003-11-27 07:34:19 +00:00
logic.h Mostly cleanups, but I believe this also fixes an endian problem in the 2003-12-14 16:33:27 +00:00
maketext.cpp Mostly whitespace changes, but also a few modifications to the still 2003-11-27 07:34:19 +00:00
maketext.h More cleanup. I've eliminated all the temporary global variables I've added 2003-11-16 14:18:29 +00:00
mem_view.cpp Mostly whitespace changes, but also a few modifications to the still 2003-11-27 07:34:19 +00:00
memory.cpp Mostly whitespace changes, but also a few modifications to the still 2003-11-27 07:34:19 +00:00
memory.h More cleanup. I've eliminated all the temporary global variables I've added 2003-11-16 14:18:29 +00:00
module.mk More cleanup. Another unused file bites the dust. 2003-11-25 07:35:52 +00:00
mouse.cpp Sprite surfaces (as opposed to standard sprites) are always display 2003-12-10 08:01:58 +00:00
mouse.h More cleanup. I've eliminated all the temporary global variables I've added 2003-11-16 14:18:29 +00:00
object.h Moved the opcode functions into the Logic class. 2003-10-18 08:11:50 +00:00
protocol.cpp cleanup 2003-12-11 13:08:36 +00:00
resman.cpp Shut up Valgrind warnings. 2003-12-08 07:30:22 +00:00
resman.h Added experimental (i.e. not tested) resource dumping code. 2003-11-23 13:40:24 +00:00
router.cpp Removed extra bars/node stuff since it was never used. From what I 2003-11-25 15:18:47 +00:00
router.h Removed extra bars/node stuff since it was never used. From what I 2003-11-25 15:18:47 +00:00
save_rest.cpp Mostly whitespace changes, but also a few modifications to the still 2003-11-27 07:34:19 +00:00
save_rest.h cleanup 2003-11-14 07:41:22 +00:00
scroll.cpp More cleanup. I've eliminated all the temporary global variables I've added 2003-11-16 14:18:29 +00:00
sound.cpp More cleanup. I've eliminated all the temporary global variables I've added 2003-11-16 14:18:29 +00:00
sound.h The resource and memory managers are now created dynamically. 2003-11-03 07:47:42 +00:00
speech.cpp Mostly cleanups, but I believe this also fixes an endian problem in the 2003-12-14 16:33:27 +00:00
speech.h More moving of stuff into classes. 2003-11-04 17:26:59 +00:00
startup.cpp Eliminated some more references to g_sword2. I think the only thing that 2003-11-19 18:40:53 +00:00
startup.h Create g_logic dynamically. More moving of stuff into classes. 2003-11-04 18:02:49 +00:00
sword2.cpp removed GameSettings::detectname and GameSettings::midi; renamed GameSettings::gameName to name; added temporary experimental MD5 hack 2003-12-13 00:20:01 +00:00
sword2.h cleanup 2003-12-11 13:08:36 +00:00
sync.cpp More cleanup. I've eliminated all the temporary global variables I've added 2003-11-16 14:18:29 +00:00
walker.cpp More cleanup. I've eliminated all the temporary global variables I've added 2003-11-16 14:18:29 +00:00