..
driver
Fixed a potential crash bug where an audio buffer would be freed at the end
2003-12-14 16:32:21 +00:00
.cvsignore
bs2
2003-07-28 01:44:38 +00:00
anims.cpp
Some formatting changes, and a few debug message corrections.
2003-11-28 07:55:25 +00:00
build_display.cpp
Mostly whitespace changes, but also a few modifications to the still
2003-11-27 07:34:19 +00:00
build_display.h
More moving of stuff into classes
2003-11-01 16:55:20 +00:00
console.cpp
Removed some unnecessary / commented out code, and initialized the debug
2003-12-01 07:47:54 +00:00
console.h
Eliminated some more references to g_sword2. I think the only thing that
2003-11-19 18:40:53 +00:00
controls.cpp
Change Broken Sword 2 default to no subtitles
2003-12-03 01:04:54 +00:00
controls.h
More cleanup. I've eliminated all the temporary global variables I've added
2003-11-16 14:18:29 +00:00
debug.cpp
Eliminated some more references to g_sword2. I think the only thing that
2003-11-19 18:40:53 +00:00
debug.h
More moving of stuff into classes. I had to make a few changes/cleanups to
2003-11-02 15:58:45 +00:00
defs.h
Mostly whitespace changes, but also a few modifications to the still
2003-11-27 07:34:19 +00:00
events.cpp
More cleanup. I've eliminated all the temporary global variables I've added
2003-11-16 14:18:29 +00:00
function.cpp
cleanup
2003-11-25 09:05:10 +00:00
header.h
Added experimental (i.e. not tested) resource dumping code.
2003-11-23 13:40:24 +00:00
icons.cpp
Mostly whitespace changes, but also a few modifications to the still
2003-11-27 07:34:19 +00:00
icons.h
More cleanup. I've eliminated all the temporary global variables I've added
2003-11-16 14:18:29 +00:00
interpreter.cpp
Mostly cleanups, but I believe this also fixes an endian problem in the
2003-12-14 16:33:27 +00:00
interpreter.h
Mostly cleanups, but I believe this also fixes an endian problem in the
2003-12-14 16:33:27 +00:00
layers.cpp
More cleanup. I've eliminated all the temporary global variables I've added
2003-11-16 14:18:29 +00:00
layers.h
Moved some more "homeless" functions into Sword2Engine. (Don't worry -- I
2003-11-02 17:17:10 +00:00
logic.cpp
Mostly whitespace changes, but also a few modifications to the still
2003-11-27 07:34:19 +00:00
logic.h
Mostly cleanups, but I believe this also fixes an endian problem in the
2003-12-14 16:33:27 +00:00
maketext.cpp
Mostly whitespace changes, but also a few modifications to the still
2003-11-27 07:34:19 +00:00
maketext.h
More cleanup. I've eliminated all the temporary global variables I've added
2003-11-16 14:18:29 +00:00
mem_view.cpp
Mostly whitespace changes, but also a few modifications to the still
2003-11-27 07:34:19 +00:00
memory.cpp
Mostly whitespace changes, but also a few modifications to the still
2003-11-27 07:34:19 +00:00
memory.h
More cleanup. I've eliminated all the temporary global variables I've added
2003-11-16 14:18:29 +00:00
module.mk
More cleanup. Another unused file bites the dust.
2003-11-25 07:35:52 +00:00
mouse.cpp
Sprite surfaces (as opposed to standard sprites) are always display
2003-12-10 08:01:58 +00:00
mouse.h
More cleanup. I've eliminated all the temporary global variables I've added
2003-11-16 14:18:29 +00:00
object.h
Moved the opcode functions into the Logic class.
2003-10-18 08:11:50 +00:00
protocol.cpp
cleanup
2003-12-11 13:08:36 +00:00
resman.cpp
Shut up Valgrind warnings.
2003-12-08 07:30:22 +00:00
resman.h
Added experimental (i.e. not tested) resource dumping code.
2003-11-23 13:40:24 +00:00
router.cpp
Removed extra bars/node stuff since it was never used. From what I
2003-11-25 15:18:47 +00:00
router.h
Removed extra bars/node stuff since it was never used. From what I
2003-11-25 15:18:47 +00:00
save_rest.cpp
Mostly whitespace changes, but also a few modifications to the still
2003-11-27 07:34:19 +00:00
save_rest.h
cleanup
2003-11-14 07:41:22 +00:00
scroll.cpp
More cleanup. I've eliminated all the temporary global variables I've added
2003-11-16 14:18:29 +00:00
sound.cpp
More cleanup. I've eliminated all the temporary global variables I've added
2003-11-16 14:18:29 +00:00
sound.h
The resource and memory managers are now created dynamically.
2003-11-03 07:47:42 +00:00
speech.cpp
Mostly cleanups, but I believe this also fixes an endian problem in the
2003-12-14 16:33:27 +00:00
speech.h
More moving of stuff into classes.
2003-11-04 17:26:59 +00:00
startup.cpp
Eliminated some more references to g_sword2. I think the only thing that
2003-11-19 18:40:53 +00:00
startup.h
Create g_logic dynamically. More moving of stuff into classes.
2003-11-04 18:02:49 +00:00
sword2.cpp
removed GameSettings::detectname and GameSettings::midi; renamed GameSettings::gameName to name; added temporary experimental MD5 hack
2003-12-13 00:20:01 +00:00
sword2.h
cleanup
2003-12-11 13:08:36 +00:00
sync.cpp
More cleanup. I've eliminated all the temporary global variables I've added
2003-11-16 14:18:29 +00:00
walker.cpp
More cleanup. I've eliminated all the temporary global variables I've added
2003-11-16 14:18:29 +00:00