scummvm/engines/agos
Eugene Sandulenko 44a39ffbc6 AdvancedDetector: Add new parameter directoryGlobs.
Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.

svn-id: r49788
2010-06-15 10:59:23 +00:00
..
agos.cpp Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
agos.h Fix compiler warning. 2010-03-23 00:42:42 +00:00
animation.cpp Committing the rest of the VideoDecoder Rewrite from patch #2963496. 2010-05-18 14:17:24 +00:00
animation.h Committing the rest of the VideoDecoder Rewrite from patch #2963496. 2010-05-18 14:17:24 +00:00
charset-fontdata.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
charset.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
contain.cpp Cleanup. 2008-12-13 03:12:56 +00:00
cursor.cpp The default keycolor for mouse pointers used to be 255. 2010-01-07 15:07:36 +00:00
debug.cpp Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution. 2009-08-11 14:42:44 +00:00
debug.h Update video script debug table for Waxworks. 2009-07-22 10:32:35 +00:00
debugger.cpp Correct typo. 2009-05-14 11:15:36 +00:00
debugger.h Expand dump image code to cover all games, and add options to the debugger. 2009-05-14 07:05:51 +00:00
detection_tables.h Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
detection.cpp AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
draw.cpp Fix compiler warning. 2010-03-23 00:42:42 +00:00
event.cpp Fix compiler warning. 2010-03-23 00:42:42 +00:00
feeble.cpp Fix building with specific games disabled in MSVC. 2009-08-12 00:53:35 +00:00
gfx.cpp Enable Personal Nightmare by default. 2009-08-12 02:24:03 +00:00
icons.cpp Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
input_pn.cpp Enable Personal Nightmare by default. 2009-08-12 02:24:03 +00:00
input.cpp Removed duplicated functions. 2009-08-12 07:37:45 +00:00
intern.h Fix regression in the PC version of PN. 2009-05-01 05:39:06 +00:00
items.cpp Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
menus.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
midi.cpp Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
midi.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
midiparser_s1d.cpp Add patch #2823590 - Fix music crashes in Waxworks (PC). 2009-07-19 09:09:56 +00:00
module.mk Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games. 2009-09-24 03:41:45 +00:00
oracle.cpp Remove excess spaces. 2009-09-11 10:22:32 +00:00
pn.cpp Remove excess spaces. 2009-09-11 10:22:32 +00:00
res_ami.cpp Remove excess spaces. 2009-09-11 10:22:32 +00:00
res_snd.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
res.cpp Enable Personal Nightmare by default. 2009-08-12 02:24:03 +00:00
rooms.cpp AGOS: cleanup 2010-03-10 20:56:54 +00:00
saveload.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
script_dp.cpp Correct tags. 2009-09-24 03:53:06 +00:00
script_e1.cpp Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
script_e2.cpp AGOS: cleanup 2010-03-10 20:56:54 +00:00
script_ff.cpp Fix building with specific games disabled in MSVC. 2009-08-12 00:53:35 +00:00
script_pn.cpp Silenced some harmless cppcheck warnings about unreachable code after a return. 2010-03-10 06:39:23 +00:00
script_pp.cpp Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games. 2009-09-24 03:41:45 +00:00
script_s1.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
script_s2.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
script_ww.cpp Cleanup. 2009-02-07 01:11:51 +00:00
script.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
sound.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
sound.h AGOS: cleanup 2010-01-22 23:58:24 +00:00
string_pn.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
string.cpp Fix some cppcheck warnings reported by salty-horse 2009-10-02 14:32:54 +00:00
subroutine.cpp AGOS: cleanup 2010-01-22 23:58:24 +00:00
verb_pn.cpp Enable Personal Nightmare by default. 2009-08-12 02:24:03 +00:00
verb.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
vga_e2.cpp Removed some unnecessary whitespace. (Or should I have saved that for the 2010-06-10 04:29:34 +00:00
vga_ff.cpp Fix compiler warning. 2010-03-23 00:42:42 +00:00
vga_pn.cpp Enable Personal Nightmare by default. 2009-08-12 02:24:03 +00:00
vga_s1.cpp Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution. 2009-08-11 14:42:44 +00:00
vga_s2.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
vga_ww.cpp Fix fade effects in Waxworks. 2009-07-21 10:37:58 +00:00
vga.cpp Fix compiler warning. 2010-03-23 00:42:42 +00:00
vga.h Cleanup. 2009-02-07 03:36:36 +00:00
window.cpp Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
zones.cpp Always reset VGA memory pointer, when load zone in PN, since only a single zone is used. 2009-05-04 09:13:34 +00:00