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smush
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cleaning up scummsys.h a bit (in preparation of using configure eventually). Most notable, uint32 etc. will be 'unsigned int' not 'unsigned long'. Except for 16 bit systems that should be right, and configure will replace this by a proper check for data type sizes anyway
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2002-10-23 14:02:46 +00:00 |
.cvsignore
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actor.cpp
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
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2002-10-24 06:28:54 +00:00 |
actor.h
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Actor::frame is never set, this should be researched
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2002-10-23 00:22:55 +00:00 |
akos.cpp
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
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2002-10-24 06:28:54 +00:00 |
akos.h
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
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2002-10-24 06:28:54 +00:00 |
boxes.cpp
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rewrote config class; cleanup; code restructuring
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2002-09-08 01:08:12 +00:00 |
boxes.h
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bundle.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
bundle.h
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improved open function in File class
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2002-09-15 19:28:34 +00:00 |
costume.cpp
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
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2002-10-24 06:28:54 +00:00 |
costume.h
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fix warning
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2002-10-24 13:10:15 +00:00 |
debug.cpp
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fixing various warnings that occur with -Wshadow;some other minor cleanup
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2002-10-22 11:48:24 +00:00 |
debug.h
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debugrl.cpp
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debugrl.h
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dialogs.cpp
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reduce volume label size, so that it fits into the dialog
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2002-10-24 01:36:18 +00:00 |
dialogs.h
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Always check your merges :)
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2002-10-22 22:46:03 +00:00 |
gfx.cpp
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another hardcoded screen width
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2002-10-24 13:18:28 +00:00 |
gfx.h
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
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2002-10-24 06:28:54 +00:00 |
imuse.cpp
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changing warnings to debug level 2
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2002-10-23 06:48:10 +00:00 |
imuse.h
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Changed IMuse from a proxy into a virtual base class
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2002-10-21 07:31:51 +00:00 |
object.cpp
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Make some BOMP'ed Dig events a little more happy
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2002-10-23 03:28:06 +00:00 |
object.h
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resource_v2.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
resource_v3.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
resource_v4.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
resource.cpp
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cleaning up scummsys.h a bit (in preparation of using configure eventually). Most notable, uint32 etc. will be 'unsigned int' not 'unsigned long'. Except for 16 bit systems that should be right, and configure will replace this by a proper check for data type sizes anyway
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2002-10-23 14:02:46 +00:00 |
resource.h
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saveload.cpp
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Actor::frame is never set, this should be researched
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2002-10-23 00:22:55 +00:00 |
saveload.h
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fixed the non-POD warning for real this time
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2002-09-22 03:57:41 +00:00 |
script_v1.cpp
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2002-09-21 Matt Hargett <matt@use.net>
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2002-09-22 03:53:53 +00:00 |
script_v2.cpp
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Remove unneeded fixme now we have a pretty much complete Sam&Max imuse implementation
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2002-10-23 17:02:27 +00:00 |
script.cpp
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renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
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2002-09-22 01:17:53 +00:00 |
scumm.h
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Add simon1demo
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2002-10-24 09:40:20 +00:00 |
scummvm.cpp
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
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2002-10-24 06:28:54 +00:00 |
sound.cpp
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fix -Wshadow warnings
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2002-10-23 00:24:43 +00:00 |
sound.h
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Patch 625904: CD Looping
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2002-10-20 13:17:43 +00:00 |
string.cpp
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cleaning up scummsys.h a bit (in preparation of using configure eventually). Most notable, uint32 etc. will be 'unsigned int' not 'unsigned long'. Except for 16 bit systems that should be right, and configure will replace this by a proper check for data type sizes anyway
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2002-10-23 14:02:46 +00:00 |
vars.cpp
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609791: Sam and Max 'phantom sound' (precaching) hack.
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2002-09-16 08:22:05 +00:00 |
verbs.cpp
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
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2002-10-24 06:28:54 +00:00 |