.. |
games
|
FREESCAPE: reset player height when restart game in driller
|
2022-11-30 12:36:49 +01:00 |
language
|
FREESCAPE: implemented spfx instruction for amiga/atari driller releases
|
2022-11-29 13:29:16 +01:00 |
loaders
|
FREESCAPE: basic implementation of code that restart the game in driller
|
2022-11-30 12:36:49 +01:00 |
objects
|
FREESCAPE: basic implementation of code that restart the game in driller
|
2022-11-30 12:36:49 +01:00 |
area.cpp
|
FREESCAPE: basic implementation of code that restart the game in driller
|
2022-11-30 12:36:49 +01:00 |
area.h
|
FREESCAPE: basic implementation of code that restart the game in driller
|
2022-11-30 12:36:49 +01:00 |
configure.engine
|
FREESCAPE: initial tinygl support
|
2022-11-06 21:59:35 +01:00 |
demo.cpp
|
FREESCAPE: relocated the code that process demo inputs
|
2022-11-30 12:36:49 +01:00 |
detection.cpp
|
FREESCAPE: added extended timer cheat for all the games
|
2022-11-27 14:04:54 +01:00 |
detection.h
|
FREESCAPE: added extended timer cheat for all the games
|
2022-11-27 14:04:54 +01:00 |
freescape.cpp
|
COMMON: Move all compression-related files to a separate directory
|
2022-12-01 11:53:02 +01:00 |
freescape.h
|
FREESCAPE: relocated the code that process demo inputs
|
2022-11-30 12:36:49 +01:00 |
gfx_opengl_texture.cpp
|
FREESCAPE: avoid blurry textures in OpenGL
|
2022-11-06 22:00:43 +01:00 |
gfx_opengl_texture.h
|
FREESCAPE: define texture pixel format and convert images if necessary
|
2022-11-06 22:00:41 +01:00 |
gfx_opengl.cpp
|
FREESCAPE: make sure thumbnail image is always created from the screen
|
2022-11-30 12:36:49 +01:00 |
gfx_opengl.h
|
FREESCAPE: make sure thumbnail image is always created from the screen
|
2022-11-30 12:36:49 +01:00 |
gfx_tinygl_texture.cpp
|
FREESCAPE: initialize all the members of TinyGLTexture
|
2022-11-07 09:24:55 +01:00 |
gfx_tinygl_texture.h
|
FREESCAPE: define texture pixel format and convert images if necessary
|
2022-11-06 22:00:41 +01:00 |
gfx_tinygl.cpp
|
FREESCAPE: make sure thumbnail image is always created from the screen
|
2022-11-30 12:36:49 +01:00 |
gfx_tinygl.h
|
FREESCAPE: make sure thumbnail image is always created from the screen
|
2022-11-30 12:36:49 +01:00 |
gfx.cpp
|
FREESCAPE: make sure thumbnail image is always created from the screen
|
2022-11-30 12:36:49 +01:00 |
gfx.h
|
FREESCAPE: make sure thumbnail image is always created from the screen
|
2022-11-30 12:36:49 +01:00 |
metaengine.cpp
|
FREESCAPE: make sure thumbnail image is always created from the screen
|
2022-11-30 12:36:49 +01:00 |
module.mk
|
FREESCAPE: relocated the code that process demo inputs
|
2022-11-30 12:36:49 +01:00 |
movement.cpp
|
FREESCAPE: refactoring to add basic function for implementing sensors
|
2022-11-23 13:17:02 +01:00 |
neo.cpp
|
FREESCAPE: moved NeoDecoder into the Freescape namespace
|
2022-11-06 22:00:46 +01:00 |
neo.h
|
FREESCAPE: moved NeoDecoder into the Freescape namespace
|
2022-11-06 22:00:46 +01:00 |
POTFILES
|
FREESCAPE: Move the engine options into the MetaEngine subclass
|
2022-11-16 23:58:54 +01:00 |
sound.cpp
|
FREESCAPE: reimplemented playMusic using Audio::SeekableAudioStream::openStreamFile
|
2022-11-06 22:00:46 +01:00 |