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cdrom.cpp
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Fixed the cutscenes in the CD version of Lost in Time
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2007-08-21 20:44:32 +00:00 |
cdrom.h
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Fixed the cutscenes in the CD version of Lost in Time
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2007-08-21 20:44:32 +00:00 |
coktelvideo.cpp
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Making it work again for 16bit VMDs
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2007-08-14 01:57:44 +00:00 |
coktelvideo.h
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Support for (still a bit glitchy) 16bit sound
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2007-08-01 12:24:04 +00:00 |
dataio.cpp
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Added a small safety check to avoid accidently overflowing buffers when reading from files in STKs
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2007-08-11 20:59:08 +00:00 |
dataio.h
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Minor DataIO-cleanup
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2007-07-31 01:43:32 +00:00 |
detection.cpp
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The Lost in Time demo uses Adlib.
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2007-08-23 10:58:09 +00:00 |
draw_bargon.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
draw_v1.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
draw_v2.cpp
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Corrected Woodruff's hotspot text positions.
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2007-07-26 03:17:54 +00:00 |
draw.cpp
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Lost in Time now (kind of) shows the title and the wobble-effect is drawn
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2007-08-03 15:18:00 +00:00 |
draw.h
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Lost in Time now (kind of) shows the title and the wobble-effect is drawn
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2007-08-03 15:18:00 +00:00 |
driver_vga.cpp
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Fixing code formatting
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2007-08-19 18:39:49 +00:00 |
driver_vga.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
game_v1.cpp
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Small correction
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2007-08-19 20:31:48 +00:00 |
game_v2.cpp
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Remove excess ;
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2007-08-09 05:01:10 +00:00 |
game.cpp
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Minor DataIO-cleanup
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2007-07-31 01:43:32 +00:00 |
game.h
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Restructured and cleaned-up IMD playing
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2007-07-30 15:53:38 +00:00 |
global.cpp
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- Separated game type and features
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2007-07-24 23:24:40 +00:00 |
global.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
gob.cpp
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Woodruff is now controllable
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2007-08-13 14:04:50 +00:00 |
gob.h
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Saving works now in Lost in Time
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2007-08-02 22:12:20 +00:00 |
goblin_v1.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
goblin_v2.cpp
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- Added Inter_Woodruff, alongside with the first Stub (OpcodeFunc 0x18)
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2007-07-25 21:48:47 +00:00 |
goblin_v3.cpp
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Some more safety checks and the first room's background can be seen
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2007-07-25 21:02:30 +00:00 |
goblin.cpp
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Some more safety checks and the first room's background can be seen
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2007-07-25 21:02:30 +00:00 |
goblin.h
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Re-added __attribute__(packed)
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2007-07-01 18:18:43 +00:00 |
init_v1.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
init_v2.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
init_v3.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
init.cpp
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Woodruff is now controllable
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2007-08-13 14:04:50 +00:00 |
init.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
inter_bargon.cpp
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Restructured and cleaned-up IMD playing
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2007-07-30 15:53:38 +00:00 |
inter_v1.cpp
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Lost in Time now (kind of) shows the title and the wobble-effect is drawn
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2007-08-03 15:18:00 +00:00 |
inter_v2.cpp
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Fixed the cutscenes in the CD version of Lost in Time
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2007-08-21 20:44:32 +00:00 |
inter_v3.cpp
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Lost in Time now (kind of) shows the title and the wobble-effect is drawn
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2007-08-03 15:18:00 +00:00 |
inter_v4.cpp
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Still partly broken/stubby VMD playing
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2007-07-31 18:16:33 +00:00 |
inter.cpp
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- Separated game type and features
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2007-07-24 23:24:40 +00:00 |
inter.h
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Lost in Time now (kind of) shows the title and the wobble-effect is drawn
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2007-08-03 15:18:00 +00:00 |
map_v1.cpp
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Woodruff is now controllable
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2007-08-13 14:04:50 +00:00 |
map_v2.cpp
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Woodruff is now controllable
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2007-08-13 14:04:50 +00:00 |
map_v4.cpp
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Woodruff is now controllable
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2007-08-13 14:04:50 +00:00 |
map.cpp
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Woodruff is now controllable
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2007-08-13 14:04:50 +00:00 |
map.h
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Woodruff is now controllable
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2007-08-13 14:04:50 +00:00 |
module.mk
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Woodruff is now controllable
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2007-08-13 14:04:50 +00:00 |
mult_v1.cpp
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Fixing bug #1749688 ("GOB3: Objects Disappear")
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2007-07-24 06:11:38 +00:00 |
mult_v2.cpp
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(Finally) fixed the turning around counterclockwise in Lost in Time.
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2007-08-08 03:42:33 +00:00 |
mult.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
mult.h
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Fixing bug #1749688 ("GOB3: Objects Disappear")
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2007-07-24 06:11:38 +00:00 |
music.cpp
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Removing non-ASCII chars from source code
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2007-07-01 12:47:07 +00:00 |
music.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
palanim.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
palanim.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
parse_v1.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
parse_v2.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
parse.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
parse.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
saveload_v2.cpp
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Fixing my leak fix...
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2007-08-07 20:43:41 +00:00 |
saveload_v3.cpp
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Fixing my leak fix...
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2007-08-07 20:43:41 +00:00 |
saveload.cpp
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Fixing my leak fix...
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2007-08-07 20:43:41 +00:00 |
saveload.h
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Fixing my leak fix...
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2007-08-07 20:43:41 +00:00 |
scenery_v1.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
scenery_v2.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
scenery.cpp
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Some more safety checks and the first room's background can be seen
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2007-07-25 21:02:30 +00:00 |
scenery.h
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Re-added __attribute__(packed)
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2007-07-01 18:18:43 +00:00 |
sound.cpp
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Fix for bug #1746059 (WEEN: The intro hangs, and sound is corrupted)
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2007-07-01 18:40:35 +00:00 |
sound.h
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Fix for bug #1746059 (WEEN: The intro hangs, and sound is corrupted)
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2007-07-01 18:40:35 +00:00 |
util.cpp
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Don't crash at getRandom(0)
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2007-08-02 16:21:49 +00:00 |
util.h
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Fixed the FIXME (by making Util::_keyBuffer an array of Common::KeyState)
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2007-06-23 17:00:27 +00:00 |
video_v1.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
video_v2.cpp
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
video.cpp
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Checking in patch #1777241 by Uwe Ryssel (GOB: Some optimizations for slow computers)
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2007-08-19 17:26:06 +00:00 |
video.h
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Checking in patch #1777241 by Uwe Ryssel (GOB: Some optimizations for slow computers)
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2007-08-19 17:26:06 +00:00 |
videoplayer.cpp
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Always update the video's position, even if it's already been loaded, because
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2007-08-19 19:07:31 +00:00 |
videoplayer.h
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Restructured and cleaned-up IMD playing
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2007-07-30 15:53:38 +00:00 |