scummvm/engines/parallaction
2007-12-16 16:03:04 +00:00
..
callables_br.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
callables_ns.cpp Added halfbrite effect to Nippon Safes Amiga. Implementation is not complete, since the spotlight during Donna's dance is not moving yet. 2007-12-15 20:56:05 +00:00
debug.cpp * centralized kEngineChangeLocation flag handling 2007-11-14 22:24:26 +00:00
debug.h Added new debug command. 2007-11-01 17:40:25 +00:00
defs.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
detection.cpp Patch #1825276: "DETECTION: advanced detector engine simplification" 2007-11-03 21:06:58 +00:00
dialogue.cpp Refactored main input code. 2007-11-17 09:39:20 +00:00
disk_br.cpp * added adapter from Graphics::Surface to Frames 2007-11-22 21:51:33 +00:00
disk_ns.cpp * added adapter from Graphics::Surface to Frames 2007-11-22 21:51:33 +00:00
disk.h * added adapter from Graphics::Surface to Frames 2007-11-22 21:51:33 +00:00
exec_br.cpp * moved label drawing into Gfx, to be drawn directly in the framebuffer 2007-11-21 20:04:14 +00:00
exec_ns.cpp Going back to uncached mode for graphics resources of Examine zones. This prevents engine to crash when trying to cache a resource out of the currently selected archive. 2007-12-09 17:29:41 +00:00
font.cpp Cleanup. 2007-11-18 13:22:38 +00:00
graphics.cpp Added halfbrite effect to Nippon Safes Amiga. Implementation is not complete, since the spotlight during Donna's dance is not moving yet. 2007-12-15 20:56:05 +00:00
graphics.h Added halfbrite effect to Nippon Safes Amiga. Implementation is not complete, since the spotlight during Donna's dance is not moving yet. 2007-12-15 20:56:05 +00:00
gui_ns.cpp Fix for bug #1777053. Engine was ruling out valid passwords because of wrong implementation. 2007-12-09 17:31:36 +00:00
inventory.cpp * made engine use Inventory and InventoryRenderer 2007-11-19 20:46:28 +00:00
inventory.h * made engine use Inventory and InventoryRenderer 2007-11-19 20:46:28 +00:00
module.mk * Merged object Menu into Parallaction_ns. 2007-11-01 14:08:55 +00:00
objects.cpp * added adapter from Graphics::Surface to Frames 2007-11-22 21:51:33 +00:00
objects.h * added adapter from Graphics::Surface to Frames 2007-11-22 21:51:33 +00:00
parallaction_br.cpp * added adapter from Graphics::Surface to Frames 2007-11-22 21:51:33 +00:00
parallaction_ns.cpp * Switched Nippon Safes to use new names for savefiles. User will be asked to perform conversion on engine start. 2007-12-10 20:29:51 +00:00
parallaction.cpp Update mouse coordinates onn *all* mouse events, i.e. also after click events 2007-11-28 15:00:41 +00:00
parallaction.h * Switched Nippon Safes to use new names for savefiles. User will be asked to perform conversion on engine start. 2007-12-10 20:29:51 +00:00
parser_br.cpp Integrated low-level routines into the Script class, turning it into a self-contained parser for location, program and table scripts. 2007-10-14 21:32:43 +00:00
parser_ns.cpp Going back to uncached mode for graphics resources of Examine zones. This prevents engine to crash when trying to cache a resource out of the currently selected archive. 2007-12-09 17:29:41 +00:00
parser.cpp Changed an explicit warning/remainder into a code comment. 2007-12-16 16:03:04 +00:00
parser.h Integrated low-level routines into the Script class, turning it into a self-contained parser for location, program and table scripts. 2007-10-14 21:32:43 +00:00
saveload.cpp Updated outdated comment. 2007-12-10 20:34:02 +00:00
sound.cpp * Changed IFF/8SVX audio to use signed data (int8), and modified Parallaction accordingly. 2007-10-15 20:20:50 +00:00
sound.h * Changed IFF/8SVX audio to use signed data (int8), and modified Parallaction accordingly. 2007-10-15 20:20:50 +00:00
staticres.cpp Made location parser more fault-tolerant, in that it prints out a warning message instead of exiting ScummVM when it encounters an unexpected keywords in the scripts. 2007-10-14 20:59:46 +00:00
walk.cpp Walk and script handling are now directly handled by the main loop, instead of relying on the job list. 2007-11-19 20:23:01 +00:00
walk.h Cleanup. 2007-11-18 13:22:38 +00:00