scummvm/engines/agos
Eugene Sandulenko 4d517ed0e9 Extended advancedDetector with depth parameter.
Now AD can search nested directories. By default it is turned off,
but there is new parameter to ADParameters struct. Usually value
of 2 is good enough for all purposes.

svn-id: r49653
2010-06-14 14:50:23 +00:00
..
agos.cpp Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
agos.h Fix compiler warning. 2010-03-23 00:42:42 +00:00
animation.cpp Committing the rest of the VideoDecoder Rewrite from patch #2963496. 2010-05-18 14:17:24 +00:00
animation.h Committing the rest of the VideoDecoder Rewrite from patch #2963496. 2010-05-18 14:17:24 +00:00
charset-fontdata.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
charset.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
contain.cpp Cleanup. 2008-12-13 03:12:56 +00:00
cursor.cpp The default keycolor for mouse pointers used to be 255. 2010-01-07 15:07:36 +00:00
debug.cpp Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution. 2009-08-11 14:42:44 +00:00
debug.h Update video script debug table for Waxworks. 2009-07-22 10:32:35 +00:00
debugger.cpp Correct typo. 2009-05-14 11:15:36 +00:00
debugger.h Expand dump image code to cover all games, and add options to the debugger. 2009-05-14 07:05:51 +00:00
detection_tables.h Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
detection.cpp Extended advancedDetector with depth parameter. 2010-06-14 14:50:23 +00:00
draw.cpp Fix compiler warning. 2010-03-23 00:42:42 +00:00
event.cpp Fix compiler warning. 2010-03-23 00:42:42 +00:00
feeble.cpp Fix building with specific games disabled in MSVC. 2009-08-12 00:53:35 +00:00
gfx.cpp Enable Personal Nightmare by default. 2009-08-12 02:24:03 +00:00
icons.cpp Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
input_pn.cpp Enable Personal Nightmare by default. 2009-08-12 02:24:03 +00:00
input.cpp Removed duplicated functions. 2009-08-12 07:37:45 +00:00
intern.h Fix regression in the PC version of PN. 2009-05-01 05:39:06 +00:00
items.cpp Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
menus.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
midi.cpp Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
midi.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
midiparser_s1d.cpp Add patch #2823590 - Fix music crashes in Waxworks (PC). 2009-07-19 09:09:56 +00:00
module.mk Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games. 2009-09-24 03:41:45 +00:00
oracle.cpp Remove excess spaces. 2009-09-11 10:22:32 +00:00
pn.cpp Remove excess spaces. 2009-09-11 10:22:32 +00:00
res_ami.cpp Remove excess spaces. 2009-09-11 10:22:32 +00:00
res_snd.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
res.cpp Enable Personal Nightmare by default. 2009-08-12 02:24:03 +00:00
rooms.cpp AGOS: cleanup 2010-03-10 20:56:54 +00:00
saveload.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
script_dp.cpp Correct tags. 2009-09-24 03:53:06 +00:00
script_e1.cpp Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
script_e2.cpp AGOS: cleanup 2010-03-10 20:56:54 +00:00
script_ff.cpp Fix building with specific games disabled in MSVC. 2009-08-12 00:53:35 +00:00
script_pn.cpp Silenced some harmless cppcheck warnings about unreachable code after a return. 2010-03-10 06:39:23 +00:00
script_pp.cpp Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games. 2009-09-24 03:41:45 +00:00
script_s1.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
script_s2.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
script_ww.cpp Cleanup. 2009-02-07 01:11:51 +00:00
script.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
sound.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
sound.h AGOS: cleanup 2010-01-22 23:58:24 +00:00
string_pn.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
string.cpp Fix some cppcheck warnings reported by salty-horse 2009-10-02 14:32:54 +00:00
subroutine.cpp AGOS: cleanup 2010-01-22 23:58:24 +00:00
verb_pn.cpp Enable Personal Nightmare by default. 2009-08-12 02:24:03 +00:00
verb.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
vga_e2.cpp Removed some unnecessary whitespace. (Or should I have saved that for the 2010-06-10 04:29:34 +00:00
vga_ff.cpp Fix compiler warning. 2010-03-23 00:42:42 +00:00
vga_pn.cpp Enable Personal Nightmare by default. 2009-08-12 02:24:03 +00:00
vga_s1.cpp Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution. 2009-08-11 14:42:44 +00:00
vga_s2.cpp Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
vga_ww.cpp Fix fade effects in Waxworks. 2009-07-21 10:37:58 +00:00
vga.cpp Fix compiler warning. 2010-03-23 00:42:42 +00:00
vga.h Cleanup. 2009-02-07 03:36:36 +00:00
window.cpp Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
zones.cpp Always reset VGA memory pointer, when load zone in PN, since only a single zone is used. 2009-05-04 09:13:34 +00:00