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smush
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.cvsignore
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actor.cpp
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fixed actor palette for nonblocked games
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2003-04-16 07:11:04 +00:00 |
actor.h
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akos.cpp
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akos.h
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base-costume.h
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boxes.cpp
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boxes.h
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bundle.cpp
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bundle.h
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charset.cpp
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charset.h
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costume.cpp
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fix for pass (revert changes)
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2003-04-19 14:43:55 +00:00 |
costume.h
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debug.cpp
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debug.h
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debugger.cpp
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work around strange problem that breaks fbpack when _showStack is a bool...
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2003-04-20 14:28:25 +00:00 |
debugger.h
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add script hex dumping option to debugger
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2003-04-20 06:55:09 +00:00 |
debugrl.cpp
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debugrl.h
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dialogs.cpp
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center close button
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2003-04-12 17:22:20 +00:00 |
dialogs.h
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gfx.cpp
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loom ega: build custom cursor, op_wait() has more then one subopcodes(revert changes), disabled adlib_default
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2003-04-18 20:16:32 +00:00 |
gfx.h
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imuse_digi.cpp
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imuse_digi.h
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imuse.cpp
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Revised fix to bug [666187] DOTT: Coffee music never stops
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2003-04-19 14:23:40 +00:00 |
imuse.h
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instrument.cpp
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instrument.h
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intern.h
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added initial v2 opcode table
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2003-04-20 16:04:50 +00:00 |
module.mk
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added initial v2 opcode table
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2003-04-20 16:04:50 +00:00 |
nut_renderer.cpp
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nut_renderer.h
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object.cpp
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shouldn't be increased to next search object ?
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2003-04-13 21:47:48 +00:00 |
object.h
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resource_v2.cpp
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resource_v3.cpp
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factored out some common code
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2003-04-11 20:05:37 +00:00 |
resource_v4.cpp
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resource.cpp
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close bundle files when changing discs in comi
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2003-04-20 00:56:23 +00:00 |
resource.h
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saveload.cpp
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saveload.h
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script_v2.cpp
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added initial v2 opcode table
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2003-04-20 16:04:50 +00:00 |
script_v5.cpp
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some changes for indy ega
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2003-04-18 21:10:32 +00:00 |
script_v6.cpp
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add opcode e4 stub that I meant to add some time ago
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2003-04-20 15:02:58 +00:00 |
script_v8.cpp
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script.cpp
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work around strange problem that breaks fbpack when _showStack is a bool...
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2003-04-20 14:28:25 +00:00 |
scumm.h
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work around strange problem that breaks fbpack when _showStack is a bool...
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2003-04-20 14:28:25 +00:00 |
scummvm.cpp
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add stack tracing option to debugger
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2003-04-20 08:04:27 +00:00 |
sound.cpp
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ignore sound resource in OLD_BUNDLE games for now
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2003-04-12 19:42:12 +00:00 |
sound.h
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string.cpp
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usage_bits.cpp
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usage_bits.h
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vars.cpp
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verbs.cpp
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img and imgh should be readed from offset +2, but i'm not sure about imptr (it should skip only length)
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2003-04-13 21:21:56 +00:00 |
verbs.h
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