scummvm/engines/gob/module.mk
Sven Hesse f54a97a02c - Plugged some leaks and fixed some memory errors
- Fixed the cursor animation loops in Ween and Bargon
- Added Draw_Bargon + Inter_Bargon
- Implemented Bargon Attack's hardcoded intro parts

svn-id: r25387
2007-02-04 15:45:15 +00:00

57 lines
735 B
Makefile

MODULE := engines/gob
MODULE_OBJS := \
anim.o \
cdrom.o \
dataio.o \
detection.o \
draw.o \
draw_v1.o \
draw_v2.o \
draw_bargon.o \
driver_vga.o \
game.o \
game_v1.o \
game_v2.o \
global.o \
gob.o \
goblin.o \
goblin_v1.o \
goblin_v2.o \
init.o \
init_v1.o \
init_v2.o \
inter.o \
inter_v1.o \
inter_v2.o \
inter_bargon.o \
map.o \
map_v1.o \
map_v2.o \
mult.o \
mult_v1.o \
mult_v2.o \
music.o \
pack.o \
palanim.o \
parse.o \
parse_v1.o \
parse_v2.o \
scenery.o \
scenery_v1.o \
scenery_v2.o \
sound.o \
timer.o \
util.o \
video.o \
video_v1.o \
video_v2.o
# This module can be built as a plugin
ifdef BUILD_PLUGINS
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk