scummvm/engines
2010-07-09 16:53:20 +00:00
..
agi AGI: Removed the deprecated (and confusing) getGameId() function inside the AgiEngine class, and fixed a related bug, too 2010-07-02 23:12:17 +00:00
agos Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up, 2010-07-04 07:32:12 +00:00
cine Fixed use of uninitialized variable. 2010-06-24 22:55:44 +00:00
cruise Fixed some Cppcheck warnings. (There are plenty left, if anyone's wondering.) 2010-06-21 19:32:25 +00:00
draci Finish support of compressed dubbing 2010-07-03 05:05:28 +00:00
drascula Remove unnecessary svn:executable properties 2010-06-15 17:14:38 +00:00
gob GOB : Adding workaround for Bug #3018918 UOTODDV Reload Goblin Stuck Issue. 2010-06-29 03:53:06 +00:00
groovie Add support for the 'fallback' MIDI in T7G's intro when the CD track cannot be found. The intro music in the Mac version now plays. 2010-07-01 18:47:27 +00:00
kyra KYRA/PC98 Audio: fix invalid mem access 2010-07-03 00:06:54 +00:00
lure AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
m4 Bugfixes and changed field names in the player class to be more explanatory. Implemented Ctrl-T to turn the player - the original game used Ctrl-U, but this is reserved by ScummVM for toggle Mute. 2010-07-07 11:02:11 +00:00
made AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
mohawk Introduce the RivenScriptManager to keep track of scripts and free them when required. The old way of using SharedPtr was quite hacky and didn't work properly when talking to Gehn in ospit. 2010-07-09 16:53:20 +00:00
parallaction Prevent execution of the STOP script command when its Zone does not exist. Patch #3021744 by fuzzie with some comments. 2010-06-27 04:58:48 +00:00
queen AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
saga SAGA: Fix warning on systems where enum's are unsigned 2010-07-05 16:08:43 +00:00
sci SCI: actually all sound-sci0 games used a completely different kDoSoundPause logic, implement it - fixes all sorts of games not pausing when going to restore menu and more 2010-07-09 16:05:47 +00:00
scumm Prevent SCUMM from adding gui options based on user flags into the config file (regression from r50706). 2010-07-05 21:18:25 +00:00
sky AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
sword1 Modify makeAIFFStream to match the other sound decoder factories 2010-06-15 12:33:54 +00:00
sword2 Another video player regression: When the palette changes, look up the 2010-05-23 11:16:10 +00:00
teenagent AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
tinsel Silence possible use of uninitialized variable warning in g++. 2010-06-29 18:20:10 +00:00
touche AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
tucker AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
advancedDetector.cpp Fix update of GUI options, which only differ in the language setting. 2010-07-05 20:10:56 +00:00
advancedDetector.h AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
dialogs.cpp GUI: Implement tooltips. FR #2821513. 2010-06-15 10:52:35 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp Define WIN32_LEAN_AND_MEAN before including windows.h. 2010-06-26 21:55:52 +00:00
engine.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
engines.mk Revert of accidental commit to engines.mk 2010-03-21 10:53:13 +00:00
game.cpp GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
game.h GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
metaengine.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp Switch SaveStateDescriptor::getBool to use Common::parseBool 2010-04-06 09:27:27 +00:00
savestate.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00