scummvm/engines/asylum/puzzles
2021-08-30 15:50:15 +03:00
..
board.cpp ASYLUM: optimizations to the board puzzles 2021-05-17 15:37:57 +02:00
board.h ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00
boardkeyhidesto.cpp ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00
boardkeyhidesto.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
boardsalvation.cpp ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00
boardsalvation.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
boardyouth.cpp ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00
boardyouth.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
clock.cpp ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00
clock.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
fisherman.cpp ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00
fisherman.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
hivecontrol.cpp ASYLUM: convert some warning() calls to debugC() 2021-06-16 15:41:14 +03:00
hivecontrol.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
hivemachine.cpp ASYLUM: make sure the cursor is visible at puzzle start 2021-06-21 14:58:59 +03:00
hivemachine.h ASYLUM: (Hive Machine puzzle) get rid of the polygons previously used for hit testing 2021-05-17 15:37:55 +02:00
lock.cpp ASYLUM: (Lock puzzle) set the initial state to all '-' 2021-06-16 15:41:14 +03:00
lock.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
morguedoor.cpp ASYLUM: fix background drawing in some of the puzzles 2021-05-17 15:37:47 +02:00
morguedoor.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
pipes.cpp ASYLUM: make sure the cursor is visible at puzzle start 2021-06-21 14:58:59 +03:00
pipes.h ASYLUM: (Pipes puzzle) use the engine-level random source 2021-05-17 15:37:56 +02:00
puzzle.cpp ASYLUM: remove Screen::takeScreenshot() 2021-06-17 15:40:10 +03:00
puzzle.h ASYLUM: remove Screen::takeScreenshot() 2021-06-17 15:40:10 +03:00
puzzles.cpp ASYLUM: clean up destructors 2021-05-17 15:37:58 +02:00
puzzles.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
tictactoe.cpp ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00
tictactoe.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
timemachine.cpp ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00
timemachine.h ASYLUM: Comment out unused variables 2021-05-17 16:19:35 +02:00
vcr.cpp ASYLUM: add support for Sanitarium Demo 2021-08-30 15:50:15 +03:00
vcr.h ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00
wheel.cpp ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00
wheel.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
writings.cpp ASYLUM: refactor inventory 2021-06-04 12:53:52 +03:00
writings.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00