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he
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Fix off by one, in the stomach of pajama3
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2006-07-06 12:22:33 +00:00 |
imuse
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Ignore unknown SysEx manufacturer IDs, rather than erroring on them. This does
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2006-05-15 13:19:30 +00:00 |
imuse_digi
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Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It
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2006-05-18 21:46:07 +00:00 |
insane
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Cleanup. It seems unnecessary to have a "break" right after an unconditional
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2006-06-20 18:55:25 +00:00 |
smush
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Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when video finishes
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2006-06-21 10:28:09 +00:00 |
actor.cpp
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Revert recent change to actorWalkStep(), caused regressions
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2006-07-07 12:47:44 +00:00 |
actor.h
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C64 maniac uses separate bitmasks for actor settings and misc settings
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2006-03-02 06:06:24 +00:00 |
akos.cpp
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Adjust akos code to only draw within bounds in HE games. Fixes many graphical glitches in HE games.
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2006-06-16 11:30:23 +00:00 |
akos.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
base-costume.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
base-costume.h
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Adjust akos code to only draw within bounds in HE games. Fixes many graphical glitches in HE games.
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2006-06-16 11:30:23 +00:00 |
bomp.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
bomp.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
boxes.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
boxes.h
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Add some basic walkbox support for C64 maniac
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2006-03-05 03:46:41 +00:00 |
camera.cpp
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The camera position is always set by loadRoomWithEgo opcode in HE games, through cameraFollows. Fixes glitches when changing rooms in fbear and other early games.
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2006-03-18 10:30:47 +00:00 |
charset.cpp
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- Updated MSVC8 project files
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2006-05-09 14:16:43 +00:00 |
charset.h
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Removed CharsetRendererV3::getFontHeight (it was identical to CharsetRendererCommon::getFontHeight)
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2006-05-03 16:23:32 +00:00 |
costume.cpp
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To the best of my knowledge, it's really 'C64' and not 'C-64'
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2006-03-14 15:36:04 +00:00 |
costume.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
cursor.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
debugger.cpp
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Behold, the new SCUMM detector finally has arrived. Unified detection & engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements.
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2006-04-23 17:33:16 +00:00 |
debugger.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
dialogs.cpp
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adds support for filling the thumbnail display in a given color if no thumbnail is present
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2006-05-29 14:40:18 +00:00 |
dialogs.h
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adds support for filling the thumbnail display in a given color if no thumbnail is present
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2006-05-29 14:40:18 +00:00 |
file.cpp
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Fixed broken svn:keywords values
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2006-04-16 13:01:41 +00:00 |
file.h
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Fixed broken svn:keywords values
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2006-04-16 13:01:41 +00:00 |
gfx.cpp
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Add cyx's patch for VAR_FADE_DELAY timer changes in fade effects
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2006-06-22 00:03:13 +00:00 |
gfx.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
help.cpp
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Cleanup. It seems unnecessary to have a "break" right after an unconditional
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2006-06-20 18:55:25 +00:00 |
help.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
input.cpp
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Update talkspeed config setting, when set by game scripts
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2006-06-03 03:51:17 +00:00 |
intern.h
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Add patch for bug #1507856 - INDY3 VGA: Crashes in Sewer
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2006-06-19 07:45:40 +00:00 |
midiparser_eup.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
midiparser_ro.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
module.mk
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* Renamed config.mak to config.mk
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2006-06-24 08:48:11 +00:00 |
music.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
nut_renderer.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
nut_renderer.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
object.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
object.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
palette.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
player_mod.cpp
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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2006-04-29 22:33:31 +00:00 |
player_mod.h
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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2006-04-29 22:33:31 +00:00 |
player_nes.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_nes.h
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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2006-04-29 22:33:31 +00:00 |
player_v1.cpp
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Fixing mismatch between format strings and data on some systems
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2006-04-12 14:54:12 +00:00 |
player_v1.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v2.cpp
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Fixing mismatch between format strings and data on some systems
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2006-04-12 14:54:12 +00:00 |
player_v2.h
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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2006-04-29 22:33:31 +00:00 |
player_v2a.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v2a.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
player_v3a.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
player_v3a.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
plugin.cpp
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Update language settinga for filename patterns in HE games
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2006-07-07 23:53:11 +00:00 |
plugin.h
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Behold, the new SCUMM detector finally has arrived. Unified detection & engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements.
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2006-04-23 17:33:16 +00:00 |
resource_v2.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
resource_v3.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
resource_v4.cpp
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Fix bug #1515345 - INDY3 (FM-TOWNS): Black screen upon start (Amiga)
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2006-07-05 22:27:11 +00:00 |
resource.cpp
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Detect (and error out) if readMAXS fails
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2006-04-23 22:39:55 +00:00 |
resource.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
room.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
saveload.cpp
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Add patch for bug #1452272 - COMI: Verb strings aren't wrapped
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2006-05-31 10:48:40 +00:00 |
saveload.h
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Add patch for bug #1452272 - COMI: Verb strings aren't wrapped
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2006-05-31 10:48:40 +00:00 |
script_c64.cpp
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Fix sentence line regression in C64 maniac
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2006-06-19 10:12:37 +00:00 |
script_v2.cpp
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Cleanup.
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2006-05-14 10:40:06 +00:00 |
script_v5.cpp
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Revert back to original method used for scrollEffect(), fixes regressions.
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2006-06-21 06:50:50 +00:00 |
script_v6.cpp
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Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when video finishes
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2006-06-21 10:28:09 +00:00 |
script_v8.cpp
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Update talkspeed config setting, when set by game scripts
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2006-06-03 04:10:14 +00:00 |
script.cpp
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Limit vm.numNestedScripts to positive value, when subtracting slot in runScriptNested(). Fixes restart, after ending sequence in freddi4
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2006-06-17 05:48:43 +00:00 |
script.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
scumm-md5.h
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Update language settinga for filename patterns in HE games
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2006-07-07 23:53:11 +00:00 |
scumm.cpp
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Add cyx's patch for 1513622 - HE: Palette glitch (recent regression)
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2006-07-06 11:40:50 +00:00 |
scumm.h
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Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when video finishes
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2006-06-21 10:28:09 +00:00 |
sound.cpp
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Applied my own patch #1508018. I don't know for sure that it's exactly right,
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2006-06-20 21:36:09 +00:00 |
sound.h
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Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It
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2006-05-18 21:46:07 +00:00 |
string.cpp
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Update prefix filters for subtitles in HE80+ games
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2006-06-10 12:05:27 +00:00 |
thumbnail.cpp
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Some more MKID -> MKID_BE changes
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2006-02-25 02:47:22 +00:00 |
usage_bits.cpp
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
usage_bits.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |
util.cpp
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
util.h
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Moved ScummFile etc. to the new file.cpp / file.h
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2006-03-03 15:16:02 +00:00 |
vars.cpp
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Do not set VAR_VOICE_MODE in ScummEngine_v7::resetScummVars() (since it is already being set by updateSoundSettings())
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2006-04-30 20:36:14 +00:00 |
verbs.cpp
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Fix inventory colors regression in C64 maniac
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2006-06-19 10:29:36 +00:00 |
verbs.h
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Moved engines to the new engines/ directory
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2006-02-11 22:45:04 +00:00 |