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agi
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Split out detection tables for AGI engine
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2010-06-15 10:15:08 +00:00 |
agos
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AGOS: Fix bug #1777795.
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2010-06-14 14:52:13 +00:00 |
cine
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Split out detection tables for Cine engine
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2010-06-15 10:14:04 +00:00 |
cruise
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Extended advancedDetector with depth parameter.
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2010-06-14 14:50:23 +00:00 |
draci
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Extended advancedDetector with depth parameter.
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2010-06-14 14:50:23 +00:00 |
drascula
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Extended advancedDetector with depth parameter.
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2010-06-14 14:50:23 +00:00 |
gob
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Split out detection tables for Gob engine
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2010-06-15 10:14:38 +00:00 |
groovie
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Extended advancedDetector with depth parameter.
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2010-06-14 14:50:23 +00:00 |
kyra
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Split out detection code in Kyra engine.
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2010-06-15 10:15:51 +00:00 |
lure
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Extended advancedDetector with depth parameter.
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2010-06-14 14:50:23 +00:00 |
m4
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Extended advancedDetector with depth parameter.
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2010-06-14 14:50:23 +00:00 |
made
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Extended advancedDetector with depth parameter.
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2010-06-14 14:50:23 +00:00 |
mohawk
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Split out Mohawk detection tables into separate file.
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2010-06-14 14:52:49 +00:00 |
parallaction
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Extended advancedDetector with depth parameter.
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2010-06-14 14:50:23 +00:00 |
queen
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Replace one instance of strncpy with Common::strlcpy.
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2010-05-18 18:16:21 +00:00 |
saga
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SAGA: Add more thread-related output.
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2010-06-15 10:16:32 +00:00 |
sci
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Throttle screen updates to 60fps in some screen transition effects as well
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2010-06-15 10:09:42 +00:00 |
scumm
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SCUMM: Fix bug #1438631.
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2010-06-14 14:51:46 +00:00 |
sky
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Move initGraphics and initCommonGFX from to new header.
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2010-05-04 11:58:12 +00:00 |
sword1
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Another video player regression: When the palette changes, look up the
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2010-05-23 11:16:10 +00:00 |
sword2
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Another video player regression: When the palette changes, look up the
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2010-05-23 11:16:10 +00:00 |
teenagent
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Extended advancedDetector with depth parameter.
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2010-06-14 14:50:23 +00:00 |
tinsel
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Moved tinsel detection tables to separate file.
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2010-06-15 10:15:29 +00:00 |
touche
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Extended advancedDetector with depth parameter.
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2010-06-14 14:50:23 +00:00 |
tucker
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Extended advancedDetector with depth parameter.
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2010-06-14 14:50:23 +00:00 |
advancedDetector.cpp
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Implement safeguard for negative depth values in AdvancedDetector.
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2010-06-14 14:51:18 +00:00 |
advancedDetector.h
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Extended advancedDetector with depth parameter.
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2010-06-14 14:50:23 +00:00 |
dialogs.cpp
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Replace SCUMM F5 dialog by GMM & add help button to GMM
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2010-05-26 19:54:50 +00:00 |
dialogs.h
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Replace SCUMM F5 dialog by GMM & add help button to GMM
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2010-05-26 19:54:50 +00:00 |
engine.cpp
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Replace various strncpy usages by strlcpy.
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2010-05-05 17:54:12 +00:00 |
engine.h
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Move initGraphics and initCommonGFX from to new header.
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2010-05-04 11:58:12 +00:00 |
engines.mk
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Revert of accidental commit to engines.mk
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2010-03-21 10:53:13 +00:00 |
game.cpp
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
game.h
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
metaengine.h
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Patch #2973290: Semicolon cleanup
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2010-03-22 20:28:08 +00:00 |
module.mk
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
savestate.cpp
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Switch SaveStateDescriptor::getBool to use Common::parseBool
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2010-04-06 09:27:27 +00:00 |
savestate.h
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
util.h
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Move initGraphics and initCommonGFX from to new header.
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2010-05-04 11:58:12 +00:00 |