scummvm/engines
Eugene Sandulenko 5d72a614ec SAGA: Add more thread-related output.
svn-id: r49697
2010-06-15 10:16:32 +00:00
..
agi Split out detection tables for AGI engine 2010-06-15 10:15:08 +00:00
agos AGOS: Fix bug #1777795. 2010-06-14 14:52:13 +00:00
cine Split out detection tables for Cine engine 2010-06-15 10:14:04 +00:00
cruise Extended advancedDetector with depth parameter. 2010-06-14 14:50:23 +00:00
draci Extended advancedDetector with depth parameter. 2010-06-14 14:50:23 +00:00
drascula Extended advancedDetector with depth parameter. 2010-06-14 14:50:23 +00:00
gob Split out detection tables for Gob engine 2010-06-15 10:14:38 +00:00
groovie Extended advancedDetector with depth parameter. 2010-06-14 14:50:23 +00:00
kyra Split out detection code in Kyra engine. 2010-06-15 10:15:51 +00:00
lure Extended advancedDetector with depth parameter. 2010-06-14 14:50:23 +00:00
m4 Extended advancedDetector with depth parameter. 2010-06-14 14:50:23 +00:00
made Extended advancedDetector with depth parameter. 2010-06-14 14:50:23 +00:00
mohawk Split out Mohawk detection tables into separate file. 2010-06-14 14:52:49 +00:00
parallaction Extended advancedDetector with depth parameter. 2010-06-14 14:50:23 +00:00
queen Replace one instance of strncpy with Common::strlcpy. 2010-05-18 18:16:21 +00:00
saga SAGA: Add more thread-related output. 2010-06-15 10:16:32 +00:00
sci Throttle screen updates to 60fps in some screen transition effects as well 2010-06-15 10:09:42 +00:00
scumm SCUMM: Fix bug #1438631. 2010-06-14 14:51:46 +00:00
sky Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
sword1 Another video player regression: When the palette changes, look up the 2010-05-23 11:16:10 +00:00
sword2 Another video player regression: When the palette changes, look up the 2010-05-23 11:16:10 +00:00
teenagent Extended advancedDetector with depth parameter. 2010-06-14 14:50:23 +00:00
tinsel Moved tinsel detection tables to separate file. 2010-06-15 10:15:29 +00:00
touche Extended advancedDetector with depth parameter. 2010-06-14 14:50:23 +00:00
tucker Extended advancedDetector with depth parameter. 2010-06-14 14:50:23 +00:00
advancedDetector.cpp Implement safeguard for negative depth values in AdvancedDetector. 2010-06-14 14:51:18 +00:00
advancedDetector.h Extended advancedDetector with depth parameter. 2010-06-14 14:50:23 +00:00
dialogs.cpp Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp Replace various strncpy usages by strlcpy. 2010-05-05 17:54:12 +00:00
engine.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
engines.mk Revert of accidental commit to engines.mk 2010-03-21 10:53:13 +00:00
game.cpp ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
game.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
metaengine.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp Switch SaveStateDescriptor::getBool to use Common::parseBool 2010-04-06 09:27:27 +00:00
savestate.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00