.. |
smush
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Hack for Full Throttle - aquadran, are you sure these ranges are right?
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2002-11-02 16:33:40 +00:00 |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
actor.cpp
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append missing heads hack so actor in indy3 intro is always visible
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2002-11-11 04:52:16 +00:00 |
actor.h
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increasing actor palette to 256
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2002-11-10 17:17:11 +00:00 |
akos.cpp
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Masking patch
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2002-11-08 18:40:12 +00:00 |
akos.h
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
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2002-10-24 06:28:54 +00:00 |
boxes.cpp
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rewrote config class; cleanup; code restructuring
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2002-09-08 01:08:12 +00:00 |
boxes.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
bundle.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
bundle.h
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improved open function in File class
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2002-09-15 19:28:34 +00:00 |
costume.cpp
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
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2002-10-24 06:28:54 +00:00 |
costume.h
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revert costume palette table to 32 and fix actor.cpp compilation
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2002-11-10 17:35:02 +00:00 |
debug.cpp
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note to self: always test with precompiled headers off before checkin
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2002-11-05 22:42:32 +00:00 |
debug.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
debugrl.cpp
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Initial revision
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2002-08-21 16:07:07 +00:00 |
debugrl.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
dialogs.cpp
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removed obsolete TODO
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2002-11-14 13:17:15 +00:00 |
dialogs.h
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Don't attempt to play sound in simon 1 dos.
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2002-11-06 00:56:31 +00:00 |
gfx.cpp
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in Zak256, flash light now follows the mouse cursor instead of the actor; also, the flashlight x position is now pixel based, not strip based (finer granularity)
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2002-11-10 19:00:28 +00:00 |
gfx.h
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applied patch: #634326, and changed strip ranges for after and before scumm v7,
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2002-11-06 17:55:44 +00:00 |
imuse.cpp
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Patch 637825, plus stubs for remaining MT32 instruments to reconcile
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2002-11-14 02:26:40 +00:00 |
imuse.h
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Add newline to end of file
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2002-11-07 07:03:37 +00:00 |
object.cpp
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confine dodgy hack in indy3 that should probably be removed
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2002-11-11 04:42:43 +00:00 |
object.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
resource_v2.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
resource_v3.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
resource_v4.cpp
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The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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2002-10-21 13:23:25 +00:00 |
resource.cpp
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cleaning up scummsys.h a bit (in preparation of using configure eventually). Most notable, uint32 etc. will be 'unsigned int' not 'unsigned long'. Except for 16 bit systems that should be right, and configure will replace this by a proper check for data type sizes anyway
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2002-10-23 14:02:46 +00:00 |
resource.h
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Initial revision
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2002-08-21 16:07:07 +00:00 |
saveload.cpp
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increasing actor palette to 256
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2002-11-10 17:17:11 +00:00 |
saveload.h
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fixed the non-POD warning for real this time
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2002-09-22 03:57:41 +00:00 |
script_v1.cpp
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Let's try this without the blatent stupidity
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2002-11-10 12:50:06 +00:00 |
script_v2.cpp
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Hack to prevent animation hangs during Conroy's song in Sam & Max.
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2002-11-10 18:29:59 +00:00 |
script.cpp
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Fix Indy3 "Guard-Fighting" crash and properly fix the empty exits problem
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2002-11-08 18:06:08 +00:00 |
scumm.h
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completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some static variables from drawFlashlight() and made them members of class Scumm instead
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2002-11-10 17:19:43 +00:00 |
scummvm.cpp
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Some other inits added to prepare for the 'new / delete' overloading
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2002-11-13 15:44:33 +00:00 |
sound.cpp
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more initialisation fixes
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2002-11-13 15:08:22 +00:00 |
sound.h
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fix for bug #633082; added some asserts to catch similiar problems in the future
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2002-11-05 13:56:31 +00:00 |
string.cpp
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compile fix
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2002-11-06 14:50:34 +00:00 |
vars.cpp
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Fix "Need more memory" warning for The Dig
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2002-10-31 05:48:09 +00:00 |
verbs.cpp
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removed hardcoded values
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2002-10-27 09:41:33 +00:00 |