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actors.cpp
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Removed unnecessary semi-colons.
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2009-08-15 14:13:48 +00:00 |
actors.h
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
anim.cpp
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anim.h
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background.cpp
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Commit of dhewg's patch to fix screen refreshes on the Wii
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2009-08-08 09:34:23 +00:00 |
background.h
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bg.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
bmv.cpp
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Commit of dhewg's patch to fix screen refreshes on the Wii
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2009-08-08 09:34:23 +00:00 |
cliprect.cpp
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cliprect.h
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config.cpp
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config.h
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coroutine.h
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
cursor.cpp
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cursor.h
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debugger.cpp
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debugger.h
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detection.cpp
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Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry
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2009-07-19 12:52:19 +00:00 |
dialogs.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
dialogs.h
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drives.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
drives.h
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Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd).
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2009-04-25 06:42:01 +00:00 |
dw.h
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Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster)
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2009-08-08 11:51:15 +00:00 |
effect.cpp
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events.cpp
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events.h
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faders.cpp
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faders.h
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film.h
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font.cpp
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font.h
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graphics.cpp
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Commit of dhewg's patch to fix screen refreshes on the Wii
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2009-08-08 09:34:23 +00:00 |
graphics.h
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handle.cpp
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TINSEL: Don't use ioFailed to check if a file was opened succesfuly
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2009-07-14 08:36:06 +00:00 |
handle.h
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heapmem.cpp
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Make MemoryReAlloc() 64-bit alignment safe
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2009-08-02 21:44:21 +00:00 |
heapmem.h
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mareels.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
mareels.h
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module.mk
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move.cpp
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move.h
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multiobj.cpp
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multiobj.h
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music.cpp
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Change workaround for bug #2820054 to apply for all GRA versions.
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2009-08-08 12:22:34 +00:00 |
music.h
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object.cpp
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object.h
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palette.cpp
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Commit of dhewg's patch to fix screen refreshes on the Wii
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2009-08-08 09:34:23 +00:00 |
palette.h
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tinsel: fixed endianess issue in psx palette remapper
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2009-06-03 16:15:17 +00:00 |
pcode.cpp
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Corrected comments in the bug workaround list
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2009-08-19 08:24:40 +00:00 |
pcode.h
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Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version
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2009-07-15 08:55:12 +00:00 |
pdisplay.cpp
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
pdisplay.h
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pid.h
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play.cpp
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tinsel: remove the ugly psx l-space workaround, and instead add a check into PlayMidi for psx version
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2009-05-25 11:18:29 +00:00 |
play.h
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polygons.cpp
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Bugfix for assert in the DW2 Cartwheel scene
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2009-08-20 12:04:31 +00:00 |
polygons.h
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
rince.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
rince.h
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saveload.cpp
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Show a message if saving or loading a game fails.
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2009-08-02 12:49:57 +00:00 |
savescn.cpp
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savescn.h
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scene.cpp
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Fix incorrect memset() call (reported by Peter Bortas).
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2009-08-14 16:44:29 +00:00 |
scene.h
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sched.cpp
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sched.h
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scn.cpp
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scn.h
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tinsel: Discworld PSX uses "index.dat" as scene index file, not "index"
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2009-05-25 07:42:01 +00:00 |
scroll.cpp
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scroll.h
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sound.cpp
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Added support for compressed sample files (patch #2815426 by m_kiewitz)
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2009-07-02 12:15:04 +00:00 |
sound.h
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Added support for compressed sample files (patch #2815426 by m_kiewitz)
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2009-07-02 12:15:04 +00:00 |
strres.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
strres.h
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sysvar.cpp
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sysvar.h
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text.cpp
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text.h
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timers.cpp
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timers.h
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tinlib.cpp
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Removed unnecessary semi-colons.
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2009-08-15 14:13:48 +00:00 |
tinlib.h
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Fixed a method name clash, and changed the Restart dialog to properly use the renamed method, rather than just setting the global variable directly
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2009-04-27 12:21:14 +00:00 |
tinsel.cpp
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Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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2009-08-18 15:31:26 +00:00 |
tinsel.h
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tinsel: Enable Discworld PSX detection and begin adding some function to support Discworld PSX graphics
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2009-04-23 15:29:34 +00:00 |
token.cpp
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token.h
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