scummvm/engines
2009-02-19 18:45:09 +00:00
..
agi Add detection for the Space Quest 3.5 fan game. 2009-02-17 21:55:53 +00:00
agos The background sounds option, only applies to Simon the Sorcerer 2. 2009-02-19 00:08:35 +00:00
cine Fixed compilation (along with it const correctness). 2009-02-15 20:19:06 +00:00
cruise Merged the contents of fontCharacterTable into staticres 2009-02-19 11:08:11 +00:00
drascula - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. 2009-02-15 21:20:21 +00:00
gob - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. 2009-02-15 21:20:21 +00:00
groovie - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. 2009-02-15 21:20:21 +00:00
igor Fix sound noise regression in CD32 version of Simon the Sorcerer 1. 2009-02-07 05:05:14 +00:00
kyra Fix valgrind warning about mismatched delete. 2009-02-17 18:01:52 +00:00
lure Disable GMM Save/Loading when a cut-scene is playing 2009-01-31 12:26:44 +00:00
m4 Renamed SpecialDebugLevel to DebugChannel 2009-01-30 05:10:24 +00:00
made Removed unused variable 2009-02-16 15:50:27 +00:00
parallaction - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. 2009-02-15 21:20:21 +00:00
queen Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
saga Removed unused code 2009-02-03 17:02:57 +00:00
sci The current list in the detector is not really useful. We need the SCI version used for each variant of every SCI game. Therefore, all the detection entries have been disabled, apart from the few versions which I have and was able to verify the SCI version used. Please, specify the SCI version in disabled entries and re-enable them. 2009-02-19 18:45:09 +00:00
scumm clarify scumm debugger error message 2009-02-17 19:53:04 +00:00
sky Fix 1690836: "BASS: Speed difference" 2009-02-14 00:21:53 +00:00
sword1 If the DXA cutscene audio fails to play for whatever reason (shouldn't happen in 2009-02-16 21:57:22 +00:00
sword2 Applied my patch for the BS1/2 video player 2009-02-15 13:29:48 +00:00
tinsel Fix #2614150 - DW2: Repeating SFX that should stop/pause don't 2009-02-19 17:40:13 +00:00
touche Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
tucker apply patch #2603528: PCX loading (convenience only) 2009-02-16 06:43:33 +00:00
advancedDetector.cpp Make failure reports in adv game detector a bit more verbose (show data path, useful if you mass add and then don't know which games are unknown) 2009-02-15 23:24:00 +00:00
advancedDetector.h Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
dialogs.cpp Fixed working Keys button in in game options dialog 2009-02-12 22:05:07 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp Avoid using g_engine if possible 2009-01-30 16:04:39 +00:00
engine.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engines.mk Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't compile yet) 2009-02-15 06:10:59 +00:00
game.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
game.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
metaengine.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
module.mk Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00