..
agi
Add detection for the Space Quest 3.5 fan game.
2009-02-17 21:55:53 +00:00
agos
The background sounds option, only applies to Simon the Sorcerer 2.
2009-02-19 00:08:35 +00:00
cine
Fixed compilation (along with it const correctness).
2009-02-15 20:19:06 +00:00
cruise
Merged the contents of fontCharacterTable into staticres
2009-02-19 11:08:11 +00:00
drascula
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
2009-02-15 21:20:21 +00:00
gob
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
2009-02-15 21:20:21 +00:00
groovie
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
2009-02-15 21:20:21 +00:00
igor
Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
2009-02-07 05:05:14 +00:00
kyra
Fix valgrind warning about mismatched delete.
2009-02-17 18:01:52 +00:00
lure
Disable GMM Save/Loading when a cut-scene is playing
2009-01-31 12:26:44 +00:00
m4
Renamed SpecialDebugLevel to DebugChannel
2009-01-30 05:10:24 +00:00
made
Removed unused variable
2009-02-16 15:50:27 +00:00
parallaction
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
2009-02-15 21:20:21 +00:00
queen
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
2009-02-07 06:47:19 +00:00
saga
Removed unused code
2009-02-03 17:02:57 +00:00
sci
The current list in the detector is not really useful. We need the SCI version used for each variant of every SCI game. Therefore, all the detection entries have been disabled, apart from the few versions which I have and was able to verify the SCI version used. Please, specify the SCI version in disabled entries and re-enable them.
2009-02-19 18:45:09 +00:00
scumm
clarify scumm debugger error message
2009-02-17 19:53:04 +00:00
sky
Fix 1690836: "BASS: Speed difference"
2009-02-14 00:21:53 +00:00
sword1
If the DXA cutscene audio fails to play for whatever reason (shouldn't happen in
2009-02-16 21:57:22 +00:00
sword2
Applied my patch for the BS1/2 video player
2009-02-15 13:29:48 +00:00
tinsel
Fix #2614150 - DW2: Repeating SFX that should stop/pause don't
2009-02-19 17:40:13 +00:00
touche
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
2009-02-07 06:47:19 +00:00
tucker
apply patch #2603528 : PCX loading (convenience only)
2009-02-16 06:43:33 +00:00
advancedDetector.cpp
Make failure reports in adv game detector a bit more verbose (show data path, useful if you mass add and then don't know which games are unknown)
2009-02-15 23:24:00 +00:00
advancedDetector.h
Moved AdvancedDetector from common/ to engines/
2009-01-29 22:13:01 +00:00
dialogs.cpp
Fixed working Keys button in in game options dialog
2009-02-12 22:05:07 +00:00
dialogs.h
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
2009-02-07 06:47:19 +00:00
engine.cpp
Avoid using g_engine if possible
2009-01-30 16:04:39 +00:00
engine.h
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
2009-02-07 06:47:19 +00:00
engines.mk
Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't compile yet)
2009-02-15 06:10:59 +00:00
game.cpp
Whoa! Removing trailing spaces.
2009-01-01 15:06:43 +00:00
game.h
Whoa! Removing trailing spaces.
2009-01-01 15:06:43 +00:00
metaengine.h
Whoa! Removing trailing spaces.
2009-01-01 15:06:43 +00:00
module.mk
Moved AdvancedDetector from common/ to engines/
2009-01-29 22:13:01 +00:00