.. |
clouds
|
XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines
|
2014-12-25 17:02:51 +11:00 |
darkside
|
XEEN: Compilation fixes for gcc
|
2015-01-19 10:28:48 -05:00 |
worldofxeen
|
XEEN: Compilation fixes
|
2014-12-31 16:54:14 -10:00 |
combat.cpp
|
XEEN: Finished setIndoorsMonsters
|
2015-01-15 20:39:52 -05:00 |
combat.h
|
XEEN: Implemented doStepCode
|
2015-01-20 08:46:27 -05:00 |
configure.engine
|
XEEN: Initial commit
|
2014-12-23 15:49:35 +11:00 |
debugger.cpp
|
XEEN: Fix compiler warnings
|
2015-01-02 12:34:45 -10:00 |
debugger.h
|
XEEN: Initial commit
|
2014-12-23 15:49:35 +11:00 |
detection_tables.h
|
XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines
|
2014-12-25 17:02:51 +11:00 |
detection.cpp
|
XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines
|
2014-12-25 17:02:51 +11:00 |
dialogs_error.cpp
|
XEEN: Compilation fixes for gcc
|
2015-01-19 10:28:48 -05:00 |
dialogs_error.h
|
XEEN: In progress implementing map loading
|
2015-01-05 08:11:16 -05:00 |
dialogs_options.cpp
|
XEEN: Various renamings
|
2015-01-11 08:54:42 -05:00 |
dialogs_options.h
|
XEEN: Compilation fixes for gcc
|
2015-01-19 10:28:48 -05:00 |
dialogs.cpp
|
XEEN: Implemented movement code
|
2015-01-19 18:42:40 -05:00 |
dialogs.h
|
XEEN: Compilation fixes for gcc
|
2015-01-19 10:28:48 -05:00 |
events.cpp
|
XEEN: In progress implementing map loading
|
2015-01-05 08:11:16 -05:00 |
events.h
|
XEEN: In progress implementing map loading
|
2015-01-05 08:11:16 -05:00 |
files.cpp
|
XEEN: Fix Valgrind warnings
|
2015-01-19 10:51:05 -05:00 |
files.h
|
XEEN: Load sprites from the correct archive
|
2015-01-18 08:57:23 -05:00 |
font.cpp
|
XEEN: Compilation fixes for gcc
|
2015-01-19 10:28:48 -05:00 |
font.h
|
XEEN: Compilation fixes for gcc
|
2015-01-19 10:28:48 -05:00 |
interface_map.cpp
|
XEEN: Fix settig stepped on tiles
|
2015-01-20 22:13:26 -05:00 |
interface_map.h
|
XEEN: Moved setMazeBits to InterfaceMap and fixed some incorrect code in it
|
2015-01-20 21:05:15 -05:00 |
interface.cpp
|
XEEN: Moved setMazeBits to InterfaceMap and fixed some incorrect code in it
|
2015-01-20 21:05:15 -05:00 |
interface.h
|
XEEN: Moved setMazeBits to InterfaceMap and fixed some incorrect code in it
|
2015-01-20 21:05:15 -05:00 |
items.cpp
|
XEEN: Implemented party and condition classes
|
2015-01-01 19:15:08 -10:00 |
items.h
|
XEEN: Implemented party and condition classes
|
2015-01-01 19:15:08 -10:00 |
map.cpp
|
XEEN: Convert map _skySprites into a 2 element array
|
2015-01-20 21:37:57 -05:00 |
map.h
|
XEEN: Fix settig stepped on tiles
|
2015-01-20 22:13:26 -05:00 |
module.mk
|
XEEN: Compilation fixes for gcc
|
2015-01-19 10:28:48 -05:00 |
party.cpp
|
XEEN: Implemented doStepCode
|
2015-01-20 08:46:27 -05:00 |
party.h
|
XEEN: Implemented doStepCode
|
2015-01-20 08:46:27 -05:00 |
resources.cpp
|
XEEN: Beginnings of main game loop and waiting
|
2015-01-19 11:32:57 -05:00 |
resources.h
|
XEEN: Beginnings of main game loop and waiting
|
2015-01-19 11:32:57 -05:00 |
saves.cpp
|
XEEN: Implemented code for 'saving' resources to the loaded savefile
|
2015-01-11 14:21:57 -05:00 |
saves.h
|
XEEN: Implemented code for 'saving' resources to the loaded savefile
|
2015-01-11 14:21:57 -05:00 |
screen.cpp
|
XEEN: In progress work on sprite scaling
|
2015-01-18 19:12:10 -05:00 |
screen.h
|
XEEN: Implement more map loading
|
2015-01-05 15:10:42 -05:00 |
scripts.cpp
|
XEEN: Implemented doStepCode
|
2015-01-20 08:46:27 -05:00 |
scripts.h
|
XEEN: Implemented doStepCode
|
2015-01-20 08:46:27 -05:00 |
sound.cpp
|
XEEN: Compilation fixes for gcc
|
2015-01-19 10:28:48 -05:00 |
sound.h
|
XEEN: Add extra ending code for pausing turns
|
2015-01-19 12:13:03 -05:00 |
sprites.cpp
|
XEEN: Further work on sprite scaling
|
2015-01-19 22:38:33 -05:00 |
sprites.h
|
XEEN: In progress work on sprite scaling
|
2015-01-18 19:12:10 -05:00 |
xeen.cpp
|
XEEN: Implemented doStepCode
|
2015-01-20 08:46:27 -05:00 |
xeen.h
|
XEEN: Implemented doStepCode
|
2015-01-20 08:46:27 -05:00 |
xsurface.cpp
|
XEEN: Further work on sprite scaling
|
2015-01-19 22:38:33 -05:00 |
xsurface.h
|
XEEN: In progress work on sprite scaling
|
2015-01-18 19:12:10 -05:00 |