mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 04:34:50 +00:00
97bb233663
svn-id: r25620
320 lines
8.1 KiB
C++
320 lines
8.1 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2005-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "lure/strings.h"
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#include "lure/disk.h"
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#include "lure/res.h"
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#include "lure/room.h"
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#include "common/endian.h"
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namespace Lure {
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StringData *int_strings = NULL;
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StringData::StringData() {
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int_strings = this;
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for (uint8 ctr = 0; ctr < MAX_NUM_CHARS; ++ctr) _chars[ctr] = NULL;
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_numChars = 0;
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_names = Disk::getReference().getEntry(NAMES_RESOURCE_ID);
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_strings[0] = Disk::getReference().getEntry(STRINGS_RESOURCE_ID);
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_strings[1] = Disk::getReference().getEntry(STRINGS_2_RESOURCE_ID);
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_strings[2] = Disk::getReference().getEntry(STRINGS_3_RESOURCE_ID);
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// Add in the list of bit sequences, and what characters they represent
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add("00", ' ');
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add("0100", 'e');
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add("0101", 'o');
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add("0110", 't');
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add("01110", 'a');
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add("01111", 'n');
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add("1000", 's');
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add("1001", 'i');
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add("1010", 'r');
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add("10110", 'h');
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add("101110", 'u');
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add("1011110", 'l');
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add("1011111", 'd');
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add("11000", 'y');
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add("110010", 'g');
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add("110011", '\0');
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add("110100", 'w');
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add("110101", 'c');
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add("110110", 'f');
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add("1101110", '.');
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add("1101111", 'm');
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add("111000", 'p');
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add("111001", 'b');
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add("1110100", ',');
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add("1110101", 'k');
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add("1110110", '\'');
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add("11101110", 'I');
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add("11101111", 'v');
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add("1111000", '!');
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add("1111001", '\xb4');
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add("11110100", 'T');
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add("11110101", '\xb5');
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add("11110110", '?');
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add("111101110", '\xb2');
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add("111101111", '\xb3');
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add("11111000", 'W');
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add("111110010", 'H');
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add("111110011", 'A');
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add("111110100", '\xb1');
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add("111110101", 'S');
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add("111110110", 'Y');
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add("1111101110", 'G');
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add("11111011110", 'M');
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add("11111011111", 'N');
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add("111111000", 'O');
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add("1111110010", 'E');
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add("1111110011", 'L');
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add("1111110100", '-');
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add("1111110101", 'R');
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add("1111110110", 'B');
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add("11111101110", 'D');
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add("11111101111", '\xa6');
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add("1111111000", 'C');
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add("11111110010", 'x');
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add("11111110011", 'j');
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add("1111111010", '\xac');
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add("11111110110", '\xa3');
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add("111111101110", 'P');
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add("111111101111", 'U');
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add("11111111000", 'q');
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add("11111111001", '\xad');
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add("111111110100", 'F');
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add("111111110101", '1');
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add("111111110110", '\xaf');
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add("1111111101110", ';');
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add("1111111101111", 'z');
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add("111111111000", '\xa5');
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add("1111111110010", '2');
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add("1111111110011", '\xb0');
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add("111111111010", 'K');
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add("1111111110110", '%');
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add("11111111101110", '\xa2');
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add("11111111101111", '5');
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add("1111111111000", ':');
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add("1111111111001", 'J');
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add("1111111111010", 'V');
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add("11111111110110", '6');
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add("11111111110111", '3');
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add("1111111111100", '\xab');
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add("11111111111010", '\xae');
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add("111111111110110", '0');
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add("111111111110111", '4');
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add("11111111111100", '7');
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add("111111111111010", '9');
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add("111111111111011", '"');
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add("111111111111100", '8');
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add("111111111111101", '\xa7');
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add("1111111111111100", '/');
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add("1111111111111101", 'Q');
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add("11111111111111100", '\xa8');
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add("11111111111111101", '(');
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add("111111111111111100", ')');
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add("111111111111111101", '\x99');
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add("11111111111111111", '\xa9');
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}
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StringData::~StringData() {
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int_strings = NULL;
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for (uint8 ctr = 0; ctr < MAX_NUM_CHARS; ++ctr)
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if (_chars[ctr]) delete _chars[ctr];
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else break;
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delete _names;
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delete _strings[0];
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delete _strings[1];
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delete _strings[2];
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}
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StringData &StringData::getReference() {
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return *int_strings;
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}
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void StringData::add(const char *sequence, char ascii) {
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uint32 value = 0;
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for (uint8 index = 0; index < strlen(sequence); ++index) {
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if (sequence[index] == '1')
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value |= (1 << index);
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else if (sequence[index] != '0')
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error("Invalid character in string bit-stream sequence");
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}
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if (_numChars == MAX_NUM_CHARS)
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error("Max characters too lower in string decoder");
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_chars[_numChars++] = new CharacterEntry(strlen(sequence), value, ascii);
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}
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byte StringData::readBit() {
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byte result = ((*_srcPos & _bitMask) != 0) ? 1 : 0;
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_bitMask >>= 1;
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if (_bitMask == 0) {
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_bitMask = 0x80;
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++_srcPos;
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}
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return result;
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}
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void StringData::initPosition(uint16 stringId) {
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uint16 roomNumber = Room::getReference().roomNumber();
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byte *stringTable;
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if ((roomNumber >= 0x2A) && (stringId >= STRING_ID_RANGE) && (stringId < STRING_ID_UPPER))
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stringId = 0x76;
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if ((roomNumber < 0x2A) && (stringId >= STRING_ID_UPPER))
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stringId = 0x76;
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if (stringId < STRING_ID_RANGE)
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stringTable = _strings[0]->data();
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else if (stringId < STRING_ID_RANGE*2) {
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stringId -= STRING_ID_RANGE;
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stringTable = _strings[1]->data();
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} else {
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stringId -= STRING_ID_RANGE * 2;
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stringTable = _strings[2]->data();
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}
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_srcPos = stringTable + 4;
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uint32 total = 0;
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int numLoops = stringId >> 5;
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for (int ctr = 0; ctr < numLoops; ++ctr) {
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total += READ_LE_UINT16(_srcPos);
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_srcPos += sizeof(uint16);
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}
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numLoops = stringId & 0x1f;
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if (numLoops!= 0) {
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byte *tempPtr = stringTable + (stringId & 0xffe0) + READ_LE_UINT16(stringTable);
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for (int ctr = 0; ctr < numLoops; ++ctr) {
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byte v = *tempPtr++;
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if ((v & 0x80) == 0) {
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total += v;
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} else {
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total += (v & 0x7f) << 3;
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}
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}
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}
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_bitMask = 0x80;
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if ((total & 3) != 0)
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_bitMask >>= (total & 3) * 2;
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_srcPos = stringTable + (total >> 2) + READ_LE_UINT16(stringTable + 2);
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// Final positioning to start of string
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for (;;) {
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if (readBit() == 0) break;
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_srcPos += 2;
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}
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readBit();
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}
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// readCharatcer
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// Reads the next character from the input bit stream
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char StringData::readCharacter() {
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uint32 searchValue = 0;
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// Loop through an increasing number of bits
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for (uint8 numBits = 1; numBits <= 18; ++numBits) {
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searchValue |= readBit() << (numBits - 1);
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// Scan through list for a match
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for (int index = 0; _chars[index] != NULL; ++index) {
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if ((_chars[index]->_numBits == numBits) &&
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(_chars[index]->_sequence == searchValue))
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return _chars[index]->_ascii;
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}
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}
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error("Unknown bit sequence encountered when decoding string");
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return 0;
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}
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void StringData::getString(uint16 stringId, char *dest, const char *hotspotName,
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const char *characterName) {
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char ch;
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strcpy(dest, "");
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char *destPos = dest;
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stringId &= 0x1fff; // Strip off any article identifier
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if (stringId == 0) return;
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initPosition(stringId);
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ch = readCharacter();
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while (ch != '\0') {
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if (ch == '%') {
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// Copy over hotspot or action
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ch = readCharacter();
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const char *p = (ch == '1') ? hotspotName : characterName;
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if (p != NULL) {
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strcpy(destPos, p);
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destPos += strlen(p);
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}
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} else if ((uint8) ch >= 0xa0) {
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const char *p = getName((uint8) ch - 0xa0);
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strcpy(destPos, p);
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destPos += strlen(p);
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} else {
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*destPos++ = ch;
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}
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ch = readCharacter();
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}
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*destPos = '\0';
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}
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// getName
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// Returns the name or fragment of word at the specified index in the names resource
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char *StringData::getName(uint8 nameIndex) {
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uint16 numNames = *((uint16 *) _names->data()) / 2;
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if (nameIndex >= numNames)
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error("Invalid name index was passed to getCharacterName");
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uint16 nameStart = *((uint16 *) (_names->data() + (nameIndex * 2)));
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return (char *) (_names->data() + nameStart);
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}
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// getStringWithArticle
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// Fills a buffer with the string specified by a given string Id with a definite article prefix
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void StringData::getStringWithArticle(uint16 stringId, char *dest) {
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const char *articles[4] = {"the ", "a ", "an ", ""};
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strcpy(dest, articles[stringId >> 14]);
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getString(stringId, dest + strlen(dest));
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}
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} // namespace Lure
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