Kari Salminen c2dc86df08 Fix for #2824798 (FW: crash when clicking "load" in the GUI):
- Fixed CineMetaEngine::listSaves(const char *target) which was broken.
- Also added explicit initialization of savegame descriptions to
  empty strings for safety reasons (e.g. arrays on stack aren't
  initialized to zero).
- Added explicit trailing zero setting to savegame descriptions
  (Previously using GMM you could write a description of length >= 20
  that had no trailing zero when written to description file (e.g. fw.dir)).

svn-id: r43027
2009-08-03 17:52:07 +00:00
..
2008-11-13 11:36:37 +00:00
2009-01-01 15:06:43 +00:00
2008-04-07 20:24:40 +00:00
2008-08-20 17:31:35 +00:00
2009-01-01 15:06:43 +00:00