scummvm/engines/scumm
Kari Salminen 5b74ea3d44 Fix typo.
svn-id: r35237
2008-12-04 18:14:36 +00:00
..
he Fix regressions in HE games, when slashes are used in filenames for file opcodes. 2008-11-17 11:09:57 +00:00
imuse Work around bug #1324106 again. Apparently, I was mistaken the other day when I 2008-01-11 22:59:13 +00:00
imuse_digi shutup valgrind warning 2008-07-22 15:24:39 +00:00
insane SCUMM: Got rid of class Chunk 2008-09-13 22:41:30 +00:00
smush Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the intro 2008-11-17 20:36:10 +00:00
actor.cpp restrict _heXmapNum to HE versions, should fix #2135822 2008-09-29 20:08:26 +00:00
actor.h SCUMM: Moved more stuf from class Actor to ActorHE 2008-09-25 10:11:06 +00:00
akos.cpp SCUMM: Moved more stuf from class Actor to ActorHE 2008-09-25 10:11:06 +00:00
akos.h
base-costume.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
base-costume.h Introduce ARM code for commonest case of "proc3" costume blitting (as 2008-02-03 01:26:12 +00:00
bomp.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
bomp.h
boxes.cpp SCUMM: Made some potentially ambiguous (to the reader, at least) checks slightly less ambiguous 2008-08-15 22:06:15 +00:00
boxes.h
camera.cpp Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
charset-fontdata.cpp Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
charset.cpp cleanup 2008-11-06 14:03:38 +00:00
charset.h Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
costume.cpp Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'd 2008-02-03 13:12:51 +00:00
costume.h
cursor.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
debugger.cpp Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
debugger.h Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" 2008-01-02 18:44:20 +00:00
detection_tables.h cleanup 2008-11-06 14:03:38 +00:00
detection.cpp - The GMM save dialog is now working for all engines which support the appropriate features 2008-11-09 16:13:34 +00:00
detection.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
dialogs.cpp Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical 2008-11-12 14:30:16 +00:00
dialogs.h GUI: Got rid of the WidgetSize stuff 2008-11-12 13:14:44 +00:00
file_nes.cpp SCUMM: Reduced code size used up by NES file decoding/loading/extraction code 2008-11-20 13:51:42 +00:00
file_nes.h Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
file.cpp Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
file.h Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
gfx.cpp cleanup 2008-09-24 20:31:14 +00:00
gfx.h Compile fix for 34006 2008-08-18 20:43:44 +00:00
gfxARM.s Updates to the scummvm blitting code as discussed on the mailing list. 2008-08-18 20:04:15 +00:00
help.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
help.h
input.cpp Patch #2060517: SCUMM: engine sets incorrect talkspeed value 2008-09-17 18:56:13 +00:00
intern.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
midiparser_eup.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
midiparser_ro.cpp Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom 2008-01-03 19:43:43 +00:00
module.mk SCUMM: Got rid of class Chunk 2008-09-13 22:41:30 +00:00
music.h
nut_renderer.cpp Changed all delete [] usages to delete[]. 2008-05-07 14:31:45 +00:00
nut_renderer.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
object.cpp Fix for bug #1917981: Game crash when finishing Indy3 demo. At the same time, added a new paranoia check 2008-09-23 11:43:57 +00:00
object.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
palette.cpp Fix typo. 2008-12-04 18:14:36 +00:00
player_mod.cpp Add patch from Quietust - Correct music speed in Amiga V2/V3 games. 2008-10-11 02:25:55 +00:00
player_mod.h Add patch #1891606 - Improved sound playback for Amiga SCUMM V2/V3 games. 2008-02-12 03:26:05 +00:00
player_nes.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_nes.h
player_v1.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_v1.h
player_v2.cpp Fix 64 bit issue 2007-09-23 10:33:30 +00:00
player_v2.h
player_v2a.cpp Add patch from Quietust - Update asserts and comments in sound code for Amiga SCUMM V2 games. 2008-02-19 00:36:47 +00:00
player_v2a.h
player_v3a.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_v3a.h
proc3ARM.s Remove unnecessary execution bit. 2008-03-08 20:52:44 +00:00
resource_v2.cpp Remove warnings from NDS build. 2008-11-29 18:01:16 +00:00
resource_v3.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
resource_v4.cpp ScummFile: Don't use the File::_ioFailed flag, rather track the io status separately; also, changed eof() -> eos() 2008-09-06 20:34:21 +00:00
resource.cpp Added multiple new open() methods to Common::File, which make it possible to use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName() 2008-09-30 09:12:02 +00:00
resource.h
room.cpp Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
saveload.cpp Remove warnings from NDS build. 2008-11-29 18:01:16 +00:00
saveload.h - Committed Max' compressed save backseeking support from patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement" 2008-08-20 14:24:16 +00:00
script_v0.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
script_v2.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
script_v5.cpp Patch #2258906: SCUMM: fix builtin load game screen for v1-v5 2008-11-12 10:16:06 +00:00
script_v6.cpp Merging more of the GSoC 2008 RTL branch: SCUMM 2008-09-01 20:20:20 +00:00
script_v8.cpp Patch #2060517: SCUMM: engine sets incorrect talkspeed value 2008-09-17 18:56:13 +00:00
script.cpp cleanup 2008-11-20 13:50:53 +00:00
script.h
scumm-md5.h SCUMM: Added french Monkey VGA variant, see bug #2129199 2008-10-03 16:14:12 +00:00
scumm.cpp Fixed strncpy usage. 2008-11-15 14:15:17 +00:00
scumm.h Paranoia: Add destination buffer size to Engine::errorString to help avoiding buffer overflows. 2008-11-15 03:16:41 +00:00
sound.cpp SCUMM: Fixed a memory leak in the SCUMM engine 2008-06-12 19:43:54 +00:00
sound.h
string.cpp Fix bug #2023727: "MONKEY2: Misplaced Text" 2008-08-02 21:36:08 +00:00
usage_bits.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
usage_bits.h
util.cpp Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
util.h Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
vars.cpp Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
verbs.cpp Fix display of original load/save screen in the FM-TOWNS version of Loom. 2008-05-31 06:31:21 +00:00
verbs.h