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919092e5fc
* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker restrictions) * Change the base Debugger class to *not* be a template class anymore; instead, a thin (template based) wrapper class is used to hook up debugger commands * Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single version of each in GUI::Debugger * New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries the console to determine when to wrap * Debugger::preEnter and postEnter aren't pure virtual anymore svn-id: r23890
56 lines
1.4 KiB
C++
56 lines
1.4 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004-2006 The ScummVM project
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*
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* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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// Console module header file
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#ifndef SAGA_CONSOLE_H_
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#define SAGA_CONSOLE_H_
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#include "gui/debugger.h"
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namespace Saga {
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class Console : public GUI::Debugger {
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public:
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Console(SagaEngine *vm);
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virtual ~Console(void);
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private:
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bool cmdActorWalkTo(int argc, const char **argv);
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bool Cmd_AnimInfo(int argc, const char **argv);
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bool cmdSceneChange(int argc, const char **argv);
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bool cmdActionMapInfo(int argc, const char **argv);
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bool cmdObjectMapInfo(int argc, const char **argv);
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private:
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SagaEngine *_vm;
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};
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} // End of namespace Saga
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#endif
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