scummvm/scumm
Travis Howell 7136b50fff Minor updates to HE100
svn-id: r16754
2005-02-08 11:17:36 +00:00
..
imuse_digi return null if sound is not found 2005-02-06 10:09:37 +00:00
insane system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
smush added support for mp3 compressed tracks 2005-01-28 11:59:08 +00:00
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
actor.cpp Updated copyright 2005-01-01 16:09:25 +00:00
actor.h Updated copyright 2005-01-01 16:09:25 +00:00
akos.cpp Check sound queue for music in HE games. 2005-01-30 11:03:49 +00:00
akos.h Updated copyright 2005-01-01 16:09:25 +00:00
base-costume.cpp Updated copyright 2005-01-01 16:09:25 +00:00
base-costume.h Updated copyright 2005-01-01 16:09:25 +00:00
bomp.cpp Updated copyright 2005-01-01 16:09:25 +00:00
bomp.h Updated copyright 2005-01-01 16:09:25 +00:00
boxes.cpp Updated copyright 2005-01-01 16:09:25 +00:00
boxes.h Updated copyright 2005-01-01 16:09:25 +00:00
camera.cpp Updated copyright 2005-01-01 16:09:25 +00:00
charset.cpp Updated copyright 2005-01-01 16:09:25 +00:00
charset.h On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for 2005-01-11 13:25:02 +00:00
costume.cpp Updated copyright 2005-01-01 16:09:25 +00:00
costume.h Updated copyright 2005-01-01 16:09:25 +00:00
cursor.cpp Support for Mac cursors. 2005-01-31 03:53:35 +00:00
debugger.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
debugger.h Updated copyright 2005-01-01 16:09:25 +00:00
dialogs.cpp InfoDialog can assume the screen is 320 pixels. In games where it isn't, 2005-01-25 08:15:49 +00:00
dialogs.h Updated copyright 2005-01-01 16:09:25 +00:00
gfx.cpp o Added few targets 2005-02-02 00:32:02 +00:00
gfx.h On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for 2005-01-11 13:25:02 +00:00
help.cpp Updated copyright 2005-01-01 16:09:25 +00:00
help.h Updated copyright 2005-01-01 16:09:25 +00:00
imuse_internal.h cleanup 2005-01-07 14:42:05 +00:00
imuse_player.cpp Flag 64 bit problem in iMuse, as well as what I think might be very old regression in our code 2005-01-07 14:42:51 +00:00
imuse.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
imuse.h system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
input.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
instrument.cpp Updated copyright 2005-01-01 16:09:25 +00:00
instrument.h Flag 64 bit problem in iMuse, as well as what I think might be very old regression in our code 2005-01-07 14:42:51 +00:00
intern.h Minor updates to HE100 2005-02-08 11:17:36 +00:00
midiparser_eup.cpp Updated copyright 2005-01-01 16:09:25 +00:00
midiparser_ro.cpp Updated copyright 2005-01-01 16:09:25 +00:00
module.mk Reduce code size of resource.cpp to help PalmOS port, by moving util code to a new file util.cpp and sound resource code to sound.cpp 2004-12-17 22:27:15 +00:00
music.h Updated copyright 2005-01-01 16:09:25 +00:00
nut_renderer.cpp Removed pointless debug calls (they just cause overhead) 2005-02-06 16:51:57 +00:00
nut_renderer.h Updated copyright 2005-01-01 16:09:25 +00:00
object.cpp Updated copyright 2005-01-01 16:09:25 +00:00
object.h Updated copyright 2005-01-01 16:09:25 +00:00
palette.cpp Updated copyright 2005-01-01 16:09:25 +00:00
player_mod.cpp Updated copyright 2005-01-01 16:09:25 +00:00
player_mod.h Updated copyright 2005-01-01 16:09:25 +00:00
player_v1.cpp On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for 2005-01-11 13:25:02 +00:00
player_v1.h Updated copyright 2005-01-01 16:09:25 +00:00
player_v2.cpp Use class Mutex instead of MutexRef 2005-01-28 22:05:51 +00:00
player_v2.h Use class Mutex instead of MutexRef 2005-01-28 22:05:51 +00:00
player_v2a.cpp Updated copyright 2005-01-01 16:09:25 +00:00
player_v2a.h Updated copyright 2005-01-01 16:09:25 +00:00
player_v3a.cpp Updated copyright 2005-01-01 16:09:25 +00:00
player_v3a.h Updated copyright 2005-01-01 16:09:25 +00:00
resource_v2.cpp Updated copyright 2005-01-01 16:09:25 +00:00
resource_v3.cpp Updated copyright 2005-01-01 16:09:25 +00:00
resource_v4.cpp Updated copyright 2005-01-01 16:09:25 +00:00
resource_v7he.cpp Removed unnecessary empty line. 2005-02-05 15:43:33 +00:00
resource_v7he.h Support for Mac cursors. 2005-01-31 03:53:35 +00:00
resource.cpp o Added few targets 2005-02-02 00:32:02 +00:00
resource.h Updated copyright 2005-01-01 16:09:25 +00:00
saveload.cpp Renamed _localScriptList to _localScriptOffsets for clarity 2005-01-29 15:49:57 +00:00
saveload.h added support for compressed bun files 2005-01-25 22:21:26 +00:00
script_v2.cpp Updated copyright 2005-01-01 16:09:25 +00:00
script_v5.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
script_v6.cpp Updated copyright 2005-01-01 16:09:25 +00:00
script_v6he.cpp Updated copyright 2005-01-01 16:09:25 +00:00
script_v7he.cpp Merge two opcode, move two opcodes back to HE70. 2005-02-02 12:05:00 +00:00
script_v8.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
script_v72he.cpp Merge two opcode, move two opcodes back to HE70. 2005-02-02 12:05:00 +00:00
script_v80he.cpp Merge two opcode, move two opcodes back to HE70. 2005-02-02 12:05:00 +00:00
script_v90he.cpp Merge two opcode, move two opcodes back to HE70. 2005-02-02 12:05:00 +00:00
script_v100he.cpp Minor updates to HE100 2005-02-08 11:17:36 +00:00
script.cpp Renamed _localScriptList to _localScriptOffsets for clarity 2005-01-29 15:49:57 +00:00
script.h Updated copyright 2005-01-01 16:09:25 +00:00
scumm-md5.h Forgot to add baseball2003 2005-02-02 11:52:28 +00:00
scumm.cpp correct typos 2005-02-02 23:24:51 +00:00
scumm.h Add support for Humongous Mac titles in native format. Please test :) 2005-01-29 17:58:47 +00:00
sound.cpp Ooops 2005-01-30 11:10:50 +00:00
sound.h Check sound queue for music in HE games. 2005-01-30 11:03:49 +00:00
string.cpp Fix regression, bug #1107125 2005-01-22 01:09:51 +00:00
usage_bits.cpp Updated copyright 2005-01-01 16:09:25 +00:00
usage_bits.h Updated copyright 2005-01-01 16:09:25 +00:00
util.cpp Fix return for HPC compiler 2005-01-28 20:47:50 +00:00
util.h A little more moving around #include's (last one for today ;-) 2005-01-10 22:51:42 +00:00
vars.cpp Updated copyright 2005-01-01 16:09:25 +00:00
verbs.cpp Updated copyright 2005-01-01 16:09:25 +00:00
verbs.h Updated copyright 2005-01-01 16:09:25 +00:00
wiz_he.cpp Updated copyright 2005-01-01 16:09:25 +00:00
wiz_he.h Updated copyright 2005-01-01 16:09:25 +00:00