.. |
imuse_digi
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return null if sound is not found
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2005-02-06 10:09:37 +00:00 |
insane
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system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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2005-01-10 22:06:49 +00:00 |
smush
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added support for mp3 compressed tracks
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2005-01-28 11:59:08 +00:00 |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
actor.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
actor.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
akos.cpp
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Check sound queue for music in HE games.
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2005-01-30 11:03:49 +00:00 |
akos.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
base-costume.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
base-costume.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
bomp.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
bomp.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
boxes.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
boxes.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
camera.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
charset.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
charset.h
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On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
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2005-01-11 13:25:02 +00:00 |
costume.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
costume.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
cursor.cpp
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Support for Mac cursors.
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2005-01-31 03:53:35 +00:00 |
debugger.cpp
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system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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2005-01-10 22:06:49 +00:00 |
debugger.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
dialogs.cpp
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InfoDialog can assume the screen is 320 pixels. In games where it isn't,
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2005-01-25 08:15:49 +00:00 |
dialogs.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
gfx.cpp
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o Added few targets
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2005-02-02 00:32:02 +00:00 |
gfx.h
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On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
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2005-01-11 13:25:02 +00:00 |
help.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
help.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
imuse_internal.h
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cleanup
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2005-01-07 14:42:05 +00:00 |
imuse_player.cpp
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Flag 64 bit problem in iMuse, as well as what I think might be very old regression in our code
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2005-01-07 14:42:51 +00:00 |
imuse.cpp
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system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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2005-01-10 22:06:49 +00:00 |
imuse.h
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system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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2005-01-10 22:06:49 +00:00 |
input.cpp
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system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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2005-01-10 22:06:49 +00:00 |
instrument.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
instrument.h
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Flag 64 bit problem in iMuse, as well as what I think might be very old regression in our code
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2005-01-07 14:42:51 +00:00 |
intern.h
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Minor updates to HE100
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2005-02-08 11:17:36 +00:00 |
midiparser_eup.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
midiparser_ro.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
module.mk
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Reduce code size of resource.cpp to help PalmOS port, by moving util code to a new file util.cpp and sound resource code to sound.cpp
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2004-12-17 22:27:15 +00:00 |
music.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
nut_renderer.cpp
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Removed pointless debug calls (they just cause overhead)
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2005-02-06 16:51:57 +00:00 |
nut_renderer.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
object.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
object.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
palette.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
player_mod.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
player_mod.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
player_v1.cpp
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On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
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2005-01-11 13:25:02 +00:00 |
player_v1.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
player_v2.cpp
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Use class Mutex instead of MutexRef
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2005-01-28 22:05:51 +00:00 |
player_v2.h
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Use class Mutex instead of MutexRef
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2005-01-28 22:05:51 +00:00 |
player_v2a.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
player_v2a.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
player_v3a.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
player_v3a.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
resource_v2.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
resource_v3.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
resource_v4.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
resource_v7he.cpp
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Removed unnecessary empty line.
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2005-02-05 15:43:33 +00:00 |
resource_v7he.h
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Support for Mac cursors.
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2005-01-31 03:53:35 +00:00 |
resource.cpp
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o Added few targets
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2005-02-02 00:32:02 +00:00 |
resource.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
saveload.cpp
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Renamed _localScriptList to _localScriptOffsets for clarity
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2005-01-29 15:49:57 +00:00 |
saveload.h
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added support for compressed bun files
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2005-01-25 22:21:26 +00:00 |
script_v2.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
script_v5.cpp
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system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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2005-01-10 22:06:49 +00:00 |
script_v6.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
script_v6he.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
script_v7he.cpp
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Merge two opcode, move two opcodes back to HE70.
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2005-02-02 12:05:00 +00:00 |
script_v8.cpp
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system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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2005-01-10 22:06:49 +00:00 |
script_v72he.cpp
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Merge two opcode, move two opcodes back to HE70.
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2005-02-02 12:05:00 +00:00 |
script_v80he.cpp
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Merge two opcode, move two opcodes back to HE70.
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2005-02-02 12:05:00 +00:00 |
script_v90he.cpp
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Merge two opcode, move two opcodes back to HE70.
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2005-02-02 12:05:00 +00:00 |
script_v100he.cpp
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Minor updates to HE100
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2005-02-08 11:17:36 +00:00 |
script.cpp
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Renamed _localScriptList to _localScriptOffsets for clarity
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2005-01-29 15:49:57 +00:00 |
script.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
scumm-md5.h
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Forgot to add baseball2003
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2005-02-02 11:52:28 +00:00 |
scumm.cpp
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correct typos
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2005-02-02 23:24:51 +00:00 |
scumm.h
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Add support for Humongous Mac titles in native format. Please test :)
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2005-01-29 17:58:47 +00:00 |
sound.cpp
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Ooops
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2005-01-30 11:10:50 +00:00 |
sound.h
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Check sound queue for music in HE games.
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2005-01-30 11:03:49 +00:00 |
string.cpp
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Fix regression, bug #1107125
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2005-01-22 01:09:51 +00:00 |
usage_bits.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
usage_bits.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
util.cpp
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Fix return for HPC compiler
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2005-01-28 20:47:50 +00:00 |
util.h
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A little more moving around #include's (last one for today ;-)
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2005-01-10 22:51:42 +00:00 |
vars.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
verbs.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
verbs.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
wiz_he.cpp
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Updated copyright
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2005-01-01 16:09:25 +00:00 |
wiz_he.h
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Updated copyright
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2005-01-01 16:09:25 +00:00 |