scummvm/engines/kyra
2008-11-18 15:41:14 +00:00
..
animator_hof.cpp - Fixed out of bounds bug in KyraEngine_MR::updateItemAnimations 2008-05-19 21:47:42 +00:00
animator_lok.cpp Added const to some static data. 2008-06-24 13:59:48 +00:00
animator_lok.h Renamed preprocessor constants to match file names. 2008-05-12 04:17:51 +00:00
animator_mr.cpp - Fixed out of bounds bug in KyraEngine_MR::updateItemAnimations 2008-05-19 21:47:42 +00:00
animator_v2.cpp - Moved newShape/temporaryScript code to KyraEngine_v2. 2008-05-03 19:23:45 +00:00
debugger.cpp Added 'enter' command to kyra1 debugger again. 2008-05-23 13:05:53 +00:00
debugger.h - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
detection.cpp Don't rename slots anymore when deleting them via the GMM. 2008-11-18 15:41:14 +00:00
gui_hof.cpp Error out on savegame load failure (again). 2008-11-09 13:12:38 +00:00
gui_hof.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
gui_lok.cpp Error out on savegame load failure (again). 2008-11-09 13:12:38 +00:00
gui_lok.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
gui_mr.cpp Error out on savegame load failure (again). 2008-11-09 13:12:38 +00:00
gui_mr.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
gui_v2.cpp - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
gui_v2.h Implemented continous screen updating while waiting for text input in v2 GUI. (based on LoK implementation) 2008-08-25 15:14:29 +00:00
gui.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
gui.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
items_hof.cpp - Moved some opcodes to KyraEngine_v1 2008-05-12 12:42:10 +00:00
items_lok.cpp Added const to some static data. 2008-06-24 13:59:48 +00:00
items_mr.cpp - Moved some opcodes to KyraEngine_v1 2008-05-12 12:42:10 +00:00
items_v2.cpp - Moved some opcodes to KyraEngine_v1 2008-05-12 12:42:10 +00:00
kyra_hof.cpp Error out on savegame load failure (again). 2008-11-09 13:12:38 +00:00
kyra_hof.h - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
kyra_lok.cpp Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine. 2008-11-10 11:24:55 +00:00
kyra_lok.h - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
kyra_mr.cpp Error out on savegame load failure (again). 2008-11-09 13:12:38 +00:00
kyra_mr.h - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
kyra_v1.cpp Implemented Engine::syncSoundSettings properly for MIDI output. 2008-11-09 12:07:20 +00:00
kyra_v1.h Error out on savegame load failure (again). 2008-11-09 13:12:38 +00:00
kyra_v2.cpp Error out on savegame load failure (again). 2008-11-09 13:12:38 +00:00
kyra_v2.h - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
lol.cpp Switched various Engine APIs to use Common::Error 2008-11-06 17:05:54 +00:00
lol.h - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
module.mk Moved Kyra resource code to a SearchSet/Archive based implementation, this removes dependencies on Common::File. 2008-09-07 21:46:37 +00:00
resource_intern.cpp Commit of patch #2207782 "ARCHIVE: New method 'getMember'". 2008-11-01 12:49:29 +00:00
resource_intern.h Commit of patch #2207782 "ARCHIVE: New method 'getMember'". 2008-11-01 12:49:29 +00:00
resource.cpp Commit of patch #2207782 "ARCHIVE: New method 'getMember'". 2008-11-01 12:49:29 +00:00
resource.h Committed updated version of my patch #2184529 "SearchSet: Get rid of SharedPtr usage". 2008-10-22 17:44:12 +00:00
saveload_hof.cpp - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
saveload_lok.cpp - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
saveload_mr.cpp - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
saveload.cpp Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
scene_hof.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
scene_lok.cpp Added const to some static data. 2008-06-24 13:59:48 +00:00
scene_mr.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
scene_v1.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
scene_v2.cpp Fixed bug in KyraEngine_v2::directLinePassable. This should fix some pathfinder issues in HoF and MR. 2008-05-19 23:04:52 +00:00
screen_hof.cpp Implemented page switch animation in kyra3 album. 2008-05-11 15:57:50 +00:00
screen_hof.h Implemented page switch animation in kyra3 album. 2008-05-11 15:57:50 +00:00
screen_lok.cpp Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
screen_lok.h Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now) 2008-08-20 14:03:34 +00:00
screen_lol.cpp Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection". 2008-07-31 10:47:15 +00:00
screen_lol.h Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection". 2008-07-31 10:47:15 +00:00
screen_mr.cpp Implemented opcode 91: o3_daggerWarning. 2008-05-05 18:50:42 +00:00
screen_mr.h Implemented opcode 91: o3_daggerWarning. 2008-05-05 18:50:42 +00:00
screen_v2.cpp Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection". 2008-07-31 10:47:15 +00:00
screen_v2.h Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection". 2008-07-31 10:47:15 +00:00
screen.cpp Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
screen.h Fixed thumbnail creation / loading in kyra. 2008-09-14 16:29:14 +00:00
script_hof.cpp Fixed macro. 2008-07-27 12:05:40 +00:00
script_lok.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
script_mr.cpp - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
script_tim.cpp Added a member function loadSoundFile to Sound which accepts a filename string instead of a filename list id. 2008-08-02 15:05:19 +00:00
script_tim.h Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection". 2008-07-31 10:47:15 +00:00
script_v1.cpp Reverted commit #32166. 2008-05-18 13:22:06 +00:00
script_v2.cpp - Yet more opcodes moved to KyraEngine_v1 2008-05-12 12:57:42 +00:00
script.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
script.h Cleanup. 2008-09-10 18:01:02 +00:00
seqplayer.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
seqplayer.h Consisteny fixes: 2008-05-11 22:32:37 +00:00
sequences_hof.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
sequences_lok.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
sequences_mr.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
sequences_v2.cpp Just allow animation scripts marked as skipable to be skipped. 2008-05-14 14:07:56 +00:00
sound_adlib.cpp Preliminary support for loading via GMM for KYRA engine. 2008-11-03 19:51:34 +00:00
sound_digital.cpp Added support for compressed kyra3 audio files. 2008-06-03 18:12:21 +00:00
sound_lok.cpp minor fix for Towns/PC98 music 2008-07-03 21:09:07 +00:00
sound_towns.cpp fixed bug 2008-11-16 23:19:54 +00:00
sound.cpp Added a member function loadSoundFile to Sound which accepts a filename string instead of a filename list id. 2008-08-02 15:05:19 +00:00
sound.h - KYRA: FM-Towns/PC-98 Audio: fixed several bugs and got rid of some floating point arithmetic (or at least replaced some doubles with floats) 2008-08-16 12:38:37 +00:00
sprites.cpp Removed unnecessary #inlcudes 2008-07-10 05:15:19 +00:00
sprites.h Consisteny fixes: 2008-05-11 22:32:37 +00:00
staticres.cpp Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
text_hof.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
text_hof.h Renamed preprocessor constants to match file names. 2008-05-12 04:17:51 +00:00
text_lok.cpp Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed 2008-07-16 04:22:56 +00:00
text_mr.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
text_mr.h
text.cpp Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit 2008-09-30 12:27:38 +00:00
text.h - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
timer_hof.cpp - Moved newShape/temporaryScript code to KyraEngine_v2. 2008-05-03 19:23:45 +00:00
timer_lok.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
timer_mr.cpp - Implemented Engine::saveGameState for KYRA 2008-11-09 13:00:40 +00:00
timer.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
timer.h - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
vqa.cpp Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings) 2008-09-13 16:51:46 +00:00
vqa.h Got rid of all Common::File usages in Kyra. 2008-09-07 22:30:34 +00:00
wsamovie.cpp - Renamed KyraEngine to KyraEngine_v1 2008-05-11 23:16:50 +00:00
wsamovie.h Fixed typo. 2008-07-27 12:09:10 +00:00