scummvm/engines
Torbjörn Andersson 72a847797d Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses the
lockScreen() / unlockScreen() backend API, instead of copyRectToScreen().
Before, it had to copy a piece of the engine's screen to draw on to simulate
transparency, which was awkward.

However, this means we're now forcing full-screen updates on each frame. There
may be performance regressions, particularly if the frames are much smaller
than the screen. Hopefully, it's the decoding that's the bottleneck, but if
this causes problems on low-end devices... well, Fingolfin had some ideas about
that when he first proposed the lockScreen() / unlockScreen() API.

svn-id: r35115
2008-11-18 17:48:19 +00:00
..
agi Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
agos Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
cine Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
cruise Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
drascula Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
gob Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
groovie Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
igor Added license header, and guard against multiple inclusion. 2008-11-14 22:48:09 +00:00
kyra Don't rename slots anymore when deleting them via the GMM. 2008-11-18 15:41:14 +00:00
lure Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
m4 Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
made Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
parallaction Added missing initialization (which caused random crashes). 2008-11-16 13:06:40 +00:00
queen Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
saga Cleanup 2008-11-18 17:37:01 +00:00
scumm Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the intro 2008-11-17 20:36:10 +00:00
sky Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
sword1 Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses the 2008-11-18 17:48:19 +00:00
sword2 Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
tinsel Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
touche Committed my patch #2123680 "SDL: Backend transaction / rollback support". 2008-11-14 22:08:10 +00:00
tucker some fixes to input handling, cleanup 2008-11-16 20:51:10 +00:00
dialogs.cpp Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical 2008-11-12 14:30:16 +00:00
dialogs.h Reduced header dependencies 2008-11-12 22:25:19 +00:00
engine.cpp Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
engine.h Paranoia: Add destination buffer size to Engine::errorString to help avoiding buffer overflows. 2008-11-15 03:16:41 +00:00
engines.mk Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
game.cpp Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc) 2008-11-09 20:07:46 +00:00
game.h Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc) 2008-11-09 20:07:46 +00:00
metaengine.h Update documentation. 2008-11-09 20:08:54 +00:00
module.mk Moved base/game.* to engines/game.* 2008-09-17 17:31:29 +00:00