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animation.cpp
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AVALANCHE: Implement loading and drawing of the picture of the ghost.
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2014-02-04 08:59:03 +01:00 |
animation.h
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AVALANCHE: Implement wobble, move it to Animation.
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2014-01-15 20:03:06 +01:00 |
avalanche.cpp
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AVALANCHE: Add Ghostroom's skeleton.
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2014-01-30 12:19:23 +01:00 |
avalanche.h
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AVALANCHE: Add Ghostroom's skeleton.
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2014-01-30 12:19:23 +01:00 |
avalot.cpp
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AVALANCHE: Implement majorRedraw().
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2014-01-22 18:51:48 +01:00 |
avalot.h
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AVALANCHE: Remove/move variables.
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2014-01-22 18:09:25 +01:00 |
background.cpp
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AVALANCHE: Some renaming in Background.
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2014-02-04 12:07:05 +01:00 |
background.h
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AVALANCHE: Some renaming in Background.
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2014-02-04 12:07:05 +01:00 |
clock.cpp
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AVALANCHE: Move Clock to dedicated files.
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2014-01-15 23:04:59 +01:00 |
clock.h
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AVALANCHE: Move Clock to dedicated files.
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2014-01-15 23:04:59 +01:00 |
closing.cpp
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closing.h
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configure.engine
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BUILD: Split configure.engines down to a single file per engine.
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2013-11-24 00:45:38 +00:00 |
console.cpp
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AVALANCHE: Janitorial - Remove extra blank lines
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2013-11-22 21:40:16 +01:00 |
console.h
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detection.cpp
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AVALANCHE: Fix savegame version checks
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2013-11-24 01:30:18 +01:00 |
dialogs.cpp
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AVALANCHE: Move kTune and TuneType to Dialogs.
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2014-01-22 03:34:45 +01:00 |
dialogs.h
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AVALANCHE: Move kTune and TuneType to Dialogs.
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2014-01-22 03:34:45 +01:00 |
enums.h
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AVALANCHE: Some renaming connected to Ghostroom.
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2014-02-04 12:06:11 +01:00 |
ghostroom.cpp
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AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation.
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2014-02-05 13:36:10 +01:00 |
ghostroom.h
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AVALANCHE: Implement rest of the loading in Ghostroom.
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2014-02-04 19:54:41 +01:00 |
graphics.cpp
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AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation.
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2014-02-05 13:36:10 +01:00 |
graphics.h
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AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation.
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2014-02-05 13:36:10 +01:00 |
menu.cpp
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AVALANCHE: Janitorial - Removing trailing spaces and tabs
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2013-11-22 21:31:39 +01:00 |
menu.h
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AVALANCHE: Fix CID 1109677, 1109678, 1109694, 1109695
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2013-10-28 07:49:38 +01:00 |
module.mk
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AVALANCHE: Add Ghostroom's skeleton.
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2014-01-30 12:19:23 +01:00 |
nim.cpp
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AVALANCHE: Add a default value in Nim::checkInput()
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2013-12-22 13:19:19 +01:00 |
nim.h
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AVALANCHE: Add keyboard support to Nim.
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2013-12-20 12:53:21 +01:00 |
parser.cpp
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AVALANCHE: Fix another bug regarding speaking.
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2014-01-15 20:36:26 +01:00 |
parser.h
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AVALANCHE: Implement Nim::playNim().
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2013-11-23 07:50:29 +01:00 |
pingo.cpp
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AVALANCHE: Implement wobble, move it to Animation.
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2014-01-15 20:03:06 +01:00 |
pingo.h
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AVALANCHE: Implement wobble, move it to Animation.
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2014-01-15 20:03:06 +01:00 |
sequence.cpp
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AVALANCHE: Fix CID 1109698 - Uninitialized scalar field in Sequence
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2013-10-22 11:01:28 +02:00 |
sequence.h
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sound.cpp
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sound.h
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timer.cpp
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AVALANCHE: Implement wobble, move it to Animation.
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2014-01-15 20:03:06 +01:00 |
timer.h
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AVALANCHE: Repair the timer.
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2013-11-18 15:50:42 +01:00 |