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agos.cpp
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Bypass the copy protection screens in floppy disk releases of Simon the Sorcerer 1 and 2, with permission from Adventure Soft.
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2007-02-21 11:46:35 +00:00 |
agos.h
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Bypass the copy protection screens in floppy disk releases of Simon the Sorcerer 1 and 2, with permission from Adventure Soft.
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2007-02-21 11:46:35 +00:00 |
agosgame.cpp
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Add demo of Waxworks.
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2007-02-26 07:13:54 +00:00 |
animation.cpp
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Add dxa file extension for short version of filenames too.
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2007-01-01 04:49:10 +00:00 |
animation.h
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Renamed ANIMATION_H to AGOS_ANIMATION_H.
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2007-02-19 20:55:16 +00:00 |
charset.cpp
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Add Quietust's patch to fix subtitles glitches in Amiga AGA/CD32 versions of Simon the Sorcerer 1.
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2007-02-12 04:18:19 +00:00 |
contain.cpp
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Fix MSVC2005 warnings. Please, review the changes.
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2006-11-22 15:50:30 +00:00 |
cursor.cpp
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Fix cursor palette regression in Simon the Sorcerer 1.
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2007-02-16 10:36:33 +00:00 |
debug.cpp
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Using stat and fopen is not portable (writing to a Common::File isn't either, but at least it doesn't force porters to #define fopen to work around it)
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2007-02-17 20:37:57 +00:00 |
debug.h
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Improve debug output of video script
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2006-11-05 06:10:41 +00:00 |
debugger.cpp
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Whitespace changes.
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2007-02-13 21:41:43 +00:00 |
debugger.h
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Add debugger command, to allow object flag vlaues to be altered.
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2006-11-09 10:41:29 +00:00 |
draw.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |
event.cpp
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Add support for using soundtrack from the Simon the Sorcerer 1 - Music Enhancement Project.
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2007-02-16 13:55:01 +00:00 |
game.cpp
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Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or a subclass of it); added a (currently fake) fallback callback entry in ADParams
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2007-02-13 23:37:44 +00:00 |
gfx.cpp
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Change asserts to warnings to now, due to code differences in Amiga versions of Simon the Sorcerer.
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2007-02-12 13:29:41 +00:00 |
icons.cpp
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Fix icons regression in Amiga OCS version of Simon the Sorcerer 1.
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2007-02-12 06:17:13 +00:00 |
input.cpp
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Change the volume of music channel of mixer, when adjusting music volume too.
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2007-02-27 11:47:28 +00:00 |
intern.h
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apply modified patch #1657436 (alignment issues)
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2007-02-12 09:04:34 +00:00 |
items.cpp
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Add inherit code for earlier games
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2006-11-06 14:28:19 +00:00 |
menus.cpp
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Avoid compiler warnings
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2006-11-23 05:37:37 +00:00 |
midi.cpp
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a 20ms second delay should be ample time for a GM system ON
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2007-02-16 16:34:02 +00:00 |
midi.h
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AGOS: Send GM System Enable/On upon startup
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2007-02-16 13:41:38 +00:00 |
midiparser_s1d.cpp
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Add more menu code for Elvira 1
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2006-10-24 07:44:37 +00:00 |
module.mk
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Cleanup
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2006-10-27 12:55:48 +00:00 |
oracle.cpp
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Add drag support for items in Elvira 1/2 and WW
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2006-10-22 13:04:34 +00:00 |
res_ami.cpp
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Fix subtitles glitches in Amiga OCS version of Simon the Sorcerer 1, by using AGA on screen font for now.
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2007-02-12 11:30:18 +00:00 |
res_snd.cpp
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Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression due to the work around for extra long strings been broken, when support for the Feeble Files was added in the past.
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2007-02-23 10:18:14 +00:00 |
res.cpp
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Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression due to the work around for extra long strings been broken, when support for the Feeble Files was added in the past.
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2007-02-23 10:18:14 +00:00 |
rooms.cpp
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Cleanup
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2006-11-06 13:59:11 +00:00 |
saveload.cpp
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Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
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2007-02-17 18:55:51 +00:00 |
script_e1.cpp
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Fix bug #1624767 - FF: save games will not load.
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2007-01-01 04:35:27 +00:00 |
script_e2.cpp
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Correct typo.
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2007-02-23 10:19:53 +00:00 |
script_ff.cpp
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Removed common/advancedDetector.h from agos.h, thus reducing the number of build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction)
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2007-01-21 16:57:13 +00:00 |
script_pp.cpp
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Add inital load/save code changes for earlier games and cleanup
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2006-11-05 06:26:45 +00:00 |
script_s1.cpp
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re-added missing wince #include; got deleted suring the simon -> agos transition
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2007-02-12 09:05:52 +00:00 |
script_s2.cpp
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Add inital pause code for Elvira 1/2 & WW, and cleanup
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2006-11-15 13:11:53 +00:00 |
script_ww.cpp
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Add inital pause code for Elvira 1/2 & WW, and cleanup
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2006-11-15 13:11:53 +00:00 |
script.cpp
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Update copy protection bypass for Simon 1/2.
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2007-02-23 11:12:12 +00:00 |
sound.cpp
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Trying to unify the order in which we try the various audio formats: Prefer FLAC (lossless) over Ogg Vorbis ('free') over MP3 -- the order is admittedly somewhat arbitrary, but at least now it's consistent across all parts of ScummVM
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2007-02-24 23:40:28 +00:00 |
sound.h
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Add sound effects support for early games
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2006-10-14 01:15:28 +00:00 |
string.cpp
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Add Quietust's patch to fix subtitles glitches in Amiga AGA/CD32 versions of Simon the Sorcerer 1.
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2007-02-12 04:18:19 +00:00 |
subroutine.cpp
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Some very obvious cleanups.
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2007-02-16 17:13:29 +00:00 |
verb.cpp
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Limit game specific code
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2006-10-27 01:55:06 +00:00 |
vga_e2.cpp
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Remove vga opcodes which are never used by games
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2006-10-28 14:08:35 +00:00 |
vga_ff.cpp
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Some very obvious cleanups.
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2007-02-16 17:13:29 +00:00 |
vga_s1.cpp
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Avoid compiler warnings
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2006-11-23 05:37:37 +00:00 |
vga_s2.cpp
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Whitespace changes.
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2007-02-13 21:41:43 +00:00 |
vga_ww.cpp
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Cleanup
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2006-10-27 12:55:48 +00:00 |
vga.cpp
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Fix warnings
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2007-02-13 19:51:27 +00:00 |
vga.h
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Add support for clearWindow and cleanup
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2006-10-11 12:03:47 +00:00 |
window.cpp
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Add palette code difference for Amiga OCS version of Simon the Sorcerer 1.
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2007-02-12 11:27:11 +00:00 |
zones.cpp
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Cleanup
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2006-10-21 01:51:59 +00:00 |